Commit graph

26 commits

Author SHA1 Message Date
Andriy Symonovych 37a10e6741 update macos deps (#335) 2017-10-31 11:03:18 +01:00
Pedro Côrte-Real 59c33d2c6a Move fullscreen modes to not touch physical resolutions (#270)
* Fix X11 screen resolution change using XrandR

The previous XF86 resolution switching was broken and everything
seems to have moved on to xrandr. Use that instead while cleaning
up the code a bit as well.

* Use XRandR for actual multiscreen support in X11

* Use actual monitor names in X11

* Get rid of ptr::read usage in X11

* Use a bog standard Vec instead of VecDeque

* Get rid of the XRandR mode switching stuff

Wayland has made the decision that apps shouldn't change screen
resolutions and just take the screens as they've been setup. In the
modern world where GPU scaling is cheap and LCD panels are scaling
anyway it makes no sense to make "physical" resolution changes when
software should be taking care of it. This massively simplifies the
code and makes it easier to extend to more niche setups like MST and
videowalls.

* Rename fullscreen options to match new semantics

* Implement XRandR 1.5 support

* Get rid of the FullScreen enum

Moving to just having two states None and Some(MonitorId) and then
being able to set full screen in the current monitor with something
like:

window.set_fullscreen(Some(window.current_monitor()));

* Implement Window::get_current_monitor()

Do it by iterating over the available monitors and finding which
has the biggest overlap with the window. For this MonitorId needs
a new get_position() that needs to be implemented for all platforms.

* Add unimplemented get_position() to all MonitorId

* Make get_current_monitor() platform specific

* Add unimplemented get_current_monitor() to all

* Implement proper primary monitor selection in X11

* Shut up some warnings

* Remove libxxf86vm package from travis

Since we're no longer using XF86 there's no need to keep the package
around for CI.

* Don't use new struct syntax

* Fix indentation

* Adjust Android/iOS fullscreen/maximized

On Android and iOS we can assume single screen apps that are already
fullscreen and maximized so there are a few methods that are implemented
by just returning a fixed value or not doing anything.

* Mark OSX/Win fullscreen/maximized unimplemented()!

These would be safe as no-ops but we should make it explicit so
there is more of an incentive to actually implement them.
2017-09-07 10:33:46 +02:00
tomaka 342d5d8587 Remove api_transition macro (#279)
* Remove api_transition macro

* Rename Window2 to Window

* Try fix X11 code
2017-09-06 17:32:24 +02:00
tomaka 7dc6fcdedc Rework MonitorId::get_native_identifier (#267)
* Rework MonitorId::get_native_identifier

* Try fix compilation

* Returns the monitor ID on wayland as well

* Try fix compilation

* Fix iOS compilation
2017-08-30 08:49:18 +02:00
Pedro Côrte-Real 60b575a7c1 Get rid of FullScreenState::get_monitor() 2017-08-29 02:53:13 +01:00
Pedro Côrte-Real 9693f7caa9 Convert new fullscreen API in all platforms 2017-08-29 02:16:16 +01:00
Pedro Côrte-Real b35c4a5ee5 maximized/fullscreen as noops for other platforms 2017-08-28 02:23:55 +01:00
tomaka 200ef9c307 Merge pull request #244 from robsaunders/mac-file-drag-and-drop
Mac file drag and drop
2017-08-18 11:35:19 +02:00
Tristam MacDonald ed761bef7d Also hide the cursor when grabbed 2017-07-29 08:04:37 -07:00
Rob Saunders 06e01e4cb3 Added event for cancelling a drag and drop. 2017-07-27 10:56:34 +08:00
Rob Saunders 5f00028f6b Mac module emits the winit events DroppedFile and HoveredFile. 2017-07-27 10:51:00 +08:00
Rob Saunders 4ef7c71c66 Initial drag and drop support for Mac OS, printing filenames to stdout. 2017-07-27 00:59:42 +08:00
Brendan Zabarauskas 886eab5c7e Fix build on nightly
Nightly recently fixed some soundness issues related to `Sized`. This had to be fixed in the cocoa crates as well, and also affects our ios bindings.
2017-07-01 17:48:47 +10:00
mitchmindtree 0237526999 Complete macos backend update to addition of ControlFlow 2017-06-09 22:13:30 +10:00
mitchmindtree cccc48b84d [macos] Emit a resize event when Window changes screens 2017-03-19 20:30:54 +11:00
mitchmindtree 4656540417 Close NSWindow when Window is dropped if not already closed.
Previously, if a `Window` was `Drop`ped while open, the window would
remain open until the user pressed the x button. This fixes the
behaviour so that the window is closed when dropped if it has not
already been closed.
2017-03-19 19:32:24 +11:00
mitchmindtree 27bd796c2a [macos] Remove Window from EventsLoop's Window list on close and drop
Previously, a Window was only removed from the list when dropped.
2017-03-19 19:20:38 +11:00
mitchmindtree 41e7572147 [macos] Avoid panic when callback is None.
This can happen when window is destroyed/created during a call to user
callback as this causes WindowDelegate method to be called.

Instead if the user callback is `None` store the event in
`pending_events`.
2017-03-19 19:09:20 +11:00
mitchmindtree 4b39f81621 Avoid leaking Windows by storing Weak pointers in EventsLoop 2017-03-19 18:19:24 +11:00
Gabriel Martinez deeda59689 Clean up macOS window style logic
* Remove NSTitledWindowMask for windows with no decorations. This
makes sure that they do not have a title bar.
* Transparency is not be taken into account as we could have a window
with a titlebar or without that is transparent.
2017-03-05 14:50:39 -08:00
mitchmindtree 24b44e3b8e Remove confusingly named event import alias 2017-02-05 20:41:26 +11:00
mitchmindtree ba71f6fb77 Add missing unsafe block to check for main thread macOS 2017-02-05 19:53:13 +11:00
mitchmindtree 926e03039f Panic if the user attempts to create window on non-main thread 2017-02-05 19:47:39 +11:00
mitchmindtree 3482c53c89 Rename old glutin ivar to winit 2017-02-05 13:28:56 +11:00
mitchmindtree 3ce7904e01 Wrap the temporarily stored user callback in a type to enforce
invariants

This also removes the need for "box"ing the callback in favour of
storing a raw `*mut` pointer. We can do this by ensuring that we never
store the pointer for longer than the lifetime of the user callback,
which is the duration of a call to `poll_events` or `run_forever`.

Also removes old commented out event code from the window module.
2017-02-05 12:51:09 +11:00
mitchmindtree be09639b69 Update the macOS backend to the new futures-compatible API.
This is a follow up to the new API introduced in #20.

This also fixes the issue where window resize events would not be
emitted until the end of the resize. This PR fixese #39 by ensuring that
the user callback given to either `EventsLoop::poll_events` or
`EventsLoop::run_forever` can be called by each window delegate's resize
callback directly.
2017-02-03 23:05:57 +11:00