Gwilym Kuiper
009de4e660
Update test to be more relevant
2023-01-12 22:02:07 +00:00
Gwilym Kuiper
9796174a57
Add changelog entry for fixes
2023-01-12 21:55:25 +00:00
Gwilym Kuiper
8009ffea09
If volume is 0, don't actually play anything
2023-01-12 21:54:08 +00:00
Gwilym Kuiper
6ebe08e528
Fix out by 1 while calcuating leading zeros
2023-01-12 21:53:54 +00:00
Gwilym Kuiper
827afd87b9
Make wait_for_vblank syscall pub(crate)
2023-01-12 21:24:37 +00:00
Gwilym Kuiper
ba8655070d
Add a changelog entry for the vblank change
2023-01-12 21:24:28 +00:00
Gwilym Kuiper
e50540752c
Make missing a vblank interrupt wait less painful
2023-01-12 21:20:54 +00:00
Gwilym Kuiper
c1f619dd1e
Add changelog entry
2023-01-09 11:29:01 +00:00
Gwilym Kuiper
b50d6694d9
Add missing methods for tiled1 to allow creating backgrounds
...
Fixes #367
2023-01-09 11:27:25 +00:00
Gwilym Kuiper
832ad13e12
Update Rust crate toml_edit to 0.17 ( #364 )
...
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [toml_edit](https://togithub.com/ordian/toml_edit ) | dependencies |
minor | `0.16` -> `0.17` |
---
### Release Notes
<details>
<summary>ordian/toml_edit</summary>
###
[`v0.17.1`](https://togithub.com/ordian/toml_edit/compare/v0.17.0...v0.17.1 )
[Compare
Source](https://togithub.com/ordian/toml_edit/compare/v0.17.0...v0.17.1 )
###
[`v0.17.0`](https://togithub.com/ordian/toml_edit/compare/v0.16.2...v0.17.0 )
[Compare
Source](https://togithub.com/ordian/toml_edit/compare/v0.16.2...v0.17.0 )
###
[`v0.16.2`](https://togithub.com/ordian/toml_edit/compare/v0.16.1...v0.16.2 )
[Compare
Source](https://togithub.com/ordian/toml_edit/compare/v0.16.1...v0.16.2 )
###
[`v0.16.1`](https://togithub.com/ordian/toml_edit/compare/v0.16.0...v0.16.1 )
[Compare
Source](https://togithub.com/ordian/toml_edit/compare/v0.16.0...v0.16.1 )
</details>
---
### Configuration
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Automerge - At any time (no schedule defined).
🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.
♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.
🔕 **Ignore**: Close this PR and you won't be reminded about this update
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2023-01-09 11:14:28 +00:00
Corwin
fd66ca8afe
Fix-and-test-2023-01-06 ( #365 )
...
Fix warnings and add test to benchmark the allocator
- [x] Changelog updated / no changelog update needed
2023-01-06 18:40:49 +00:00
Corwin
e2580219c8
fix warnings in tools
2023-01-06 18:27:02 +00:00
Corwin
c78b4e62f2
fix warnings in image converter
2023-01-06 18:26:03 +00:00
Corwin
4e6b4107cb
and test that benchmarks the allocator
2023-01-06 18:23:42 +00:00
Gwilym Kuiper
9ab17e7cf6
Remove missed .into_iter
2023-01-03 20:57:16 +00:00
Gwilym Kuiper
ec759b5b98
Remove .into_iter() suggested by clippy
2023-01-03 20:53:40 +00:00
GBA bot
1ee8434525
Update lockfiles
2023-01-03 05:38:41 +00:00
renovate[bot]
8dabca735e
Update Rust crate toml_edit to 0.17
2023-01-03 05:37:49 +00:00
Gwilym Kuiper
24f6f19ab3
Update Rust crate toml_edit to 0.16 ( #362 )
...
[![Mend
Renovate](https://app.renovatebot.com/images/banner.svg )](https://renovatebot.com )
This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [toml_edit](https://togithub.com/ordian/toml_edit ) | dependencies |
minor | `0.15` -> `0.16` |
---
### Release Notes
<details>
<summary>ordian/toml_edit</summary>
###
[`v0.16.0`](https://togithub.com/ordian/toml_edit/compare/v0.15.0...v0.16.0 )
[Compare
Source](https://togithub.com/ordian/toml_edit/compare/v0.15.0...v0.16.0 )
</details>
---
### Configuration
📅 **Schedule**: Branch creation - At any time (no schedule defined),
Automerge - At any time (no schedule defined).
🚦 **Automerge**: Disabled by config. Please merge this manually once you
are satisfied.
♻ **Rebasing**: Whenever PR becomes conflicted, or you tick the
rebase/retry checkbox.
🔕 **Ignore**: Close this PR and you won't be reminded about this update
again.
---
- [ ] <!-- rebase-check -->If you want to rebase/retry this PR, check
this box
---
This PR has been generated by [Mend
Renovate](https://www.mend.io/free-developer-tools/renovate/ ). View
repository job log
[here](https://app.renovatebot.com/dashboard#github/agbrs/agb ).
