Commit graph

315 commits

Author SHA1 Message Date
hunterk 0ea5a88200 blind commit for crt-geom 2016-07-12 21:55:48 -05:00
hizzlekizzle b5a1690f9a remove clamp fix that didn't work anyway 2016-07-12 19:44:26 -05:00
hunterk 73db8b3fd2 add crt-lottes 2016-07-12 15:20:15 -05:00
Hans-Kristian Arntzen aa9b5d4a67 Add RT format test. 2016-03-26 23:49:20 +01:00
Hans-Kristian Arntzen 765fe3a7cd Test for non-causal detection. 2016-03-26 18:27:36 +01:00
Hans-Kristian Arntzen ba78fde491 Add #pragma name test. 2016-03-26 17:59:00 +01:00
Hans-Kristian Arntzen ba83dc0ae5 Write some more ... 2016-03-26 15:48:50 +01:00
Hans-Kristian Arntzen 14ed980456 Start drafting ... 2016-03-26 01:36:05 +01:00
Hans-Kristian Arntzen 1350a5f15d Add frame count test. 2016-03-25 22:06:14 +01:00
Hans-Kristian Arntzen 05eb30b799 Add feedback test shader. 2016-03-25 19:18:26 +01:00
Hans-Kristian Arntzen 4289906520 Add test for original history feature. 2016-03-25 18:52:20 +01:00
Hans-Kristian Arntzen 7ea771e71f Use #include in crt/ shaders. 2016-03-25 17:34:21 +01:00
Hans-Kristian Arntzen 1d33c8decb Use textureLodOffset. Save some ALU! 2016-02-23 23:04:48 +01:00
Hans-Kristian Arntzen 7f80f00a4a Add basic gamma corrected linear and cubic filters. 2016-02-23 22:03:33 +01:00
Hans-Kristian Arntzen 7b1827a213 Add initial CRT-cubic and CRT-lanczos. 2016-02-16 22:56:22 +01:00