nfp0
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013ff5aace
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handheld border major cleanup
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2022-05-08 02:31:23 +01:00 |
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nfp0
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2a80829d45
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Modified presets for single video_scale parameter
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2022-05-03 23:29:19 +01:00 |
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hizzlekizzle
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12fdb6562f
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update crt-geom-deluxe to add brightness compensation; add bright pix… (#170)
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset
* forgot to update geom-deluxe preset
* fix various preset spec nits
* try to mellow out the raster bloom
Co-authored-by: hunterk <hunter_kaller@yahoo.com>
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2021-03-01 15:11:53 -06:00 |
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Nuno Pereira
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cbe3b4baf5
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fixed round dots on Gameboy shaders
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2020-07-12 01:49:51 +01:00 |
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Tatsuya79
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f94e503be7
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GB borders nvidia fix and new presets.
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2017-09-06 20:33:28 +02:00 |
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hunterk
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2dbc0d86e7
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make dmg and gb-pocket console-borders match original Cg
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2017-09-06 08:04:02 -05:00 |
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Tatsuya79
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f7e16dae8e
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Update GB profiles.
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2017-08-22 00:26:11 +02:00 |
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hunterk
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2d61c916a2
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make dmg and gb-pocket console-border shaders match original Cg versions more closely
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2017-08-21 10:45:01 -05:00 |
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Tatsuya79
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2cf78f4693
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GB borders new default and additions.
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2017-07-25 19:10:10 +02:00 |
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hunterk
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573badab10
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fix dmg and gb-pocket console-borders
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2016-08-17 13:30:10 -05:00 |
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Monroe88
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26f4ccad95
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Rearrange handheld folder to match common-shaders layout
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2016-08-13 11:02:02 -05:00 |
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Arzed Five
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e1dddbc3e0
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(console-border) The presets had wrong paths, they're all fixed now.
Deleted the gb-pass#.slang files from the shader-files folder; we'll
just use what's in ../gameboy/shader-files instead.
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2016-08-05 22:25:21 +01:00 |
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hunterk
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5cdda18c5c
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add dmg and gbp console-borders and fix gameboy shader
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2016-08-05 15:07:34 -05:00 |
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