mirror of
https://github.com/italicsjenga/slang-shaders.git
synced 2024-11-22 15:51:30 +11:00
another texCoord fix
This commit is contained in:
parent
9ecae146c5
commit
c8b177a9da
|
@ -41,7 +41,7 @@ layout(location = 0) out vec2 vTexCoord;
|
|||
void main()
|
||||
{
|
||||
gl_Position = global.MVP * Position;
|
||||
vTexCoord = TexCoord;
|
||||
vTexCoord = TexCoord * 1.001;
|
||||
}
|
||||
|
||||
#pragma stage fragment
|
||||
|
@ -171,4 +171,4 @@ void main()
|
|||
FragColor = vec4(color, 0.);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue