mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
75 lines
2.1 KiB
Markdown
75 lines
2.1 KiB
Markdown
# glutin - OpenGL, UTilities and INput
|
|
[![Gitter](https://badges.gitter.im/Join Chat.svg)](https://gitter.im/tomaka/glutin?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge&utm_content=badge)
|
|
|
|
[![](http://meritbadge.herokuapp.com/glutin)](https://crates.io/crates/glutin)
|
|
|
|
Alternative to GLFW in pure Rust.
|
|
|
|
[![Build Status](https://travis-ci.org/tomaka/glutin.png?branch=master)](https://travis-ci.org/tomaka/glutin)
|
|
[![Build status](https://ci.appveyor.com/api/projects/status/cv5xewg3uchb3854/branch/master?svg=true)](https://ci.appveyor.com/project/tomaka/glutin/branch/master)
|
|
|
|
```toml
|
|
[dependencies]
|
|
glutin = "*"
|
|
```
|
|
|
|
## [Documentation](http://tomaka.github.io/glutin/)
|
|
|
|
## Try it!
|
|
|
|
```bash
|
|
git clone https://github.com/tomaka/glutin
|
|
cd glutin
|
|
cargo run --example window
|
|
```
|
|
|
|
## Usage
|
|
|
|
Glutin is an OpenGL context creation library and doesn't directly provide OpenGL bindings for you.
|
|
|
|
```toml
|
|
[dependencies]
|
|
gl = "*"
|
|
libc = "*"
|
|
```
|
|
|
|
```rust
|
|
extern crate gl;
|
|
extern crate glutin;
|
|
extern crate libc;
|
|
|
|
fn main() {
|
|
let window = glutin::Window::new().unwrap();
|
|
|
|
unsafe { window.make_current() };
|
|
|
|
unsafe {
|
|
gl::load_with(|symbol| window.get_proc_address(symbol));
|
|
|
|
gl::ClearColor(0.0, 1.0, 0.0, 1.0);
|
|
}
|
|
|
|
for event in window.wait_events() {
|
|
unsafe { gl::Clear(gl::COLOR_BUFFER_BIT) };
|
|
window.swap_buffers();
|
|
|
|
match event {
|
|
glutin::Event::Closed => break,
|
|
_ => ()
|
|
}
|
|
}
|
|
}
|
|
```
|
|
|
|
Note that glutin aims at being a low-level brick in your rendering infrastructure. You are encouraged to write another layer of abstraction between glutin and your application.
|
|
|
|
## Platform-specific notes
|
|
|
|
### Android
|
|
|
|
- To compile the examples for android, initialize the submodules, go to `deps/apk-builder/apk-builder` and run `cargo build`, then go back to `glutin` and call `ANDROID_HOME=/path/to/sdk NDK_HOME=/path/to/ndk NDK_STANDALONE=/path/to/standalone cargo test --no-run --target=arm-linux-androideabi`
|
|
|
|
### X11
|
|
|
|
- The plan is that glutin tries to dynamically link-to and use wayland if possible. If it doesn't work, it will try xlib instead. If it doesn't work, it will try libcaca. This is work-in-progress.
|