hunterk
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578ae7faa2
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add crt-frutbunn and add shadertoy link to artifact-colors
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2017-05-25 08:24:36 -05:00 |
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hunterk
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b91c6702f5
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forgot aliases in artifact-colors preset
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2017-05-24 16:14:51 -05:00 |
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hunterk
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0ef58d965c
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add mame-ntsc-singlepass and artifact-colors shaders and presets
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2017-05-24 16:11:48 -05:00 |
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hunterk
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8ed075bc7f
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add xbr-hybrid shaders and presets
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2017-05-18 16:24:05 -05:00 |
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hunterk
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a47a6ac869
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add cbod shaders and preset
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2017-05-18 12:46:03 -05:00 |
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hunterk
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7226419f24
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add mdapt shader and preset
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2017-05-18 12:27:53 -05:00 |
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hunterk
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fd330e5110
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fix nedi artifacts
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2017-05-15 11:15:11 -05:00 |
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hunterk
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4d9b8bb8e5
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add deband shader from mpv
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2017-05-09 15:47:08 -05:00 |
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hizzlekizzle
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08a810b7d1
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Merge pull request #58 from Monroe88/nes_palette
nes-color-decoder improvements and colorimetry shader
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2017-05-07 09:17:33 -05:00 |
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Monroe88
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cbcfab04eb
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Backport colorimetry shader from common-shaders
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2017-05-07 02:08:44 -05:00 |
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Monroe88
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4c489de948
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(nes-color-decoder) Backport changes from common-shaders
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2017-05-07 01:49:26 -05:00 |
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hunterk
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f9c47b074a
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add ntsclut-phosphorlut preset and tweak crtsim ntsc setting
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2017-05-04 21:36:39 -05:00 |
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hunterk
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6f47464db3
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fix beam_horiz_filter, update kurozumi, add fallback to fix my AMD crash
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2017-05-04 16:34:39 -05:00 |
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hunterk
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8590410b30
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try to get some more params working with royale
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2017-05-03 16:34:58 -05:00 |
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hizzlekizzle
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1b0c8ebd43
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Merge pull request #57 from Monroe88/nes_fix
(nes-color-decoder) Use correct level when color is 0xE and 0xF
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2017-05-03 08:00:15 -05:00 |
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Monroe88
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4fa3dbefa4
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(nes-color-decoder) Use correct level when color is 0xE and 0xF
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2017-05-02 22:24:21 -05:00 |
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hunterk
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b196ec57df
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add crt-caligari
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2017-05-01 15:41:26 -05:00 |
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hunterk
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30ab72245e
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fix blending mode 0 in gb shader
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2017-05-01 10:22:12 -05:00 |
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hizzlekizzle
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32de81d7c3
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new settings for crt-kurozumi
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2017-04-30 19:34:14 -05:00 |
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hunterk
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008464bfaf
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revert some kurozumi changes to fix artifacts
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2017-04-28 16:10:01 -05:00 |
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hunterk
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740edfbd12
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some crtsim tweaks and new preset
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2017-04-28 16:08:52 -05:00 |
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hunterk
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46172167c9
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add crtsim shader
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2017-04-27 10:38:48 -05:00 |
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hizzlekizzle
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a8206e90d6
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Merge pull request #56 from Monroe88/nes-color
(nes-color-decoder) Use degrees for the Hue parameter
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2017-04-25 22:33:42 -05:00 |
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Monroe88
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b399e43ac4
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(nes-color-decoder) Use degrees for the Hue parameter
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2017-04-25 19:43:34 -05:00 |
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hizzlekizzle
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e953229dc2
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update to kurozumi's latest
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2017-04-23 10:30:34 -05:00 |
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Twinaphex
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a4be4cdae4
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Merge pull request #55 from Monroe88/nes-color
Add tvout presets with nes-color-decoder
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2017-04-22 14:39:16 +02:00 |
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Monroe88
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3c8c77fcff
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Add tvout presets with nes-color-decoder
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2017-04-21 23:22:48 -05:00 |
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Monroe88
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37d13c8b06
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(nes-color-decoder) Uniquely name the parameters to avoid conflicts
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2017-04-21 23:21:46 -05:00 |
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Twinaphex
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0c9c9126a0
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Merge pull request #54 from Monroe88/nes-color
Add a NTSC NES color decoder shader, based on Bisqwit's code
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2017-04-20 11:50:42 +02:00 |
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Monroe88
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aa3638d4ec
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Add a NTSC NES color decoder shader, based on Bisqwit's code
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2017-04-20 00:43:11 -05:00 |
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hunterk
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33c86b16dc
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match advanced-aa preset to Cg version to reduce aliasing
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2017-04-19 15:13:55 -05:00 |
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hunterk
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cf22fd9c42
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add xbr-lv3 shader and preset
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2017-04-13 08:07:00 -05:00 |
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hizzlekizzle
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dd621d633f
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Merge pull request #53 from Monroe88/yiq_hue
Add a YIQ Hue adjustment shader
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2017-04-08 17:38:15 -05:00 |
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Monroe88
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77460b14ed
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Indentation nits
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2017-04-08 16:01:17 -05:00 |
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Monroe88
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5a5167e9f5
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Add a YIQ Hue adjustment shader
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2017-04-08 15:54:27 -05:00 |
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hunterk
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0424ec969d
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add AMD texcoord fix to super-xbr shaders
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2017-04-07 15:00:42 -05:00 |
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hunterk
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e071050ed0
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forgot one branch in super-4xbr-3d
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2017-04-07 08:17:03 -05:00 |
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hunterk
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6a9f22741c
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add super-xbr shaders and presets
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2017-04-06 15:42:27 -05:00 |
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hunterk
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8f07c63b0c
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optimize sabr-hybrid-deposterize for 25 percent better performance
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2017-03-29 10:12:05 -05:00 |
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hunterk
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8d169b3c19
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make sabr-hybrid-deposterize into single-pass for testing
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2017-03-27 16:04:05 -05:00 |
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hunterk
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1e635c6e5c
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add ZironZ's NNEDI3 port
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2017-03-27 13:59:49 -05:00 |
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hunterk
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fa95194a25
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base sabr on native GLSL version instead of Cg port
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2017-03-27 10:00:29 -05:00 |
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hunterk
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9f4fdeb75a
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add anaglyph-to-sbs shader
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2017-03-17 12:20:29 -05:00 |
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hunterk
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5e7bc955a8
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add anaglyph-to-sbs shader
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2017-03-17 12:19:06 -05:00 |
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hunterk
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5b18ba052f
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add runtime phosphor layout selection
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2017-03-15 12:25:37 -05:00 |
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hunterk
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2327241390
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change default of scanline shader to remove horizontal mask effect
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2017-03-14 22:00:48 -05:00 |
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hunterk
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a450ac1b2f
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add crt-nes-mini
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2017-03-14 21:03:52 -05:00 |
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hunterk
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a414020804
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add CMYK conversion matrices to colorspace-tools
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2017-03-13 14:31:40 -05:00 |
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hunterk
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47e7583af8
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add horz/vert flip to image-adjustment
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2017-03-10 13:34:34 -06:00 |
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hunterk
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523aceef44
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rework lottes-multipass to be nicer/slower; old version is moved to 'old' subdir
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2017-03-08 10:32:29 -06:00 |
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