Taylor Holliday
ffdc278e97
Add copy_to_clipboard.
2023-02-21 15:22:52 -08:00
Micah Johnston
7001c2521f
Merge pull request #136 from robbert-vdh/feature/resize
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Support resizing windows after creation
2023-01-01 17:18:12 -06:00
Robbert van der Helm
425ee7ac35
Add missing AdjustWindowRectEx() for resize
2023-01-02 00:09:25 +01:00
Robbert van der Helm
be5238ec46
Replace Rcs by reference to entire WindowState
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This removes the need to pass through individual Rcs at the cost of
adding more lifetime parameters to the internals of the shared `Window`
struct and requiring an `Option` for the handler.
2023-01-01 23:41:41 +01:00
Robbert van der Helm
c10ca6b40f
Clean up the Windows WindowState
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This would leak before this change.
2023-01-01 23:05:34 +01:00
Robbert van der Helm
8e3e078220
Fix Clippy lints in macOS backend
2023-01-01 22:38:57 +01:00
Robbert van der Helm
39e97ab2be
Fix Clippy lints in Windows backend
2023-01-01 22:38:49 +01:00
Robbert van der Helm
96c0401865
Replace AtomicBool with Cell<bool>
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https://github.com/RustAudio/baseview/pull/136#discussion_r1059198419
2023-01-01 22:35:23 +01:00
Robbert van der Helm
512c3f2393
Set macOS window size using setContentSize
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I somehow completely missed this the first five times I looked through
the docs.
2022-12-16 23:20:56 +01:00
Robbert van der Helm
d7a8c52d23
Round size before resizing on macOS
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Otherwise the top row of pixels may contain flickering artifacts.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
bc2b2bd458
Factor in decorations when resizing macOS window
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Apparently macOS doesn't do this for you. If you don't do this then
parts of the bottom and right of the window will be cut off.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
c7b61fa39b
Also resize the OpenGL view on macOS
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This fixes resizing with OpenGL applications.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
e0c79c58fb
Implement window resizing for macOS
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Now this works on all baseview platforms.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
80fb0a00b8
Only send resize event on macOS on actual change
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To follow the same behavior as on Linux and Windows.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
537c303ee5
Only send resize event on Windows on actual change
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To be in line with the Linux implementation.
2022-12-02 20:17:11 +01:00
Robbert van der Helm
5a1bb0f4d8
Ensure WindowEvent::Resized fires for Linux resize
2022-12-02 20:17:11 +01:00
Robbert van der Helm
80b30ce617
Implement window resizing for Windows
2022-12-02 20:17:11 +01:00
Robbert van der Helm
b8a5867436
Replace uses of Arc with Rc in Windows impl
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Everything is single threaded so there's no need to use Arcs.
2022-11-30 20:03:12 +01:00
Robbert van der Helm
c5867b6af6
Use interior mutability for Windows WindowState
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This is a prerequisite for being able to handle reentrant messages.
2022-11-30 20:03:12 +01:00
Robbert van der Helm
3dfff613b9
Use physical sizes in X11 window resize
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And update the window info for any future events.
2022-11-30 20:03:12 +01:00
Robbert van der Helm
d61f21666c
Add window resizing for X11
2022-11-30 20:03:12 +01:00
william light
ee156fb884
Merge pull request #133 from robbert-vdh/feature/horizontal-scrolling
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Support horizontal scrolling on Linux and Windows
2022-11-22 15:55:04 +01:00
Robbert van der Helm
f2ca0ffa6d
Support horizontal scrolling on Windows
2022-11-22 15:42:10 +01:00
Robbert van der Helm
9798d3ca86
Support horizontal scrolling on X11
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This was previously bound to the mouse forwards/back
buttons (canonically mouse 4 and 5).
2022-11-22 15:39:49 +01:00
Robbert van der Helm
025f34b80f
Map mouse forward and back correctly on X11
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Buttons 6 and 7 are for horizontal scrolling, just like buttons 4 and 5
are for vertical scrolling. I couldn't find a list of button numbers in
the X11 protocol specs, but this is what the buttons are bound to on my
Logitech G502 and
http://xahlee.info/linux/linux_x11_mouse_button_number.html also
confirms this.
2022-11-22 15:32:43 +01:00
william light
84f10763a3
Merge pull request #132 from robbert-vdh/fix/x11-frame-pacing
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Ensure a consistent frame pacing in X11 windows
2022-11-18 18:06:11 +01:00
Robbert van der Helm
13cc12d4e7
Ensure a consistent frame pacing in X11 windows
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The next frame's time stamp needs to be computed based on the last
frame's, not based on the current time, unless the last frame took too
long to process.
