Gwilym Inzani
cdafc3c139
DMA abstraction ( #491 )
...
It would be nice to have an easy way to add DMA effects to games.
- [x] Changelog updated
2024-02-21 14:44:41 +00:00
Gwilym Inzani
2fa33ede16
Implement num traits for fixnum ( #568 )
...
from_str_radix is implemented incredibly lazily, but should hopefully be
okay since you shouldn't be putting that in the critical path anyway :)
- [x] Changelog updated
2024-02-21 14:37:29 +00:00
Gwilym Inzani
3e47a49198
Make the changelog entry more accurate
2024-02-21 14:36:45 +00:00
Gwilym Inzani
23550e579a
More .into()
2024-02-21 14:27:48 +00:00
Gwilym Inzani
d6319ed409
Add a changelog entry for implementing num
2024-02-21 13:59:53 +00:00
Gwilym Inzani
cfd3135d76
Implement num::Num for fixnum::Num
2024-02-21 13:58:27 +00:00
Gwilym Inzani
b357acbba8
Don't need this .into() either
2024-02-21 13:01:03 +00:00
Gwilym Inzani
74451f819c
More impl Into<Vector2D<_>> and fix compile errors
2024-02-21 12:59:02 +00:00
Gwilym Inzani
f96b0e772b
Add a changelog entry for dma effects
2024-02-21 12:40:50 +00:00
Gwilym Inzani
4ef08a1273
Add an example of doing circular windows
2024-02-21 12:39:03 +00:00
Gwilym Inzani
a0700b3a51
Move the id storage to the window itself
2024-02-21 12:13:00 +00:00
Gwilym Inzani
a3f772c7a3
Split the examples into 2 different ones
2024-02-21 12:03:46 +00:00
Gwilym Inzani
de0c4ca4f4
Allow recolouring of the background using DMA
2024-02-21 11:56:49 +00:00
Gwilym Inzani
edcd37c203
transfer should have a lifetime on the item you're passing in
2024-02-21 11:33:09 +00:00
Gwilym Inzani
de15538d42
Add basic dma effect stuff
2024-02-21 11:28:20 +00:00
Gwilym Inzani
43718773d7
Don't use DMA outside of the eeprom case
2024-02-21 11:28:20 +00:00
Gwilym Inzani
eaf5a83076
Midi support ( #516 )
...
Start working on MIDI file support for agb-tracker. Far from complete,
but at least it is a start :).
- [x] Changelog updated / no changelog update needed
2024-02-20 22:35:38 +00:00
Gwilym Inzani
6a0f0a30c4
Should be 0.18.1
2024-02-20 22:27:29 +00:00
Gwilym Inzani
ff9f336be3
Do pitch bend correctly
2024-02-20 22:27:29 +00:00
Gwilym Inzani
a36b06b35c
Correctly handle no sample set
2024-02-20 22:27:29 +00:00
Gwilym Inzani
b583ba22a9
Use Default::default which is nicer
2024-02-20 22:27:29 +00:00
Gwilym Inzani
2e453e8e0f
Envelopes for MIDI
2024-02-20 22:27:29 +00:00
Gwilym Inzani
0a13b54e12
Pitch bending
2024-02-20 22:27:29 +00:00
Gwilym Inzani
bf79b09e6a
Avoid double panning correction
2024-02-20 22:27:29 +00:00
Gwilym Inzani
817ba12ea7
Format the let-else
2024-02-20 22:27:29 +00:00
Gwilym Inzani
9f60b61289
Changelog entry for midi tracker
2024-02-20 22:27:29 +00:00
Gwilym Inzani
b82ec0ca1c
Disable the MIDI feature in dungeon-puzzlers-lament
2024-02-20 22:27:29 +00:00
Gwilym Inzani
54ade5af2d
Add a note about midi support being experimental
2024-02-20 22:27:29 +00:00
Gwilym Inzani
cf50223dfc
It seems to do better without the tune for some reason
2024-02-20 22:27:29 +00:00
Gwilym Inzani
0e685ce7e8
That's the longest out by one I've ever had to debug
...
