winit-sonoma-fix/README.md
2016-10-31 17:33:36 +01:00

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# winit - Cross-platform window creation and management in Rust
[![](http://meritbadge.herokuapp.com/winit)](https://crates.io/crates/winit)
[![Docs.rs](https://docs.rs/winit/badge.svg)](https://docs.rs/winit)
[![Build Status](https://travis-ci.org/tomaka/winit.png?branch=master)](https://travis-ci.org/tomaka/winit)
[![Build status](https://ci.appveyor.com/api/projects/status/5h87hj0g4q2xe3j9/branch/master?svg=true)](https://ci.appveyor.com/project/tomaka/winit/branch/master)
```toml
[dependencies]
winit = "0.5"
```
## [Documentation](https://docs.rs/winit)
## Usage
Winit is a window creation and management library. It can create windows and lets you handle
events (for example: the window being resized, a key being pressed, a mouse mouvement, etc.)
produced by window.
Winit is designed to be a low-level brick in a hierarchy of libraries. Consequently, in order to
show something on the window you need to use the platform-specific getters provided by winit, or
another library.
```rust
extern crate winit;
fn main() {
let window = winit::Window::new().unwrap();
for event in window.wait_events() {
match event {
winit::Event::Closed => break,
_ => ()
}
}
}
```