Commit graph

832 commits

Author SHA1 Message Date
hizzlekizzle 788f73b930
Merge pull request #191 from hunterk/master
move integer-scaling-scanlines to match other directories; create pre…
2021-09-05 17:37:08 -05:00
hunterk a4344d6e24 move integer-scaling-scanlines to match other directories; create presets for other scanline shaders 2021-09-05 08:21:44 -05:00
Autechre d864d51462
Update integer-scaling-scanlines.slang 2021-09-05 04:03:46 +02:00
hizzlekizzle 1676209f7c
Merge pull request #190 from MajorPainTheCactus/master
Add integer scaling mode pixel perfect scanline shader
2021-09-04 14:08:28 -05:00
MajorPainTheCactus 65cb75e53c Added integer scaling mode pixel perfect scanline shader for use with the new HDR mode in RetroArch 2021-09-04 11:17:02 +01:00
hizzlekizzle 4a8958f918
add Dranyth's modifications to ds hybrid view 2021-09-02 22:26:15 -05:00
hizzlekizzle 4f2076acd8
Merge pull request #189 from jntesteves/feature/fsr
Add AMD FSR and remade SMAA
2021-09-02 07:44:34 -05:00
Jonatas Esteves 18eeb6db1d Add AMD FSR Super Resolution Upscaler 2021-09-02 02:40:36 -03:00
Jonatas Esteves a4da0992bb New port of SMAA
Adds a new port of SMAA. This includes the original sources unmodified. The original does a great job of ensuring compatibility with any shader compiler, so no need to modify it.

- Add a runtime toggle to choose edge detection technique;
- Position independent, doesn't need to be the first shader in a chain anymore.
2021-09-02 02:40:09 -03:00
hizzlekizzle 8f190244fd
Merge pull request #187 from barbudreadmon/patch-1
fix zfast_crt for rotated games
2021-08-18 20:16:41 -05:00
barbudreadmon b0c288b141
fix zfast_crt for rotated games 2021-08-18 17:11:38 +02:00
hizzlekizzle 543422668d
Merge pull request #185 from Tatsuya79/master
update crt-geom-ntsc presets
2021-07-31 17:11:35 -05:00
Tatsuya79 c7e4342361
update crt-geom-ntsc presets 2021-07-30 22:45:07 +02:00
hizzlekizzle 3b1d4dd6eb
Merge pull request #184 from Tatsuya79/master
update ntsc-tate and some ntsc presets
2021-07-30 09:28:16 -05:00
Tatsuya79 3075c3c351
update ntsc-tate and some ntsc presets 2021-07-30 16:26:46 +02:00
hunterk 8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive (#183)
* update crt-guest, add advanced

* re-add some prematurely deleted GDV passes

* fix ntsc res behavior

* disable field-merging on 2-phase to allow MD rainbow artifacting

* remove unused function
2021-07-30 08:24:20 -05:00
hizzlekizzle acd3205cc1
Merge pull request #182 from Tatsuya79/master
ntsc-adaptive adreno optimisation
2021-07-05 16:20:28 -05:00
Tatsuya79 0a68f836b3
ntsc-adaptive adreno optimisation 2021-07-05 22:04:55 +02:00
hizzlekizzle 3f49a3f1fb
Merge pull request #181 from hunterk/master
parameterize raw palette support for pal-r57shell and add a copy to t…
2021-06-20 09:20:37 -05:00
hunterk 997e85052d parameterize raw palette support for pal-r57shell and add a copy to the nes_raw_palette directory 2021-06-19 21:55:10 -05:00
hizzlekizzle 123c67303c
Merge pull request #180 from Tatsuya79/patch-1
parameterize ntsc-tate as ntsc-adaptive was
2021-06-10 08:37:12 -05:00
Tatsuya79 6f17bbcef5
parameterize ntsc-tate as ntsc-adaptive was 2021-06-10 01:23:03 +02:00
hizzlekizzle 74037941d2
Merge pull request #179 from Tatsuya79/master
fix some presets parameters
2021-06-08 12:28:48 -05:00
Tatsuya79 babe0cfeff
fix some presets parameters 2021-06-08 10:17:39 +02:00
hunterk 7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp (#178)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs

