Commit graph

17 commits

Author SHA1 Message Date
hunterk 0cc445b00f whoops, remove testing changes from pass3 2017-07-05 15:40:59 -05:00
hunterk 9d1b705f57 update still-nonfunctional-but-closer xbr-mlv4-multipass 2017-07-05 15:36:44 -05:00
hunterk 59218b85b0 add xbr-lv3-noblend shaders ported from guest to nonworking 2016-12-12 09:17:49 -06:00
hunterk 9ee5eb1eb4 move gtu-famicom out of nonfunctional 2016-12-06 18:31:13 -06:00
hunterk 22a9cd9c96 force float framebuffer in pass, fixes gtu-famicom 2016-12-06 18:29:19 -06:00
hunterk 9c99a6083c more tweaks to GTU-Famicom 2016-12-06 15:04:16 -06:00
hunterk c53288bb40 unroll everything to make it more readable 2016-12-05 10:42:59 -06:00
hunterk cdd260242e remove broken crt-easymode-halation since a working version exists 2016-11-29 13:04:58 -06:00
hunterk bfb62584ab some cleanups, still not working 2016-09-16 15:04:16 -05:00
unknown 52f1441058 add nonfunctional xbr-mlv4-multipass 2016-09-09 11:02:16 -05:00
rz5 1ca0462818 Update crt-easymode-halation.slang
These 2 factors cancel out, I think.
2016-08-11 18:28:34 +01:00
rz5 5d7574566f Update crt-easymode-halation.slang
Fix compilation and 1 style nit.
2016-08-11 17:04:51 +01:00
Arzed Five 7c3c324b81 (nonfunctional) Ported crt-easymode-halation.
I assume the last pass has some mistake in it, which results in
chromatic aberration and/or color shifting.
2016-08-11 15:58:13 +01:00
hunterk caab2e23f8 move antialiasing into main directory 2016-08-11 08:50:07 -05:00
hunterk 1a7c251279 add advanced-aa shader 2016-08-11 08:49:39 -05:00
hunterk 119d5f76cf add crashy aa-shader-4.0 2016-08-10 16:22:43 -05:00
hunterk 748440e43f add nonfunctional dir, add gtu-famicom and super-xbr to it 2016-08-10 16:04:38 -05:00