Commit graph

48 commits

Author SHA1 Message Date
Corwin 184b11ed81
use static rather than const 2024-03-29 14:41:08 +00:00
Gwilym Inzani 23550e579a More .into() 2024-02-21 14:27:48 +00:00
Gwilym Inzani 74451f819c More impl Into<Vector2D<_>> and fix compile errors 2024-02-21 12:59:02 +00:00
Gwilym Inzani 34b5b5f8f8 This should be hiding not showing 2024-02-16 20:56:57 +00:00
Constantin da84131de6 Add priority set / get and set_visible / is_visible to maps 2024-02-16 11:21:27 +01:00
Gwilym Inzani 4642a74a0f Update the examples with the new tileset importing 2023-08-30 17:07:14 +01:00
Gwilym Inzani b39f99990c Use deduplication in hyperspace roll 2023-08-29 14:52:20 +01:00
Corwin 28e3a7faf4
Resolve stutter upon switching to dice customise screen (#442)
1. Dealloc now uses the normal dealloc procedure.
    * Better because normalisation is quick, O(1).
    * More normalisation means inserting into the list is faster.
2. Run sfx frame during the generation of upgrades (which can take an
unbounded amount of time).

* Both of these are required to remove the stuttering.
* It sounds really weird now that it works right :/

- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:12 +01:00
Corwin 80051a163a
Modify the enemy health rng by using a dice roll distribution (#438)
- [ ] Changelog updated / no changelog update needed
2023-06-05 21:01:04 +01:00
Corwin 95a8804094
reset the number of attempts 2023-06-05 00:12:36 +01:00
Corwin cbb0b7d2a0
resolve stutter 2023-06-05 00:12:36 +01:00
Corwin 95b28983ff
show health 2023-06-03 23:29:54 +01:00
Corwin ae23f6fdf4
round towards nearest 2023-06-02 11:57:35 +01:00
Corwin 1d7acfb070
modify the enemy health rng by using a distribution 2023-06-02 01:24:37 +01:00
Corwin 14c7028aa0
reverse change of name 2023-04-23 18:55:23 +01:00
Corwin e26a9c2c24
Merge remote-tracking branch 'upstream/master' into new-objects 2023-04-22 00:46:41 +01:00
GBA bot 753f59e0e0 Allow importing aseprite backgrounds directly 2023-04-13 22:33:26 +01:00
Gwilym Inzani 875a0fbb65 Remove unneeded stuff from image-converter 2023-04-13 22:14:44 +01:00
Corwin c84e81299b
improve the migration 2023-04-06 21:45:32 +01:00
Corwin e7caff3776
use new names in games 2023-04-06 21:45:03 +01:00
Corwin 660adbe961
fix games 2023-04-06 21:45:00 +01:00
Gwilym Inzani 4c6fbac41f Fix remaining issues with the new API usage 2023-02-25 18:10:54 +00:00
Gwilym Inzani 54311727ec Fix build errors 2023-02-24 08:55:02 +00:00
Gwilym Kuiper b90a5829b8 Fix the games 2023-02-23 21:18:29 +00:00
Gwilym Kuiper 1cd4cc6a9e Merge remote-tracking branch 'origin/master' into remove-option-to-manage-your-own-interrupts-in-the-mixer 2023-01-12 22:30:32 +00:00
Gwilym Kuiper 9ab17e7cf6 Remove missed .into_iter 2023-01-03 20:57:16 +00:00
Gwilym Kuiper ec759b5b98 Remove .into_iter() suggested by clippy 2023-01-03 20:53:40 +00:00
Gwilym Kuiper 0f5ce17f75 Fix the examples and the games 2022-12-09 23:00:28 +00:00
Corwin 0b6b38705c fix that hyperspace roll is currently completely broken 2022-12-01 17:17:11 +00:00
Corwin d2daf695a6 add combo rom 2022-12-01 17:16:53 +00:00
Gwilym Kuiper f6b5bb69b0 Fix spelling errors in hyperspace-roll 2022-11-17 21:22:14 +00:00
Gwilym Kuiper 522b54fd53 Make vscode not give me an error with hyperspace-roll and the-purple-night 2022-10-11 22:25:56 +01:00
Gwilym Kuiper f5f73e89f5
Merge branch 'master' into affine 2022-10-08 23:03:42 +01:00
Gwilym Kuiper 1e759dbeca Move the palettes to a single constant rather than being repeated 2022-10-08 23:02:54 +01:00
Gwilym Kuiper 7d43903ee0
Merge pull request #323 from gwilymk/remove-frequency-features
Remove frequency features
2022-10-08 22:24:07 +01:00
Gwilym Kuiper cc66b65847 Update the docs 2022-10-08 21:39:48 +01:00
Gwilym Kuiper e63e830a9c Merge remote-tracking branch 'origin/master' into affine 2022-10-08 17:05:00 +01:00
Gwilym Kuiper b2e15c8e7b Fix hyperspace roll using the wrong palette assignments 2022-10-08 16:54:55 +01:00
Corwin 467ebb0240 cargo clippy fixes in examples 2022-10-08 11:48:11 +01:00
Gwilym Kuiper c699709aff
Merge pull request #314 from gwilymk/lymia-saves
Add save support (copy of 298 with fixed tests)
2022-10-01 17:21:14 +01:00
Gwilym Kuiper 12ed911f16 Fix build errors 2022-10-01 16:52:23 +01:00
Gwilym Kuiper 9affb6dfb7 Use negative numbers 2022-10-01 15:35:24 +01:00
Corwin 9ae2f7390b satisfy linter 2022-09-23 13:23:35 +01:00
Gwilym Kuiper 83c28254a1 Update to be closer to the API I actually want but currently only works in release mode 2022-09-22 23:29:58 +01:00
Alissa Rao 2be44c12e5
Improve codestyle in asm_routines.s, remove unsafe save implementation in hyperspace-roll. 2022-09-15 23:25:16 -07:00
Gwilym Kuiper e97061a5af Optimise all palettes together 2022-08-11 23:49:51 +01:00
lifning ee576597c2 Add rudimentary affine background layer support. 2022-08-11 23:49:51 +01:00
Corwin 8bb2094e34 jam version of hyperspace roll 2022-07-25 20:25:56 +01:00