* whoops, remove debug workaround

* remove reference to Cg shaders

* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
hunterk 70256e15f6
add more blurs, ss-gamma-ramp, updated nds color (#176)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
2021-05-27 21:41:42 -05:00
hizzlekizzle 4b9d005bc2
Merge pull request #175 from Tatsuya79/ntsc-tate
crt-geom: add vertical mode, ntsc-adaptive-tate, smart-morph updates
2021-05-22 09:42:15 -05:00
Tatsuya79 c2b113411f
Update crt-geom.slang 2021-05-22 15:21:57 +02:00
Tatsuya79 8a59989df4
ntsc-adaptive-tate, smart-morph additions 2021-05-22 15:16:23 +02:00
Tatsuya79 fa3321fbd7
crt-geom: add vertical mode, tate preset 2021-05-21 19:09:55 +02:00
hizzlekizzle 59b8a11d64
Merge pull request #172 from hunterk/master
add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering…
2021-05-05 13:08:02 -05:00
hunterk b27af2e1df add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering shaders 2021-05-03 15:13:33 -05:00
hunterk 8e0b10aa2d port 4xbr-hybrid-crt shader from Cg 2021-04-07 20:12:17 +02:00
hizzlekizzle fda4d11824
Merge pull request #171 from Sanaki/master
Update crt-fast-bilateral-super-xbr.slangp
2021-04-07 11:59:24 -05:00
hizzlekizzle e5f2818021
fix crt-guest-dr-venom-fast smoothing pass 2021-04-04 08:52:46 -05:00
Sanaki b5d2f0fede
Update crt-fast-bilateral-super-xbr.slangp
Fix erroneous shader location
2021-03-30 23:59:11 +00:00
hizzlekizzle 12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… (#170)
* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset

* forgot to update geom-deluxe preset

* fix various preset spec nits

* try to mellow out the raster bloom

Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
Dogway ba36486cb2
Add glass.slang (#169)
Glass shader for CRT related artifacts
2021-02-17 12:20:18 -06:00
hizzlekizzle 7808d34db6
Merge pull request #168 from hunterk/master
add MMPX and EPX shaders and presets
2021-02-13 10:06:37 -06:00
hunterk ad368477f3 add MMPX and EPX shaders and presets 2021-02-12 21:37:55 -06:00
hizzlekizzle 340b533a7c
fix crt-royale-kurozumi preset
hat-tip to DevilSingh
2021-02-08 09:44:20 -06:00
hunterk 35c2d7064e
add crt-hyllian and crt-guest updates (#166)
* add TATE mode to mame_hlsl

* add crt-guest-dr-venom2 shaders and presets

* get rid of weird character in filename

* add updated crt-hyllian shaders and presets

* update guest's deconvergence to latest

* more gdv updates

* forgot one
2021-01-16 09:31:32 -06:00
Nerboruto 65a89c93d0
little fix + update to vertical pass (#163)
* anamorphic shader

* Create anamorphic.slang

* Update anamorphic.slang

* better botton resize

* Update anamorphic.slang

* little fix + logic change of vertical second pass
2020-12-23 09:56:42 -06:00
Autechre 122b184fc3
Merge pull request #164 from jdgleaver/gitlab-packaging
Add .gitlab-ci.yml file
2020-12-22 11:26:38 +01:00
jdgleaver 214826c88e Add .gitlab-ci.yml file 2020-12-22 10:18:12 +00:00
hizzlekizzle 59ffdd7133
Merge pull request #162 from Dogway/master
grade.slang - gamma and temperature rework
2020-12-17 17:48:12 -06:00
Dogway eb1a213dee grade.slang - gamma and temperature rework 2020-12-17 22:54:07 +00:00
Nerboruto 6e1c59f48c
anamorphic widescreen correction shader (#160)
* anamorphic shader

* Create anamorphic.slang

* Update anamorphic.slang

* better botton resize

* Update anamorphic.slang
2020-12-16 12:55:27 -06:00
hizzlekizzle d26ad30362
Merge pull request #155 from hunterk/master
move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
Patrickdroid 92e01e1d29
update to guest-dr-venom-maxDR (#154)
* Add files via upload

* Add files via upload

* Update crt-guest-dr-venom-maxDR.slangp

* Update crt-guest-dr-venom-maxDR.slangp

another update

* Update crt-guest-dr-venom-maxDR.slangp

should be the last change for a while.
2020-12-16 12:54:28 -06:00