Thanks Corwin for helping!
2024-02-20 22:27:29 +00:00
Gwilym Inzani
85e358874c
HELP!
2024-02-20 22:27:29 +00:00
Gwilym Inzani
7f200a21ad
This works better than before
2024-02-20 22:27:29 +00:00
Gwilym Inzani
a55b106106
Better looping
2024-02-20 22:27:29 +00:00
Gwilym Inzani
e103468b86
Vaguely get the correct beat and the patterns correct
2024-02-20 22:27:29 +00:00
Gwilym Inzani
64976deeb5
Export maybe something?
2024-02-20 22:27:29 +00:00
Gwilym Inzani
7868094f7e
Maybe exporting something useful?
2024-02-20 22:27:29 +00:00
Gwilym Inzani
32aaaef4cd
It actually builds now
2024-02-20 22:27:29 +00:00
Gwilym Inzani
5768b56028
Fix unused warning
2024-02-20 22:27:29 +00:00
Gwilym Inzani
797fc8394f
Boilerplate for midi support
2024-02-20 22:27:29 +00:00
Gwilym Inzani
0975530e5c
Remove unnecessary imports ( #567 )
...
Fix for latest clippy / nightly upgrade
- [x] no changelog update needed
2024-02-20 22:27:00 +00:00
Gwilym Inzani
8e25f011b4
Remove unnecessary imports
2024-02-20 22:15:31 +00:00
Corwin
f99da581da
Expose hflip, vflip, priority, position ( #566 )
...
This exposes expose the `hflip`, `vflip`, `priority` and `position`
object attribute to remove the need for storing them in separate
variables.
I think it might also be worth to update the pong tutorial and maybe
some of the examples to highlight this.
- [x] Changelog updated / no changelog update needed
2024-02-17 16:51:34 +00:00
Constantin
1d0a25bc43
Expose hflip, vflip, priority, position
2024-02-17 16:28:43 +01:00
Gwilym Inzani
e610a1cbf6
Add priority set / get and set_visible / is_visible to maps ( #563 )
...
Adds `.priority()`, `.set_priority()` and `.is_visible()` and replace
`show` and `hide` with `.set_visible()` in `RegularMap`, `AffineMap` and
`InfiniteScrolledMap`.
- [x] Changelog updated / no changelog update needed
2024-02-16 21:07:01 +00:00
Gwilym Inzani
34b5b5f8f8
This should be hiding not showing
2024-02-16 20:56:57 +00:00
Constantin
da84131de6
Add priority set / get and set_visible / is_visible to maps
2024-02-16 11:21:27 +01:00
Gwilym Inzani
77dba9f38e
Update Rust crate pkg-config to 0.3.30 ( #562 )
...
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This PR contains the following updates:
| Package | Type | Update | Change |
|---|---|---|---|
| [pkg-config](https://togithub.com/rust-lang/pkg-config-rs ) |
build-dependencies | patch | `0.3.29` -> `0.3.30` |
---
### Release Notes
<details>
<summary>rust-lang/pkg-config-rs (pkg-config)</summary>
###
[`v0.3.30`](https://togithub.com/rust-lang/pkg-config-rs/blob/HEAD/CHANGELOG.md#0330---2024-02-14 )
##### Changed
- Update documentation for cross-compilation
([#​161](https://togithub.com/rust-lang/pkg-config-rs/issues/161 )).
- Update GitHub Action CI
([#​160](https://togithub.com/rust-lang/pkg-config-rs/issues/160 )).
</details>
---
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2024-02-15 22:20:11 +00:00
Gwilym Inzani
0a35fa4629
Update lockfiles (again)
2024-02-15 22:12:04 +00:00
Gwilym Inzani
c1a19888c3
Be less specific about the pkg-config version
2024-02-15 22:11:14 +00:00
GBA bot
2289a533de
Update lockfiles
2024-02-14 11:02:19 +00:00