Commit graph

56 commits

Author SHA1 Message Date
hunterk 240d2b5b90 forgot license block for bead 2019-08-01 16:02:28 -05:00
hunterk 78ba1dbcc9 add bead by request :) 2019-08-01 16:01:43 -05:00
hunterk 3d694820d1 move ascii to misc and delete preset 2019-08-01 08:35:50 -05:00
hunterk 968325ddb3 add torridgristle's Jzazbz code to colorspace-tools 2019-07-04 22:52:11 -05:00
hunterk e9dfc8143e fix broken paths and add edge-detect shader; closes #101 2019-05-22 14:24:40 -05:00
hunterk e6d6393744 add cgwg-famicom-geom and move all raw palette shaders into a new subdir 2019-05-20 14:58:19 -05:00
hunterk b340d6cee3 add white_point and update color-mangler 2019-05-02 13:20:07 -05:00
hunterk f8459caaf1 add some shaders and LUTs from torridgristle and crt-royale-xm29 preset 2018-12-04 22:29:25 -06:00
hunterk 5936c56809 update anti-flicker description and license block 2018-03-30 08:35:38 -05:00
hunterk 4b672912a5 add anti-flicker shader 2018-03-29 16:06:57 -05:00
hunterk 994fc49f12 prevent rounding errors with deinterlacing shaders 2018-03-20 20:28:08 -05:00
hunterk 8d2bf6a8fe add snes-blend-and-bob shader 2018-02-16 16:38:09 -06:00
hunterk 75090978fb update snes-hires-blend to match glsl; make image-adjustment play nicer with others 2018-02-14 10:44:24 -06:00
hunterk 3b1a4b3319 add cmyk-halftone-dot shaders and preset 2017-10-11 14:32:36 -05:00
hunterk fa779f3162 add RiskyJumps' scanlines-sine-abs shader 2017-07-11 10:24:41 -05:00
hunterk 1358afeace add cocktail-cab and bob shaders 2017-07-10 16:10:49 -05:00
hunterk 58a0a9d75d add scanline-fract shader 2017-07-05 16:30:53 -05:00
hunterk 4d9b8bb8e5 add deband shader from mpv 2017-05-09 15:47:08 -05:00
Monroe88 cbcfab04eb Backport colorimetry shader from common-shaders 2017-05-07 02:08:44 -05:00
Monroe88 4c489de948 (nes-color-decoder) Backport changes from common-shaders 2017-05-07 01:49:26 -05:00
Monroe88 4fa3dbefa4 (nes-color-decoder) Use correct level when color is 0xE and 0xF 2017-05-02 22:24:21 -05:00
Monroe88 b399e43ac4 (nes-color-decoder) Use degrees for the Hue parameter 2017-04-25 19:43:34 -05:00
Monroe88 37d13c8b06 (nes-color-decoder) Uniquely name the parameters to avoid conflicts 2017-04-21 23:21:46 -05:00
Monroe88 aa3638d4ec Add a NTSC NES color decoder shader, based on Bisqwit's code 2017-04-20 00:43:11 -05:00
Monroe88 77460b14ed Indentation nits 2017-04-08 16:01:17 -05:00
Monroe88 5a5167e9f5 Add a YIQ Hue adjustment shader 2017-04-08 15:54:27 -05:00
hunterk 6a9f22741c add super-xbr shaders and presets 2017-04-06 15:42:27 -05:00
hunterk 9f4fdeb75a add anaglyph-to-sbs shader 2017-03-17 12:20:29 -05:00
hunterk 5e7bc955a8 add anaglyph-to-sbs shader 2017-03-17 12:19:06 -05:00
hunterk 2327241390 change default of scanline shader to remove horizontal mask effect 2017-03-14 22:00:48 -05:00
hunterk a414020804 add CMYK conversion matrices to colorspace-tools 2017-03-13 14:31:40 -05:00
hunterk 47e7583af8 add horz/vert flip to image-adjustment 2017-03-10 13:34:34 -06:00
hunterk 4d8d61389e more tonemapping comparison options 2017-03-03 16:29:03 -06:00
hunterk 1b8b7e42bc add lots of comparison capability to tonemapping 2017-03-03 16:10:07 -06:00
hunterk 418a2d1760 add splitscreen comparison to tonemapping 2017-03-03 15:49:57 -06:00
hunterk 2272cef38f dumb fixes for tonemapping 2017-03-02 20:01:32 -06:00
hunterk 504cc159bc fix tonemapping 2017-03-02 19:53:24 -06:00
hunterk fe09f1e9a4 add HDR tonemapping shader 2017-03-02 19:03:40 -06:00
hunterk 54d09899b4 add deinterlacing shader 2016-12-13 12:14:02 -06:00
hizzlekizzle 1f3f73129d change parameter for ntsc-color 2016-12-07 07:33:28 -06:00
hunterk e84d4d6a51 add intensity setting for ntsc-color 2016-12-06 20:27:55 -06:00
hunterk 1f9f26397c fix image-adjustment and add option for always-on OSD in VCR shader 2016-12-06 16:24:04 -06:00
Arzed Five babf85dcd6 (misc) Translated natural-vision.cg to slang 2016-12-03 21:07:34 +00:00
hizzlekizzle eb1b90e0a2 Create scanline.slang 2016-11-23 12:11:11 -06:00
hizzlekizzle 42bce5d24c add grain and sharpen 2016-11-23 12:10:29 -06:00
hizzlekizzle e0e615844b overhaul image-adjustment 2016-11-11 10:29:45 -06:00
hizzlekizzle b421752001 change HSV/RGB conversion to fast, branchless version 2016-11-11 10:15:39 -06:00
hunterk 3ca09c1169 add HSV colorspace conversion 2016-11-08 16:18:51 -06:00
hizzlekizzle 96cc964d89 whoops, missed some floats 2016-10-31 12:04:43 -05:00
hunterk 5ca4d88071 add SimoneT's NTSC Colors shader 2016-10-30 22:28:05 -05:00