librashader/librashader-runtime-d3d11/src/lib.rs

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#![feature(type_alias_impl_trait)]
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#![feature(let_chains)]
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#[cfg(test)]
mod hello_triangle;
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pub mod error;
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mod filter_chain;
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mod filter_pass;
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mod framebuffer;
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pub mod options;
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mod parameters;
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mod quad_render;
mod render_target;
mod samplers;
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mod texture;
mod util;
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pub use filter_chain::FilterChainD3D11;
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pub use texture::D3D11InputView;
pub use texture::D3D11OutputView;
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#[cfg(test)]
mod tests {
use super::*;
use crate::options::FilterChainOptionsD3D11;
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#[test]
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fn triangle_d3d11() {
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let sample = hello_triangle::d3d11_hello_triangle::Sample::new(
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"../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
// "../test/basic.slangp",
Some(&FilterChainOptionsD3D11 {
use_deferred_context: false,
force_no_mipmaps: false,
}),
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)
.unwrap();
// let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new(
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// "../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp",
// Some(&FilterChainOptions {
// use_deferred_context: true,
// })
// )
// .unwrap();
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// let sample = hello_triangle_old::d3d11_hello_triangle::Sample::new("../test/basic.slangp").unwrap();
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hello_triangle::main(sample).unwrap();
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}
}