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https://github.com/italicsjenga/slang-shaders.git
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fix paths and comments in maxDR preset
This commit is contained in:
parent
e38e31d142
commit
31888eeb25
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@ -1,16 +1,16 @@
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*****************************************************************
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#*****************************************************************
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Guest-dr-venom-maxDR
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#Guest-dr-venom-maxDR
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#
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A PVM/BVM-style preset for guest-dr-venom created with the goal of maximizing the dynamic range of the image.
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#A PVM/BVM-style preset for guest-dr-venom created with the goal of maximizing the dynamic range of the image.
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#
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For best results, increase your LCD backlight to 100%. Color settings may need to be adjusted per-system or per-game; see the shader notes within grade.slang for suggestions. Color temp may also need to be adjusted depending on the color temp of your display.
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#For best results, increase your LCD backlight to 100%. Color settings may need to be adjusted per-system or per-game; see the shader notes within grade.slang for suggestions. Color temp may also need to be adjusted depending on the color temp of your display.
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#
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Preset created by Nesguy at Libretro forums (https://forums.libretro.com/). Feedback and suggestions are welcome :)
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#Preset created by Nesguy at Libretro forums (https://forums.libretro.com/). Feedback and suggestions are welcome :)
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*****************************************************************
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#*****************************************************************
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shaders = "8"
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shaders = "8"
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shader0 = "shaders_slang/misc/grade.slang"
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shader0 = "../misc/grade.slang"
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filter_linear0 = "true"
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filter_linear0 = "true"
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wrap_mode0 = "clamp_to_border"
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wrap_mode0 = "clamp_to_border"
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mipmap_input0 = "false"
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mipmap_input0 = "false"
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@ -21,7 +21,7 @@ scale_type_x0 = "source"
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scale_x0 = "1.000000"
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scale_x0 = "1.000000"
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scale_type_y0 = "source"
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scale_type_y0 = "source"
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scale_y0 = "1.000000"
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scale_y0 = "1.000000"
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shader1 = "shaders_slang/crt/shaders/guest/afterglow.slang"
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shader1 = "../crt/shaders/guest/afterglow.slang"
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filter_linear1 = "true"
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filter_linear1 = "true"
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wrap_mode1 = "clamp_to_border"
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wrap_mode1 = "clamp_to_border"
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mipmap_input1 = "false"
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mipmap_input1 = "false"
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@ -32,7 +32,7 @@ scale_type_x1 = "source"
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scale_x1 = "1.000000"
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scale_x1 = "1.000000"
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scale_type_y1 = "source"
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scale_type_y1 = "source"
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scale_y1 = "1.000000"
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scale_y1 = "1.000000"
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shader2 = "shaders_slang/crt/shaders/guest/avg-lum.slang"
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shader2 = "../crt/shaders/guest/avg-lum.slang"
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filter_linear2 = "true"
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filter_linear2 = "true"
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wrap_mode2 = "clamp_to_border"
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wrap_mode2 = "clamp_to_border"
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mipmap_input2 = "true"
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mipmap_input2 = "true"
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@ -43,7 +43,7 @@ scale_type_x2 = "source"
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scale_x2 = "1.000000"
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scale_x2 = "1.000000"
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scale_type_y2 = "source"
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scale_type_y2 = "source"
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scale_y2 = "1.000000"
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scale_y2 = "1.000000"
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shader3 = "shaders_slang/crt/shaders/guest/linearize.slang"
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shader3 = "../crt/shaders/guest/linearize.slang"
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filter_linear3 = "true"
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filter_linear3 = "true"
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wrap_mode3 = "clamp_to_border"
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wrap_mode3 = "clamp_to_border"
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mipmap_input3 = "false"
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mipmap_input3 = "false"
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@ -54,7 +54,7 @@ scale_type_x3 = "source"
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scale_x3 = "1.000000"
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scale_x3 = "1.000000"
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scale_type_y3 = "source"
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scale_type_y3 = "source"
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scale_y3 = "1.000000"
