fix paths and comments in maxDR preset

This commit is contained in:
hunterk 2020-08-11 15:12:33 -05:00
parent e38e31d142
commit 31888eeb25

View file

@ -1,16 +1,16 @@
***************************************************************** #*****************************************************************
Guest-dr-venom-maxDR #Guest-dr-venom-maxDR
#
A PVM/BVM-style preset for guest-dr-venom created with the goal of maximizing the dynamic range of the image. #A PVM/BVM-style preset for guest-dr-venom created with the goal of maximizing the dynamic range of the image.
#
For best results, increase your LCD backlight to 100%. Color settings may need to be adjusted per-system or per-game; see the shader notes within grade.slang for suggestions. Color temp may also need to be adjusted depending on the color temp of your display. #For best results, increase your LCD backlight to 100%. Color settings may need to be adjusted per-system or per-game; see the shader notes within grade.slang for suggestions. Color temp may also need to be adjusted depending on the color temp of your display.
#
Preset created by Nesguy at Libretro forums (https://forums.libretro.com/). Feedback and suggestions are welcome :) #Preset created by Nesguy at Libretro forums (https://forums.libretro.com/). Feedback and suggestions are welcome :)
***************************************************************** #*****************************************************************
shaders = "8" shaders = "8"
shader0 = "shaders_slang/misc/grade.slang" shader0 = "../misc/grade.slang"
filter_linear0 = "true" filter_linear0 = "true"
wrap_mode0 = "clamp_to_border" wrap_mode0 = "clamp_to_border"
mipmap_input0 = "false" mipmap_input0 = "false"
@ -21,7 +21,7 @@ scale_type_x0 = "source"
scale_x0 = "1.000000" scale_x0 = "1.000000"
scale_type_y0 = "source" scale_type_y0 = "source"
scale_y0 = "1.000000" scale_y0 = "1.000000"
shader1 = "shaders_slang/crt/shaders/guest/afterglow.slang" shader1 = "../crt/shaders/guest/afterglow.slang"
filter_linear1 = "true" filter_linear1 = "true"
wrap_mode1 = "clamp_to_border" wrap_mode1 = "clamp_to_border"
mipmap_input1 = "false" mipmap_input1 = "false"
@ -32,7 +32,7 @@ scale_type_x1 = "source"
scale_x1 = "1.000000" scale_x1 = "1.000000"
scale_type_y1 = "source" scale_type_y1 = "source"
scale_y1 = "1.000000" scale_y1 = "1.000000"
shader2 = "shaders_slang/crt/shaders/guest/avg-lum.slang" shader2 = "../crt/shaders/guest/avg-lum.slang"
filter_linear2 = "true" filter_linear2 = "true"
wrap_mode2 = "clamp_to_border" wrap_mode2 = "clamp_to_border"
mipmap_input2 = "true" mipmap_input2 = "true"
@ -43,7 +43,7 @@ scale_type_x2 = "source"
scale_x2 = "1.000000" scale_x2 = "1.000000"
scale_type_y2 = "source" scale_type_y2 = "source"
scale_y2 = "1.000000" scale_y2 = "1.000000"
shader3 = "shaders_slang/crt/shaders/guest/linearize.slang" shader3 = "../crt/shaders/guest/linearize.slang"
filter_linear3 = "true" filter_linear3 = "true"
wrap_mode3 = "clamp_to_border" wrap_mode3 = "clamp_to_border"
mipmap_input3 = "false" mipmap_input3 = "false"
