Go to file
dam4rus 068d114740 Add touch pressure information for touch events on Windows (#1134)
* Add touch pressure information for touch events on Windows

* Modified CHANGELOG.md and FEATURES.md to reflect changes

* Updated documentation of struct Touch to reflect changes

* Replaced mem::uninitalized() with mem::MaybeUninit
Fixed warnings in platform_impl/windows/dpi.rs
2019-09-09 14:15:49 -04:00
.github PULL_REQUEST_TEMPLATE.md: Add entry on warnings (#1017) 2019-07-26 01:14:48 -06:00
examples Change 'proxy.rs' into 'custom_events.rs" (#1101) 2019-08-13 18:09:34 -04:00
src Add touch pressure information for touch events on Windows (#1134) 2019-09-09 14:15:49 -04:00
tests Format everything and add rustfmt to travis (#951) 2019-06-21 11:33:15 -04:00
.gitattributes Set CHANGELOG.md merge style to union (#919) 2019-06-13 16:11:44 -04:00
.gitignore X11+Windows: Guess initial DPI factor (#583) 2018-07-01 11:01:46 -04:00
.gitmodules Forward porting (#966) 2019-06-23 02:39:26 -04:00
.travis.yml Fix armv7-apple-ios compile target (#1083) 2019-08-01 01:30:05 -06:00
appveyor.yml Remove icon loading feature (#799) 2019-02-23 20:59:00 -05:00
Cargo.toml Release alpha 3 (#1106) 2019-08-14 11:09:47 -04:00
CHANGELOG.md Add touch pressure information for touch events on Windows (#1134) 2019-09-09 14:15:49 -04:00
CONTRIBUTING.md Move contributors table to wiki (#934) 2019-06-19 15:12:27 -04:00
FEATURES.md Add touch pressure information for touch events on Windows (#1134) 2019-09-09 14:15:49 -04:00
HALL_OF_CHAMPIONS.md Linkify HALL_OF_CHAMPIONS.md (#935) 2019-06-18 16:30:37 -06:00
LICENSE Initial commit 2014-07-27 11:41:26 +02:00
README.md Release alpha 3 (#1106) 2019-08-14 11:09:47 -04:00
rustfmt.toml Re-format on stable rustfmt (#974) 2019-06-24 12:14:55 -04:00

winit - Cross-platform window creation and management in Rust

Crates.io Docs.rs Build Status Build status

[dependencies]
winit = "0.20.0-alpha3"

Documentation

For features within the scope of winit, see FEATURES.md.

For features outside the scope of winit, see Missing features provided by other crates in the wiki.

Contact Us

Join us in any of these:

Freenode Matrix Gitter

Usage

Winit is a window creation and management library. It can create windows and lets you handle events (for example: the window being resized, a key being pressed, a mouse movement, etc.) produced by window.

Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to show something on the window you need to use the platform-specific getters provided by winit, or another library.

use winit::{
    event::{Event, WindowEvent},
    event_loop::{ControlFlow, EventLoop},
    window::WindowBuilder,
};

fn main() {
    let event_loop = EventLoop::new();
    let window = WindowBuilder::new().build(&event_loop).unwrap();

    event_loop.run(move |event, _, control_flow| {
        match event {
            Event::WindowEvent {
                event: WindowEvent::CloseRequested,
                window_id,
            } if window_id == window.id() => *control_flow = ControlFlow::Exit,
            _ => *control_flow = ControlFlow::Wait,
        }
    });
}

Winit is only officially supported on the latest stable version of the Rust compiler.

Cargo Features

Winit provides the following features, which can be enabled in your Cargo.toml file:

  • serde: Enables serialization/deserialization of certain types with Serde.

Platform-specific usage

Emscripten and WebAssembly

Building a binary will yield a .js file. In order to use it in an HTML file, you need to:

  • Put a <canvas id="my_id"></canvas> element somewhere. A canvas corresponds to a winit "window".
  • Write a Javascript code that creates a global variable named Module. Set Module.canvas to the element of the <canvas> element (in the example you would retrieve it via document.getElementById("my_id")). More information here.
  • Make sure that you insert the .js file generated by Rust after the Module variable is created.