2024-08-02 00:25:54 -04:00
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use librashader_common::{GetSize, Size};
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2022-11-30 01:38:05 -05:00
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2023-01-13 03:19:58 -05:00
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/// A handle to an OpenGL texture with format and size information.
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///
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/// Generally for use as shader resource inputs.
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2022-11-21 02:56:03 -05:00
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#[derive(Default, Debug, Copy, Clone)]
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pub struct GLImage {
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/// A GLuint to the texture.
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pub handle: Option<glow::Texture>,
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/// The format of the texture.
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pub format: u32,
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/// The size of the texture.
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pub size: Size<u32>,
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}
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impl GetSize<u32> for GLImage {
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type Error = std::convert::Infallible;
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fn size(&self) -> Result<Size<u32>, Self::Error> {
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Ok(self.size)
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}
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}
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