librashader/librashader-runtime-vk/src/lib.rs

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#![feature(type_alias_impl_trait)]
#![feature(let_chains)]
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mod hello_triangle;
mod filter_chain;
mod filter_pass;
mod error;
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mod util;
mod framebuffer;
mod vulkan_state;
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#[cfg(test)]
mod tests {
use crate::filter_chain::FilterChainVulkan;
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use super::*;
#[test]
fn triangle_vk() {
let base = hello_triangle::ExampleBase::new(900, 600);
let mut filter = FilterChainVulkan::load_from_path(
base.device.clone(),
"../test/slang-shaders/border/gameboy-player/gameboy-player-crt-royale.slangp",
None
)
// FilterChain::load_from_path("../test/slang-shaders/bezel/Mega_Bezel/Presets/MBZ__0__SMOOTH-ADV.slangp", None)
.unwrap();
hello_triangle::main(base);
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}
}