mirror of
https://github.com/italicsjenga/winit-sonoma-fix.git
synced 2024-12-24 06:11:30 +11:00
d624a3e648
This allows downstream users to avoid importing `ControlFlow` from winit.
47 lines
1.1 KiB
Rust
47 lines
1.1 KiB
Rust
#[cfg(not(target_arch = "wasm32"))]
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fn main() {
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use std::{thread, time};
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use simple_logger::SimpleLogger;
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use winit::{
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event::{Event, WindowEvent},
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event_loop::EventLoop,
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window::WindowBuilder,
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};
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SimpleLogger::new().init().unwrap();
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let event_loop = EventLoop::new();
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let window = WindowBuilder::new()
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.with_title("A fantastic window!")
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.build(&event_loop)
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.unwrap();
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thread::spawn(move || loop {
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thread::sleep(time::Duration::from_secs(1));
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window.request_redraw();
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});
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event_loop.run(move |event, _, control_flow| {
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println!("{:?}", event);
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control_flow.set_wait();
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match event {
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Event::WindowEvent { event, .. } => match event {
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WindowEvent::CloseRequested => control_flow.set_exit(),
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_ => (),
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},
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Event::RedrawRequested(_) => {
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println!("\nredrawing!\n");
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}
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_ => (),
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}
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});
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}
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#[cfg(target_arch = "wasm32")]
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fn main() {
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unimplemented!() // `Window` can't be sent between threads
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}
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