chyyran
e2901b4a59
chore: Release
2023-02-19 15:38:43 -05:00
chyyran
229e453a18
doc(readme): update C compat readme
2023-02-19 15:38:11 -05:00
chyyran
284e0e2a0f
capi: emit delayload link arg for d3d12 for systems that don't have dxcompiler.dll
2023-02-19 11:29:21 -05:00
chyyran
85ea566575
chore: Release
2023-02-18 00:29:01 -05:00
chyyran
b8d1d3eb19
doc(readme): clarify ABI 0
2023-02-17 01:52:53 -05:00
chyyran
b780ca2a90
chore: Release
2023-02-17 01:13:52 -05:00
chyyran
6caf50fcc1
deps: update dependencies
2023-02-17 01:11:30 -05:00
chyyran
8cff5a47a8
test: fix some paths to test shaders
2023-02-16 21:32:05 -05:00
chyyran
af6f58981e
vk: move internal frame count to common
2023-02-16 21:16:42 -05:00
chyyran
a6b1e0a412
capi: use unwrap_unchecked when we're certain a value is not null.
2023-02-16 18:23:56 -05:00
chyyran
8ed244f6fa
rt: clean up sampler sets
2023-02-16 18:19:38 -05:00
chyyran
302ef76a82
doc(readme): update header image
2023-02-16 17:42:01 -05:00
chyyran
912099f00a
test: fix unsafe changes
2023-02-16 17:38:00 -05:00
chyyran
63ec875cf4
doc: detail version policy
2023-02-16 17:34:47 -05:00
chyyran
0adf3505ec
rt: mark frame and create APIs unsafe
...
This doesn't cause an API break in the C API but we don't actually make an attempt to verify that it's safe to access any of the device contexts.
2023-02-16 17:33:47 -05:00
chyyran
f8de1fa2ee
docs: fix triangle links
2023-02-16 01:23:01 -05:00
chyyran
7ebc3da94b
chore: Release
2023-02-16 01:11:55 -05:00
chyyran
0eb9859cc4
build(docs.rs): try a default-feature based approach
2023-02-16 01:09:43 -05:00
chyyran
ceb5a6d6ea
build(docs.rs): properly specify no default features
2023-02-16 00:55:47 -05:00
chyyran
284d644f99
cache: make cache opt-in by default so docs.rs can build sqlite properly
2023-02-16 00:54:22 -05:00
chyyran
f42328280a
tests: split tests into their own crates
2023-02-16 00:39:36 -05:00
chyyran
7d6701aa4e
chore: Release
2023-02-15 22:58:34 -05:00
chyyran
b81f415917
vk: fix lifetime issues with ash
...
Using `build` everywhere was causing miscompilations because of lifetimes leaking.
2023-02-15 22:57:20 -05:00
chyyran
d9625187ed
doc: doc preset parser differences
2023-02-15 18:50:35 -05:00
chyyran
0000fdbdec
chore: Release
2023-02-15 18:40:06 -05:00
chyyran
2ca6aecfe4
cache: clean up cache api
2023-02-15 18:08:47 -05:00
chyyran
83422de1f7
capi: expose disable_cache option to capi
2023-02-15 18:08:47 -05:00
chyyran
e7645a5592
rt: expose cache disable option in filter options
2023-02-15 18:08:47 -05:00
chyyran
604edfb78f
cache: implement transparent shader object cache
...
supported objects:
- SPIR-V artifacts
- Validated DXIL artifacts
- DXBC artifacts
- OpenGL Program Binaries
- Vulkan Pipeline caches
- D3D12 CACHED_PIPELINE_STATE
2023-02-15 18:08:47 -05:00
chyyran
4978e1f24f
vk: don't unwrap create_graphics_pipelines
2023-02-14 19:24:42 -05:00
chyyran
0bbf124b54
ci: move slang-shaders submodule to shaders_slang
2023-02-14 17:57:48 -05:00
chyyran
07fac4d1e9
rt: load luts with multiple threads
2023-02-14 02:56:06 -05:00
chyyran
e2e6357cfb
presets: parse depth first to allow for proper override behaviour
2023-02-14 02:48:42 -05:00
chyyran
b1a6952020
presets: allow presets to end with a comment
2023-02-14 00:59:43 -05:00
Ronny Chan
58ed82e245
doc: reword thread safety guarantees
2023-02-13 02:32:29 -05:00
chyyran
893c58c53d
chore: Release
2023-02-13 00:41:53 -05:00
chyyran
f2357f9ab1
d3d12: add proper fallback for output textures that need mipmapping
2023-02-12 23:30:32 -05:00
chyyran
d6bbdb43fd
d3d12: no need to build hlsl if not needed
2023-02-12 22:49:23 -05:00
chyyran
abadfb3ee1
d3d12: use dxc to compile mipmap shader
...
removes fxc dependency completely.
Also slim down windows-rs features where only needed for testing.
2023-02-12 13:03:31 -05:00
chyyran
29a1fa05d8
ci: upload profile path build artifacts
2023-02-11 18:37:35 -05:00
chyyran
4745401795
ci: build "debug" profile
2023-02-11 18:30:28 -05:00
chyyran
bc45729a51
build: replace cargo post with custom buildscript
2023-02-11 18:12:14 -05:00
chyyran
cff4f650c9
ld: add a flag to check if the instance is loaded
...
Also explicitly create function pointers to NULL, otherwise
null instance is technically unsound to call.
Practically if the create function is unloaded, so will the frame
function, but we should be consistent with the safety model.
2023-02-11 16:40:33 -05:00
chyyran
d925dc95c6
capi: expose helpers to ensure ABI version compatibility
2023-02-11 15:37:21 -05:00
chyyran
0eac766685
capi: expose deferred API and make order consistent.
...
gotta get all these ABI breaks done before release.
2023-02-11 15:30:20 -05:00
chyyran
fa6cd87c60
vk/11/12: allow gpu-deferred creation of filter chains
2023-02-11 02:44:07 -05:00
chyyran
800b6e7b4b
d3d11: cleanup todo
2023-02-11 01:18:04 -05:00
chyyran
f73cce83d5
doc(readme): nit: retroarch has drivers, not runtimes
2023-02-11 01:09:25 -05:00
chyyran
45314a61c5
vk: make internal frame count wrap
2023-02-11 00:35:13 -05:00
chyyran
3c15a3a523
rt: fix history framebuffer requirements and unify framebuffer initialization logic
2023-02-11 00:20:35 -05:00