librashader/librashader-cache/Cargo.toml

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[package]
name = "librashader-cache"
edition = "2021"
license = "MPL-2.0 OR GPL-3.0-only"
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version = "0.5.0-rc.1"
authors = ["Ronny Chan <ronny@ronnychan.ca>"]
repository = "https://github.com/SnowflakePowered/librashader"
readme = "../README.md"
categories = ["emulators", "compilers", "graphics"]
keywords = ["shader", "retroarch", "SPIR-V"]
description = "RetroArch shaders for all."
[dependencies]
serde = { version = "1.0" }
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librashader-reflect = { path = "../librashader-reflect", version = "0.5.0-rc.1", features = ["serde"] }
librashader-preprocess = { path = "../librashader-preprocess", version = "0.5.0-rc.1" }
platform-dirs = "0.3.0"
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blake3 = { version = "1.5.4" }
thiserror = "1.0.38"
bincode = { version = "2.0.0-rc.2", features = ["serde"] }
persy = "1.4.7"
bytemuck = "1.13.0"
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[target.x86_64-win7-windows-msvc.dependencies.blake3]
version = "1.5.4"
features = ["pure"]
[target.'cfg(windows)'.dependencies.windows]
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workspace = true
features = [
"Win32_Graphics_Direct3D",
"Win32_Graphics_Direct3D_Fxc",
"Win32_Graphics_Direct3D_Dxc",
]
optional = true
[features]
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d3d = ["windows", "librashader-reflect/dxil"]
# hack to get building on docsrs
docsrs = ["blake3/pure"]
[package.metadata.docs.rs]
features = ["docsrs"]