librashader/librashader-runtime-gl/src/framebuffer.rs

26 lines
675 B
Rust
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use crate::util;
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use crate::texture::Texture;
use gl::types::{GLenum, GLint, GLsizei, GLuint};
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use librashader_common::{FilterMode, ImageFormat, Size, WrapMode};
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use librashader_presets::{Scale2D, ScaleType, Scaling};
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use crate::error::FilterChainError;
use crate::error::Result;
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use crate::gl::Framebuffer;
use crate::gl::gl3::Gl3Framebuffer;
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#[derive(Debug, Copy, Clone)]
pub struct Viewport<'a> {
pub x: i32,
pub y: i32,
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pub output: &'a Gl3Framebuffer,
pub mvp: Option<&'a [f32; 16]>,
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}
#[derive(Default, Debug, Copy, Clone)]
pub struct GlImage {
pub handle: GLuint,
pub format: GLenum,
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pub size: Size<u32>,
pub padded_size: Size<u32>,
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}