@ -54,7 +54,7 @@ scale_type_x3 = "source"
scale_x3 = "1.000000" scale_x3 = "1.000000"
scale_type_y3 = "source" scale_type_y3 = "source"
scale_y3 = "1.000000" scale_y3 = "1.000000"
shader4 = "shaders_slang/crt/shaders/guest/blur_horiz.slang" shader4 = "../crt/shaders/guest/blur_horiz.slang"
filter_linear4 = "true" filter_linear4 = "true"
wrap_mode4 = "clamp_to_border" wrap_mode4 = "clamp_to_border"
mipmap_input4 = "false" mipmap_input4 = "false"
@ -65,7 +65,7 @@ scale_type_x4 = "source"
scale_x4 = "1.000000" scale_x4 = "1.000000"
scale_type_y4 = "source" scale_type_y4 = "source"
scale_y4 = "1.000000" scale_y4 = "1.000000"
shader5 = "shaders_slang/crt/shaders/guest/blur_vert.slang" shader5 = "../crt/shaders/guest/blur_vert.slang"
filter_linear5 = "true" filter_linear5 = "true"
wrap_mode5 = "clamp_to_border" wrap_mode5 = "clamp_to_border"
mipmap_input5 = "false" mipmap_input5 = "false"
@ -76,7 +76,7 @@ scale_type_x5 = "source"
scale_x5 = "1.000000" scale_x5 = "1.000000"
scale_type_y5 = "source" scale_type_y5 = "source"
scale_y5 = "1.000000" scale_y5 = "1.000000"
shader6 = "shaders_slang/crt/shaders/guest/linearize_scanlines.slang" shader6 = "../crt/shaders/guest/linearize_scanlines.slang"
filter_linear6 = "true" filter_linear6 = "true"
wrap_mode6 = "clamp_to_border" wrap_mode6 = "clamp_to_border"
mipmap_input6 = "false" mipmap_input6 = "false"
@ -87,7 +87,7 @@ scale_type_x6 = "source"
scale_x6 = "1.000000" scale_x6 = "1.000000"
scale_type_y6 = "source" scale_type_y6 = "source"
scale_y6 = "1.000000" scale_y6 = "1.000000"
shader7 = "shaders_slang/crt/shaders/guest/crt-guest-dr-venom.slang" shader7 = "../crt/shaders/guest/crt-guest-dr-venom.slang"
filter_linear7 = "true" filter_linear7 = "true"
wrap_mode7 = "clamp_to_border" wrap_mode7 = "clamp_to_border"
mipmap_input7 = "false" mipmap_input7 = "false"
@ -190,15 +190,15 @@ interm = "1.000000"
bloom = "0.000000" bloom = "0.000000"
scans = "1.000000" scans = "1.000000"
textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3" textures = "SamplerLUT1;SamplerLUT2;SamplerLUT3"
SamplerLUT1 = "shaders_slang/crt/shaders/guest/lut/sony_trinitron1.png" SamplerLUT1 = "../crt/shaders/guest/lut/sony_trinitron1.png"
SamplerLUT1_linear = "true" SamplerLUT1_linear = "true"
SamplerLUT1_wrap_mode = "clamp_to_border" SamplerLUT1_wrap_mode = "clamp_to_border"
SamplerLUT1_mipmap = "false" SamplerLUT1_mipmap = "false"
SamplerLUT2 = "shaders_slang/crt/shaders/guest/lut/sony_trinitron2.png" SamplerLUT2 = "../crt/shaders/guest/lut/sony_trinitron2.png"
SamplerLUT2_linear = "true" SamplerLUT2_linear = "true"
SamplerLUT2_wrap_mode = "clamp_to_border" SamplerLUT2_wrap_mode = "clamp_to_border"
SamplerLUT2_mipmap = "false" SamplerLUT2_mipmap = "false"
SamplerLUT3 = "shaders_slang/crt/shaders/guest/lut/other1.png" SamplerLUT3 = "../crt/shaders/guest/lut/other1.png"
SamplerLUT3_linear = "true" SamplerLUT3_linear = "true"
SamplerLUT3_wrap_mode = "clamp_to_border" SamplerLUT3_wrap_mode = "clamp_to_border"
SamplerLUT3_mipmap = "false" SamplerLUT3_mipmap = "false"