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scale_y3 = "1.000000"
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shader4 = "shaders_slang/crt/shaders/guest/blur_horiz.slang"
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shader4 = "../crt/shaders/guest/blur_horiz.slang"
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filter_linear4 = "true"
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filter_linear4 = "true"
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wrap_mode4 = "clamp_to_border"
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wrap_mode4 = "clamp_to_border"
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mipmap_input4 = "false"
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mipmap_input4 = "false"
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@ -65,7 +65,7 @@ scale_type_x4 = "source"
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scale_x4 = "1.000000"
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scale_x4 = "1.000000"
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scale_type_y4 = "source"
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scale_type_y4 = "source"
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scale_y4 = "1.000000"
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scale_y4 = "1.000000"
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shader5 = "shaders_slang/crt/shaders/guest/blur_vert.slang"
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shader5 = "../crt/shaders/guest/blur_vert.slang"
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filter_linear5 = "true"
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filter_linear5 = "true"
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wrap_mode5 = "clamp_to_border"
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wrap_mode5 = "clamp_to_border"
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mipmap_input5 = "false"
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mipmap_input5 = "false"
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@ -76,7 +76,7 @@ scale_type_x5 = "source"
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scale_x5 = "1.000000"
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scale_x5 = "1.000000"
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scale_type_y5 = "source"
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scale_type_y5 = "source"
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scale_y5 = "1.000000"
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scale_y5 = "1.000000"
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shader6 = "shaders_slang/crt/shaders/guest/linearize_scanlines.slang"
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shader6 = "../crt/shaders/guest/linearize_scanlines.slang"
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filter_linear6 = "true"
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filter_linear6 = "true"
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wrap_mode6 = "clamp_to_border"
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wrap_mode6 = "clamp_to_border"
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mipmap_input6 = "false"
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mipmap_input6 = "false"
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@ -87,7 +87,7 @@ scale_type_x6 = "source"
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scale_x6 = "1.000000"
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scale_x6 = "1.000000"
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scale_type_y6 = "source"
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scale_type_y6 = "source"
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scale_y6 = "1.000000"
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scale_y6 = "1.000000"
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shader7 = "shaders_slang/crt/shaders/guest/crt-guest-dr-venom.slang"
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shader7 = "../crt/shaders/guest/crt-guest-dr-venom.slang"
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filter_linear7 = "true"
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filter_linear7 = "true"
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wrap_mode7 = "clamp_to_border"
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wrap_mode7 = "clamp_to_border"
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mipmap_input7 = "false"
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mipmap_input7 = "false"
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@ -190,15 +190,15 @@ interm = "1.000000"
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bloom = "0.000000"
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bloom = "0.000000"
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scans = "1.000000"
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scans = "1.000000"
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
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textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
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SamplerLUT1 = "shaders_slang/crt/shaders/guest/lut/sony_trinitron1.png"
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SamplerLUT1 = "../crt/shaders/guest/lut/sony_trinitron1.png"
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SamplerLUT1_linear = "true"
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SamplerLUT1_linear = "true"
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SamplerLUT1_wrap_mode = "clamp_to_border"
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SamplerLUT1_wrap_mode = "clamp_to_border"
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SamplerLUT1_mipmap = "false"
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SamplerLUT1_mipmap = "false"
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SamplerLUT2 = "shaders_slang/crt/shaders/guest/lut/sony_trinitron2.png"
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SamplerLUT2 = "../crt/shaders/guest/lut/sony_trinitron2.png"
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SamplerLUT2_linear = "true"
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SamplerLUT2_linear = "true"
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SamplerLUT2_wrap_mode = "clamp_to_border"
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SamplerLUT2_wrap_mode = "clamp_to_border"
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SamplerLUT2_mipmap = "false"
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SamplerLUT2_mipmap = "false"
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SamplerLUT3 = "shaders_slang/crt/shaders/guest/lut/other1.png"
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SamplerLUT3 = "../crt/shaders/guest/lut/other1.png"
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SamplerLUT3_linear = "true"
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SamplerLUT3_linear = "true"
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SamplerLUT3_wrap_mode = "clamp_to_border"
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SamplerLUT3_wrap_mode = "clamp_to_border"
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SamplerLUT3_mipmap = "false"
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SamplerLUT3_mipmap = "false"
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