hunterk
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240d2b5b90
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forgot license block for bead
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2019-08-01 16:02:28 -05:00 |
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hunterk
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78ba1dbcc9
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add bead by request :)
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2019-08-01 16:01:43 -05:00 |
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hunterk
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3d694820d1
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move ascii to misc and delete preset
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2019-08-01 08:35:50 -05:00 |
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hunterk
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968325ddb3
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add torridgristle's Jzazbz code to colorspace-tools
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2019-07-04 22:52:11 -05:00 |
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hunterk
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e9dfc8143e
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fix broken paths and add edge-detect shader; closes #101
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2019-05-22 14:24:40 -05:00 |
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hunterk
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e6d6393744
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add cgwg-famicom-geom and move all raw palette shaders into a new subdir
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2019-05-20 14:58:19 -05:00 |
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hunterk
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b340d6cee3
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add white_point and update color-mangler
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2019-05-02 13:20:07 -05:00 |
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hunterk
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f8459caaf1
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add some shaders and LUTs from torridgristle and crt-royale-xm29 preset
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2018-12-04 22:29:25 -06:00 |
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hunterk
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5936c56809
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update anti-flicker description and license block
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2018-03-30 08:35:38 -05:00 |
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hunterk
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4b672912a5
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add anti-flicker shader
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2018-03-29 16:06:57 -05:00 |
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hunterk
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994fc49f12
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prevent rounding errors with deinterlacing shaders
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2018-03-20 20:28:08 -05:00 |
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hunterk
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8d2bf6a8fe
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add snes-blend-and-bob shader
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2018-02-16 16:38:09 -06:00 |
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hunterk
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75090978fb
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update snes-hires-blend to match glsl; make image-adjustment play nicer with others
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2018-02-14 10:44:24 -06:00 |
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hunterk
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3b1a4b3319
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add cmyk-halftone-dot shaders and preset
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2017-10-11 14:32:36 -05:00 |
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hunterk
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fa779f3162
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add RiskyJumps' scanlines-sine-abs shader
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2017-07-11 10:24:41 -05:00 |
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hunterk
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1358afeace
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add cocktail-cab and bob shaders
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2017-07-10 16:10:49 -05:00 |
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hunterk
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58a0a9d75d
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add scanline-fract shader
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2017-07-05 16:30:53 -05:00 |
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hunterk
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4d9b8bb8e5
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add deband shader from mpv
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2017-05-09 15:47:08 -05:00 |
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Monroe88
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cbcfab04eb
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Backport colorimetry shader from common-shaders
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2017-05-07 02:08:44 -05:00 |
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Monroe88
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4c489de948
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(nes-color-decoder) Backport changes from common-shaders
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2017-05-07 01:49:26 -05:00 |
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Monroe88
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4fa3dbefa4
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(nes-color-decoder) Use correct level when color is 0xE and 0xF
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2017-05-02 22:24:21 -05:00 |
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Monroe88
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b399e43ac4
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(nes-color-decoder) Use degrees for the Hue parameter
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2017-04-25 19:43:34 -05:00 |
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Monroe88
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37d13c8b06
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(nes-color-decoder) Uniquely name the parameters to avoid conflicts
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2017-04-21 23:21:46 -05:00 |
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Monroe88
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aa3638d4ec
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Add a NTSC NES color decoder shader, based on Bisqwit's code
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2017-04-20 00:43:11 -05:00 |
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Monroe88
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77460b14ed
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Indentation nits
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2017-04-08 16:01:17 -05:00 |
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Monroe88
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5a5167e9f5
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Add a YIQ Hue adjustment shader
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2017-04-08 15:54:27 -05:00 |
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hunterk
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6a9f22741c
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add super-xbr shaders and presets
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2017-04-06 15:42:27 -05:00 |
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hunterk
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9f4fdeb75a
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add anaglyph-to-sbs shader
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2017-03-17 12:20:29 -05:00 |
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hunterk
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5e7bc955a8
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add anaglyph-to-sbs shader
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2017-03-17 12:19:06 -05:00 |
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hunterk
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2327241390
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change default of scanline shader to remove horizontal mask effect
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2017-03-14 22:00:48 -05:00 |
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hunterk
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a414020804
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add CMYK conversion matrices to colorspace-tools
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2017-03-13 14:31:40 -05:00 |
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hunterk
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47e7583af8
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add horz/vert flip to image-adjustment
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2017-03-10 13:34:34 -06:00 |
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hunterk
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4d8d61389e
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more tonemapping comparison options
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2017-03-03 16:29:03 -06:00 |
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hunterk
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1b8b7e42bc
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add lots of comparison capability to tonemapping
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2017-03-03 16:10:07 -06:00 |
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hunterk
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418a2d1760
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add splitscreen comparison to tonemapping
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2017-03-03 15:49:57 -06:00 |
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hunterk
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2272cef38f
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dumb fixes for tonemapping
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2017-03-02 20:01:32 -06:00 |
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hunterk
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504cc159bc
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fix tonemapping
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2017-03-02 19:53:24 -06:00 |
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hunterk
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fe09f1e9a4
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add HDR tonemapping shader
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2017-03-02 19:03:40 -06:00 |
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hunterk
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54d09899b4
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add deinterlacing shader
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2016-12-13 12:14:02 -06:00 |
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hizzlekizzle
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1f3f73129d
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change parameter for ntsc-color
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2016-12-07 07:33:28 -06:00 |
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hunterk
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e84d4d6a51
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add intensity setting for ntsc-color
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2016-12-06 20:27:55 -06:00 |
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hunterk
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1f9f26397c
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fix image-adjustment and add option for always-on OSD in VCR shader
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2016-12-06 16:24:04 -06:00 |
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Arzed Five
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babf85dcd6
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(misc) Translated natural-vision.cg to slang
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2016-12-03 21:07:34 +00:00 |
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hizzlekizzle
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eb1b90e0a2
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Create scanline.slang
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2016-11-23 12:11:11 -06:00 |
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hizzlekizzle
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42bce5d24c
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add grain and sharpen
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2016-11-23 12:10:29 -06:00 |
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hizzlekizzle
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e0e615844b
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overhaul image-adjustment
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2016-11-11 10:29:45 -06:00 |
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hizzlekizzle
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b421752001
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change HSV/RGB conversion to fast, branchless version
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2016-11-11 10:15:39 -06:00 |
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hunterk
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3ca09c1169
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add HSV colorspace conversion
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2016-11-08 16:18:51 -06:00 |
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hizzlekizzle
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96cc964d89
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whoops, missed some floats
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2016-10-31 12:04:43 -05:00 |
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hunterk
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5ca4d88071
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add SimoneT's NTSC Colors shader
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2016-10-30 22:28:05 -05:00 |
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