* Refactor scaling into include library
Add separate H and V integer scale forcing
Fix blur_fill; average fill still TODO
Clean up and fix blur_fill; Initial docs; Avg fill TODO
Mostly fix avg. fill; sampling TODO; Bump versions, add docs
Fix H/V extension; Tweak default params
Fix avg. fill
Remove defines, create functions
Reorder params
Clean up
Fix pixel_aa subpx sampling with rotation
* Minor docs fix
* Grade - Formatting + Notes + Cosmetics
- Adopted some GLES related type consistency and formatting (still not compatible with GLES and not planned)
- Some notes on Phosphors
- Cosmetics
* Grade - Formatting + Notes + Cosmetics
- Adopted some GLES related type consistency and formatting (still not compatible with GLES and not planned)
- Some notes on Phosphors
- Cosmetics
* Update crt-consumer.slang
Removed NTSC as it conflicts with saturation/hue, and can be used as a separate pass anyway. Fixed some mistakes. Massive speed-up from 120 fps to 450 fps on Intel HD630.
* Update crt-gdv-mini-ultra.slang
Removed NTSC, some corrections too.
* Update zfast_crt_composite.slang
* Update fake-crt-geom.slang
* Add files via upload
* add night_mode
* Update lanczos16.slang
fix minor artifacts
* Brightness fix scanline.slang
Permanent Brightness fix. No need to adjust "SCANLINE_BASE_BRIGHTNESS.
* fix scanlines misalignment
* fix preset parsing issues from https://github.com/libretro/slang-shaders/issues/369
* one more preset fixed
* fix some malformed preset directives
* fix preset lines erroneously ending in semicolons
* fix another malformed preset directive
* make sure grade and glass at least load properly
* comment one more bad path