2022-11-18 15:24:33 +01:00
William Light
1780c89baf
macos/view: fix compilation
2022-11-13 02:22:53 +01:00
william light
eeded04b3e
Merge pull request #110 from ingo-dsp/macos-scrollwheel
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macOS: scroll event handling
2022-11-13 02:14:16 +01:00
william light
eae4033e7d
Merge pull request #117 from robbert-vdh/feature/mouse-event-modifiers
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Add the active keyboard modifiers to the mouse events
2022-09-22 16:36:24 +02:00
Ingo Budde
3dd255f238
Merge branch 'master' into macos-scrollwheel
2022-07-24 00:25:46 +02:00
Robbert van der Helm
5b57af2463
Add the active modifiers to the mouse event
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This would solve the most important use case for #116 . Only the Linux
version has been tested, but the Windows should work perfectly fine, and
I don't know anything about macOS programming but that version also
compiles so it should be fine.
2022-03-11 22:28:42 +01:00
Robbert van der Helm
e46001a448
Remove unused mouse click event
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Since this isn't emitted anywhere, this can only lead to confusion for
library consumers. They'd need to implement their own click detection
with the button up and button down events.
2022-03-11 22:28:42 +01:00
Micah Johnston
b3712638ba
Merge pull request #115 from robbert-vdh/feature/merge-raw-gl-context
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Merge raw-gl-context into baseview to allow OpenGL contexts to be created during window creation
2022-03-07 12:22:30 -06:00
Robbert van der Helm
85b6437de8
Swap out X11 error handling mutex for a RefCell
2022-03-07 18:53:07 +01:00
Robbert van der Helm
0aae938af0
Remove unnecessary unsafe blocks
2022-03-07 18:41:29 +01:00
Robbert van der Helm
ef86e56ac7
Keep the first X11 error
2022-03-07 18:17:50 +01:00
Robbert van der Helm
aa1ad823ce
Use a thread local variable for the X11 error
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So in the situation that multiple X11 clients are handling errors from
different threads they don't see and interfere with each other's errors.
As mentioned in
https://github.com/glowcoil/raw-gl-context/pull/15#pullrequestreview-891405163 .
2022-03-07 18:13:47 +01:00
Robbert van der Helm
ba442a4382
Fix overlapping cell borrows in Windows impl
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b4a3d2bb04
missed some immutable borrows,
but these borrows need to be local anyways because of the way the
closing is implemented.
2022-02-10 03:14:01 +01:00
Robbert van der Helm
43860aba84
Fix a whackton of warnings and clippy lints
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The things remaining are all of the cursor things in the X11
implementation (there's _a lot_ of it, so there's probably a reason why
it's all still there but unused), and the super unsound immutable
reference to mutable reference cast in the macOS implementation that
Clippy automatically errors out on.
2022-02-07 23:10:53 +01:00
Robbert van der Helm
d83517565b
Implement the OpenGL context on macOS
2022-02-07 22:43:38 +01:00
Robbert van der Helm
fe107ab378
Implement the OpenGL context on Windows
2022-02-07 22:36:37 +01:00
Robbert van der Helm
2f7f177be8
Move RawWindowHandleWrapper to a shared module
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We're going to need this for the other platforms as well.
2022-02-07 21:51:54 +01:00
Robbert van der Helm
690a94f9f1
Enable the glx feature for the x11 crate
2022-02-07 21:41:45 +01:00
Robbert van der Helm
cb714401d8
Build both with and without opengl on CI
2022-02-07 20:25:01 +01:00
Robbert van der Helm
3551d5e253
Implement OpenGL contexts for X11
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This should in theory work! When requesting an OpenGL context, the
window visual is determined based on the matched framebuffer config.
2022-02-07 20:23:13 +01:00
Robbert van der Helm
b4a3d2bb04
Add stubs for creating OpenGL contexts
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There are now three todo!()s when compiling with the OpenGL flag that
need to be filled in, with the only nontrivial one being the X11
version.
2022-02-07 19:00:48 +01:00
Robbert van der Helm
80802dfbe9
Make opengl context creation private for now
2022-02-07 18:05:32 +01:00
Robbert van der Helm
6105cae01d
Mention OpenGL contexts in the readme
2022-02-07 17:59:40 +01:00
Robbert van der Helm
d2e3d5d1ac
Don't enable the OpenGL feature by default
2022-02-07 17:58:45 +01:00