hunterk
83485c6983
add an option to freeze the newpixie scanlines and fix the bezel image
2020-10-26 16:17:08 -05:00
Oriol Ferrer Mesia
78aad452f7
rm old stale code
2020-10-22 02:11:17 +02:00
Oriol Ferrer Mesia
1407c30f51
add crt-blurPi slang shader variants
2020-10-22 01:50:50 +02:00
JS Deck
22d496dcc2
Add 'Reduce Artifact' option to xbr-lv2-3d.slang
2020-09-11 09:10:16 -03:00
hunterk
547e9671bd
move/add stereoscopic-3D shaders to match glsl repo
2020-09-08 15:35:43 -05:00
hizzlekizzle
a54ff3fa22
Merge pull request #153 from jdgleaver/gba-gbc-nds-colour-correction
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Update GBA/GBC/NDS colour correction parameters
2020-08-13 07:58:49 -05:00
jdgleaver
3ccfa35588
Update GBA/GBC/NDS colour correction parameters
2020-08-12 13:04:33 +01:00
hunterk
31888eeb25
fix paths and comments in maxDR preset
2020-08-11 15:12:33 -05:00
hizzlekizzle
e38e31d142
Merge pull request #151 from CharlesBukowski/CharlesBukowski-crt-guest-dr-venom-maxDR.slangp
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add Nesguy's max dynamic range preset
2020-08-10 15:39:38 -05:00
CharlesBukowski
930b480a63
Add files via upload
2020-08-10 15:22:47 -05:00
hunterk
f98f551d3d
add FilmGrain ported from reshade
2020-08-05 13:30:56 -05:00
hizzlekizzle
6f03d0c04a
Merge pull request #149 from Dogway/master
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grade - offset temperature to D65
2020-07-27 15:56:49 -05:00
Dogway
e7c699f7fe
Update grade.slang
2020-07-27 20:34:45 +01:00
hizzlekizzle
2b83ea248a
Merge pull request #148 from Dogway/master
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grade - compute white point in CIExy
2020-07-27 12:04:41 -05:00
Dogway
1d654b5049
grade - compute white point in CIExy
2020-07-27 17:42:36 +01:00
hizzlekizzle
7e6c924d71
Merge pull request #147 from CatGreen90/fix-lcd-grid-v2
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Fix lcd-grid-v2 on macOS Metal
2020-07-18 15:29:38 -05:00
CatGreen90
a767593e8f
Change "param" to "params"
2020-07-18 16:20:30 -04:00
hunterk
4bd95bab4e
add bicubic shader and preset
2020-07-16 16:12:18 -05:00
hunterk
375c6220d7
add zfast-crt shader and preset
2020-07-14 16:24:42 -05:00
hizzlekizzle
f25e268226
Merge pull request #146 from nfp0/fix_gameboy_shader_blending
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Fixed round dots on Gameboy shaders
2020-07-13 10:24:48 -05:00
Nuno Pereira
cbe3b4baf5
fixed round dots on Gameboy shaders
2020-07-12 01:49:51 +01:00
Dogway
8ee69f0a78
update grade.slang ( #145 )
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* update grade.slang
Gamma pipeline relogic
Fix LUT implementation
Fix rolled_gain function
New otuput space: Rec.709
Fixed some defaults (output space to 4.0, and temperature to D55)
* update.slang
fix back output space default
2020-07-10 11:47:44 -05:00
hizzlekizzle
e678bc4dc7
Merge pull request #144 from ofry/master
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Add mdapt+fast-bilateral+super4xbr+scanlines preset.
2020-07-10 07:43:52 -05:00
ofry
628d40eeb0
Add mdapt+fast-bilateral+super4xbr+scanlines preset. It's working, I tested it.
2020-07-10 11:46:27 +03:00
Autechre
8f26d781c1
Merge pull request #143 from ofry/master
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Add prefix to MDAPT shader parameters
2020-07-09 13:53:20 +02:00
ofry
bae64541ff
Avoid parameter name conflicts.
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Signed-off-by: ofry <tim4job@bmail.ru>
2020-07-09 11:44:42 +03:00
hunterk
bdc0203b56
add rewind effect to vhs_mpalko
2020-07-02 13:47:16 -05:00
hizzlekizzle
2434ab1712
Merge pull request #140 from jdgleaver/lcd1x
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Add lcd1x shaders
2020-06-29 13:45:55 -05:00
jdgleaver
70baa38678
Add lcd1x shaders
2020-06-29 12:11:21 +01:00
hunterk
67f934f56f
remove unneeded passes
2020-06-26 16:21:12 -05:00
hunterk
5db5e6572d
archive mame_hlsl and update to version based on bgfx code
2020-06-26 16:18:00 -05:00
hunterk
603be636dc
only round corners when curved
2020-06-25 10:50:09 -05:00
hunterk
0dfcbfb18a
replace noise and curvature with simpler, faster versions
2020-06-25 10:47:39 -05:00
hizzlekizzle
9271cc2d3a
Merge pull request #139 from Dogway/master
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Create grade.slang
2020-06-22 11:36:41 -05:00
Dogway
4260ef8f8b
Create grade.slang
2020-06-22 14:40:53 +01:00
hunterk
4344f29d7d
remove extraneous file
2020-06-19 16:20:06 -05:00
hunterk
1ea4c2f33d
add VHSPro ported from reshade
2020-06-19 16:19:28 -05:00
hunterk
9a8b4a70fc
add interference toggle
2020-06-16 14:40:05 -05:00
Autechre
19902193b6
Add files via upload
2020-06-07 01:35:48 +02:00
hunterk
b0c74efaab
add harlequin's lcd-shader shaders and preset
2020-05-04 19:03:32 -05:00
hizzlekizzle
c6bd9c687d
Merge pull request #136 from Syhles/patch-1
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Missing rgb_grain selection?
2020-04-29 08:20:26 -05:00
Syhles
4754896dc6
Missing rgb_grain selection?
2020-04-29 01:22:38 -04:00
hunterk
239b6f01be
add modular image adjustment shader
2020-04-28 22:37:24 -05:00
hunterk
5fd80ad7ea
make res-independent scanlines better, add built-in res control to geom
2020-04-27 14:45:44 -05:00
hunterk
3b6d56f496
add newpixie-crt
2020-04-23 20:09:51 -05:00
hizzlekizzle
900b171dd9
latest updates from guest
2020-04-13 22:46:18 -05:00
hizzlekizzle
e54bbbb7e3
Update subpixel_masks.h
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fix broken yellow pixel(!) and add early returns (might speed things up slightly, dunno). Also add an explanatory comment at the top, add a 0 value for passthru/no mask and a sanity check that returns a passthru/no mask for any unexpected value.
2020-04-03 13:30:09 -05:00
hizzlekizzle
1335068b05
Merge pull request #133 from Dogway/patch-1
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Update white_point.slang
2020-03-31 18:57:50 -05:00
Dogway
49c860f6ac
Update white_point.slang
2020-03-31 18:55:49 +01:00
Dogway
993d463a2c
Update white_point.slang
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Ported updated white_point.glsl to slang format.
2020-03-31 10:36:51 +01:00