mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-23 22:01:31 +11:00
d624a3e648
This allows downstream users to avoid importing `ControlFlow` from winit.
54 lines
1.6 KiB
Rust
54 lines
1.6 KiB
Rust
use std::collections::HashMap;
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use simple_logger::SimpleLogger;
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use winit::{
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event::{ElementState, Event, KeyboardInput, WindowEvent},
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event_loop::EventLoop,
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window::Window,
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};
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fn main() {
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SimpleLogger::new().init().unwrap();
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let event_loop = EventLoop::new();
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let mut windows = HashMap::new();
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for _ in 0..3 {
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let window = Window::new(&event_loop).unwrap();
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windows.insert(window.id(), window);
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}
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event_loop.run(move |event, event_loop, control_flow| {
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control_flow.set_wait();
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match event {
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Event::WindowEvent { event, window_id } => {
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match event {
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WindowEvent::CloseRequested => {
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println!("Window {:?} has received the signal to close", window_id);
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// This drops the window, causing it to close.
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windows.remove(&window_id);
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if windows.is_empty() {
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control_flow.set_exit();
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}
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}
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WindowEvent::KeyboardInput {
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input:
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KeyboardInput {
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state: ElementState::Pressed,
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..
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},
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..
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} => {
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let window = Window::new(event_loop).unwrap();
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windows.insert(window.id(), window);
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}
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_ => (),
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}
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}
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_ => (),
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}
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})
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}
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