chyyran
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dada615a0a
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d3d12: use default mvp for intermediates for now
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c29cc51ed5
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d3d12: render to intermediate buffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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cbe087fa6c
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d3d12: fix texture resource loads
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2023-02-01 02:08:50 -05:00 |
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chyyran
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03b4a7574e
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d3d12: filter chain pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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e1154ac52a
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d3d12: make hello_triangle copy fb
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2023-02-01 02:08:50 -05:00 |
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chyyran
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10cd240868
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d3d12: bind logic
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2023-02-01 02:08:50 -05:00 |
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chyyran
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3506e1a3da
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d3d12: allocate work heaps for each pass
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2023-02-01 02:08:50 -05:00 |
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chyyran
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624a749098
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d3d12: allocate framebuffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c28e5195c2
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d3d12: texture infrastructure
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2023-02-01 02:08:50 -05:00 |
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chyyran
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17203692f0
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d3d12: make framebuffer
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2023-02-01 02:08:50 -05:00 |
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chyyran
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22599285d3
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d3d12: load vertex buffers
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2023-02-01 02:08:50 -05:00 |
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chyyran
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c2bef7f985
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d3d12: upload shaders
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2023-02-01 02:08:50 -05:00 |
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chyyran
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53e3732a93
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d3d12: complete mipmapper
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2023-02-01 02:08:50 -05:00 |
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chyyran
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48e5a8a149
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d3d12: build mipmapper shader
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2023-02-01 02:08:50 -05:00 |
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chyyran
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d7da5c175f
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dx12: mipmap stuff
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2023-02-01 02:08:50 -05:00 |
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chyyran
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8bb02d31e9
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d3d12: sketch out mipmap gen
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
56538dbfbf
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d3d12: load lut texture data
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2023-02-01 02:08:50 -05:00 |
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chyyran
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9a3ce029d7
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d3d12: partially implement lut texture
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2023-02-01 02:08:50 -05:00 |
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chyyran
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2f82c5f430
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d3d12: implement sampler palette
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
4dc34fceb2
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d3d12: try to do desc heaps
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2023-02-01 02:08:50 -05:00 |
|
chyyran
|
92c9836985
|
d3d12: try to do desc heaps
|
2023-02-01 02:08:50 -05:00 |
|
chyyran
|
0ceb70d799
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d3d12: take hello triangle from windows-rs
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2023-02-01 02:08:50 -05:00 |
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chyyran
|
599c21e06a
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vk: fix bad imports
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2023-01-31 01:27:37 -05:00 |
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chyyran
|
82ad516db0
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d3d11/vk: render intermediate passes with identity matrix
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2023-01-31 00:53:55 -05:00 |
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chyyran
|
b996d60e9b
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test(d3d11): make args test harness
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2023-01-30 19:48:54 -05:00 |
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chyyran
|
6cb2859058
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presets: default to nearest neighbour scaling for presets with unspecified filter
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2023-01-30 19:30:47 -05:00 |
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chyyran
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18e1f758cd
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rt: apply filter settings before drawing frame
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2023-01-30 19:30:23 -05:00 |
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chyyran
|
da2fb7adca
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vk: make choice of render pass format dependent on the shader
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2023-01-30 01:31:14 -05:00 |
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chyyran
|
b7a44f25f3
|
chore: Release
|
2023-01-29 22:49:26 -05:00 |
|
chyyran
|
abcd3bdc24
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d3d11: set the proper sampler for each pass input
|
2023-01-29 22:19:08 -05:00 |
|
chyyran
|
b861ba6711
|
doc: clarify license terms
|
2023-01-29 21:59:27 -05:00 |
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chyyran
|
964da2874c
|
fmt: format pass
|
2023-01-29 21:31:38 -05:00 |
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chyyran
|
92caad292c
|
runtime: scale output framebuffers according to the previous inputs rather than original size.
|
2023-01-29 21:26:11 -05:00 |
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chyyran
|
3c13dc8277
|
test(d3d11): allow hello_triangle to take image as input
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2023-01-29 21:19:18 -05:00 |
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chyyran
|
2d6a967c7f
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d3d11: generate mipmaps for inputs if requested
|
2023-01-29 19:04:34 -05:00 |
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chyyran
|
8b6481abc1
|
fmt: run clippy and rustfmt
|
2023-01-29 02:30:58 -05:00 |
|
Ronny Chan
|
dffea95370
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reflect: allow binding uniform names to both UBO and Push Constants (#4)
|
2023-01-29 01:57:09 -05:00 |
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chyyran
|
c3aecd336b
|
vk: remove debug from hello triangle example
|
2023-01-29 01:25:22 -05:00 |
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chyyran
|
8ea989514d
|
binding: test for BindUniform before writing to buffer
|
2023-01-29 01:23:54 -05:00 |
|
chyyran
|
b0dde6eda2
|
d3d11/vk: fix default mvp
|
2023-01-28 13:11:14 -05:00 |
|
chyyran
|
43b7d6fb53
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preprocess: support latin-1 encoding
|
2023-01-28 11:58:59 -05:00 |
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chyyran
|
b5ce7ce30d
|
tests: add imgui example for dx11
Currently only dx11 is available for testing but plan is to verify correctness of bindings with others.
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2023-01-28 03:07:56 -05:00 |
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chyyran
|
3db4c332eb
|
chore: Release
|
2023-01-28 01:50:33 -05:00 |
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chyyran
|
7900f8538e
|
capi: swap width and height back
|
2023-01-27 18:17:35 -05:00 |
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chyyran
|
1e99c169db
|
d3d11: rebind vertices each pass
|
2023-01-27 01:22:53 -05:00 |
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chyyran
|
07944f9c29
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doc(capi): fix d3d11 param docs
|
2023-01-27 00:40:48 -05:00 |
|
chyyran
|
cc97be6a0c
|
d3d11: default to -O3 for compiling shaders
|
2023-01-27 00:27:06 -05:00 |
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chyyran
|
3d0bdd0eac
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test: update slang-shaders repo
|
2023-01-27 00:07:12 -05:00 |
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chyyran
|
51d112fb7d
|
examples: add another d3d11 c++ example
|
2023-01-26 23:47:27 -05:00 |
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chyyran
|
4aa0e4450f
|
examples: add d3d11 c++ examples
|
2023-01-26 23:18:10 -05:00 |
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