Update bilinear-adjustable.slang

Fix rounding issues in some devices.
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metallic77 2023-04-27 18:07:40 +03:00 committed by GitHub
parent d001ba266c
commit c85d5765e1
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@ -38,7 +38,7 @@ layout(location = 0) out vec2 vTexCoord;
void main() void main()
{ {
gl_Position = global.MVP * Position; gl_Position = global.MVP * Position;
vTexCoord = TexCoord; vTexCoord = TexCoord*1.0001;
} }