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2022-12-26 09:06:53 +00:00
GBA bot
7a7f18844e
Update lockfiles
2022-12-23 21:33:57 +00:00
renovate[bot]
60f3dc8796
Update Rust crate toml_edit to 0.16
2022-12-23 21:33:02 +00:00
Gwilym Kuiper
d27edda339
Stop building dependency docs while testing docs ( #360 )
...
Can be quite slow documenting all the dependencies when we don't
actually need to in order to test what we're trying to test
- [x] Changelog updated / no changelog update needed
2022-12-10 00:33:30 +00:00
Gwilym Kuiper
d57a1edbd4
Remove stray reference to after_vblank
2022-12-10 00:32:57 +00:00
Gwilym Kuiper
5a71db0c17
Move buffer management entirely to the mixer state
2022-12-10 00:28:30 +00:00
Gwilym Kuiper
93d0fe5700
Start refactoring towards needing &self in write_channels
2022-12-10 00:19:05 +00:00
Gwilym Kuiper
a870a1deda
Can set the asm buffer size just once
2022-12-10 00:01:08 +00:00
Gwilym Kuiper
6f2c1bc616
Don't need to do the mod3_estimate here too
2022-12-10 00:00:36 +00:00
Gwilym Kuiper
c031e9b002
Put the MixerBuffer in IWRAM
2022-12-09 23:33:25 +00:00
Gwilym Kuiper
6c27e770b3
Changelog entry
2022-12-09 23:10:44 +00:00
Gwilym Kuiper
8efbf87c21
Get rid of references to manual interrupt work
2022-12-09 23:09:16 +00:00
Gwilym Kuiper
0f5ce17f75
Fix the examples and the games
2022-12-09 23:00:28 +00:00
Gwilym Kuiper
6df06211c6
Fix the examples
2022-12-09 22:34:16 +00:00
Gwilym Kuiper
390392a1d8
Rename timer -> fifo_timer
2022-12-09 22:28:32 +00:00
Gwilym Kuiper
b74c5e39c0
Remove setup_interrupt_handler and after_vblank in the mixer
2022-12-09 22:27:04 +00:00
Gwilym Kuiper
14b4656842
Add the combo rom to the distributed roms
2022-12-09 21:41:47 +00:00
Gwilym Kuiper
e6963fe377
Stop building dependency docs while testing docs
2022-12-09 21:18:15 +00:00
Gwilym Kuiper
cc8824fc21
Make it so that the release tag includes the entire release notes ( #359 )
...
Add `--cleanup=whitespace` to keep lines starting with # in the `git
tag` command for releases.
- [x] Changelog updated / no changelog update needed
2022-12-09 21:13:04 +00:00
Gwilym Kuiper
776cb5b5a3
Make it so that the release tag includes the entire release notes
2022-12-09 21:00:53 +00:00
Gwilym Kuiper
c7738b43e3
Added setup instructions for mac to the book ( #357 )
2022-12-09 20:57:28 +00:00
Gwilym Kuiper
cdbbcd12b9
Remove dependency on bindgen by just running the cli ( #354 )
...
Should make the build a little quicker and stop the renovate PRs
constantly :P
- [x] Changelog updated / no changelog update needed
2022-12-09 20:51:18 +00:00
Corwin
d65ca26bd8
Combo game rom ( #355 )
...
Adds a rom that is all the examples compiled together!
- [ ] Changelog updated / no changelog update needed
2022-12-09 20:51:07 +00:00
Gwilym Kuiper
5a7c30428b
Fix clippy lint for inline format args ( #358 )
...
Also updates the rust edition to 2021 for agb since I couldn't do both
- [x] Changelog updated / no changelog update needed
2022-12-09 20:49:20 +00:00
Gwilym Kuiper
3e8090e153
Fix clippy lint for inline format args
2022-12-09 20:36:09 +00:00
Joe Bain
95b7fd736d
Fix links in mac setup doc
2022-12-09 15:29:21 +00:00
Joe Bain
bc7c409296
Added setup instructions for mac
2022-12-09 15:20:30 +00:00
Corwin
7ca692ad58
update the linker scripts
2022-12-01 17:35:44 +00:00
Corwin
0b6b38705c
fix that hyperspace roll is currently completely broken
2022-12-01 17:17:11 +00:00
Corwin
d2daf695a6
add combo rom
2022-12-01 17:16:53 +00:00
Gwilym Kuiper
927a2b61bb
Remove dependency on bindgen by just running the cli
2022-11-30 21:17:26 +00:00
Gwilym Kuiper
99ce2f73d5
Textrender rework ( #352 )
...
This reworks the text rendering system so the tiles in some rendered
text can be persisted across frames. This is important for performance
in situations where you want to incrementally write to a text box for
example in a Pokemon/Phoenix Wright style dialogue system. Previously
the only way to do this was to render all the chars in the text every
frame, which is currently prohibitively slow (though this could be
potentially sped up).
In addition with this implementation it is easy to individually colour
each character, so I added the ability to do that to.
I expanded the tests to test keeping the renderer instance (which
contains the tiles) over multiple frames, and also added in some
coloured text.
If you are happy with this implementation then I will change the
examples which use text, and also add some more documentation. Thanks
for taking a look.
2022-11-21 23:14:40 +00:00