librashader/librashader-reflect/src/error.rs

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use crate::reflect::semantics::MemberOffset;
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use thiserror::Error;
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/// Error type for shader compilation.
#[non_exhaustive]
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#[derive(Error, Debug)]
pub enum ShaderCompileError {
/// Compile error from naga.
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#[cfg(feature = "unstable-rust-pipeline")]
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#[error("shader")]
NagaCompileError(Vec<naga::front::glsl::Error>),
/// Compilation error from shaderc (glslang).
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#[error("shaderc")]
ShaderCCompileError(#[from] shaderc::Error),
/// Error when initializing the shaderc compiler.
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#[error("shaderc init")]
ShaderCInitError,
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/// Error when transpiling from spirv-cross.
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#[error("cross")]
SpirvCrossCompileError(#[from] spirv_cross::ErrorCode),
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}
/// The error kind encountered when reflecting shader semantics.
#[derive(Debug)]
pub enum SemanticsErrorKind {
/// The number of uniform buffers was invalid. Only one UBO is permitted.
InvalidUniformBufferCount(usize),
/// The number of push constant blocks was invalid. Only one push constant block is permitted.
InvalidPushBufferSize(u32),
/// The location of a varying was invalid.
InvalidLocation(u32),
/// The requested descriptor set was invalid. Only descriptor set 0 is available.
InvalidDescriptorSet(u32),
/// The number of inputs to the shader was invalid.
InvalidInputCount(usize),
/// The number of outputs declared was invalid.
InvalidOutputCount(usize),
/// The declared binding point was invalid.
InvalidBinding(u32),
/// The declared resource type was invalid.
InvalidResourceType,
/// The range of a struct member was invalid.
InvalidRange(u32),
/// The requested uniform or texture name was not provided semantics.
UnknownSemantics(String),
/// The type of the requested uniform was not compatible with the provided semantics.
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InvalidTypeForSemantic(String),
}
/// Error type for shader reflection.
#[non_exhaustive]
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#[derive(Error, Debug)]
pub enum ShaderReflectError {
/// Compile error from naga.
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#[cfg(feature = "unstable-rust-pipeline")]
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#[error("shader")]
NagaCompileError(#[from] naga::front::spv::Error),
/// Parse error from rspirv.
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#[cfg(feature = "unstable-rust-pipeline")]
#[error("rspirv")]
RspirvParseError(#[from] rspirv::binary::ParseState),
/// Reflection error from spirv-cross.
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#[error("spirv")]
SpirvCrossError(#[from] spirv_cross::ErrorCode),
/// Error when validating vertex shader semantics.
#[error("error when verifying vertex semantics")]
VertexSemanticError(SemanticsErrorKind),
/// Error when validating fragment shader semantics.
#[error("error when verifying texture semantics")]
FragmentSemanticError(SemanticsErrorKind),
/// The vertex and fragment shader must have the same UBO binding location.
#[error("vertex and fragment shader must have same binding")]
MismatchedUniformBuffer { vertex: u32, fragment: u32 },
/// The filter chain was found to be non causal. A pass tried to access the target output
/// in the future.
#[error("filter chain is non causal")]
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NonCausalFilterChain { pass: usize, target: usize },
/// The offset of the given uniform did not match up in both the vertex and fragment shader.
#[error("mismatched offset")]
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MismatchedOffset {
semantic: String,
vertex: MemberOffset,
fragment: MemberOffset,
},
/// The size of the given uniform did not match up in both the vertex and fragment shader.
#[error("mismatched component")]
MismatchedSize {
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semantic: String,
vertex: u32,
fragment: u32,
},
/// The binding number is already in use.
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#[error("the binding is already in use")]
BindingInUse(u32),
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}
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#[cfg(feature = "unstable-rust-pipeline")]
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impl From<Vec<naga::front::glsl::Error>> for ShaderCompileError {
fn from(err: Vec<naga::front::glsl::Error>) -> Self {
ShaderCompileError::NagaCompileError(err)
}
}