hunterk
a4344d6e24
move integer-scaling-scanlines to match other directories; create presets for other scanline shaders
2021-09-05 08:21:44 -05:00
Autechre
d864d51462
Update integer-scaling-scanlines.slang
2021-09-05 04:03:46 +02:00
hizzlekizzle
1676209f7c
Merge pull request #190 from MajorPainTheCactus/master
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Add integer scaling mode pixel perfect scanline shader
2021-09-04 14:08:28 -05:00
MajorPainTheCactus
65cb75e53c
Added integer scaling mode pixel perfect scanline shader for use with the new HDR mode in RetroArch
2021-09-04 11:17:02 +01:00
hizzlekizzle
4a8958f918
add Dranyth's modifications to ds hybrid view
2021-09-02 22:26:15 -05:00
hizzlekizzle
4f2076acd8
Merge pull request #189 from jntesteves/feature/fsr
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Add AMD FSR and remade SMAA
2021-09-02 07:44:34 -05:00
Jonatas Esteves
18eeb6db1d
Add AMD FSR Super Resolution Upscaler
2021-09-02 02:40:36 -03:00
Jonatas Esteves
a4da0992bb
New port of SMAA
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Adds a new port of SMAA. This includes the original sources unmodified. The original does a great job of ensuring compatibility with any shader compiler, so no need to modify it.
- Add a runtime toggle to choose edge detection technique;
- Position independent, doesn't need to be the first shader in a chain anymore.
2021-09-02 02:40:09 -03:00
hizzlekizzle
8f190244fd
Merge pull request #187 from barbudreadmon/patch-1
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fix zfast_crt for rotated games
2021-08-18 20:16:41 -05:00
barbudreadmon
b0c288b141
fix zfast_crt for rotated games
2021-08-18 17:11:38 +02:00
hizzlekizzle
543422668d
Merge pull request #185 from Tatsuya79/master
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update crt-geom-ntsc presets
2021-07-31 17:11:35 -05:00
Tatsuya79
c7e4342361
update crt-geom-ntsc presets
2021-07-30 22:45:07 +02:00
hizzlekizzle
3b1d4dd6eb
Merge pull request #184 from Tatsuya79/master
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update ntsc-tate and some ntsc presets
2021-07-30 09:28:16 -05:00
Tatsuya79
3075c3c351
update ntsc-tate and some ntsc presets
2021-07-30 16:26:46 +02:00
hunterk
8524a42da5
Add crt-guest-advanced, update other crt-guest, update ntsc-adaptive ( #183 )
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* update crt-guest, add advanced
* re-add some prematurely deleted GDV passes
* fix ntsc res behavior
* disable field-merging on 2-phase to allow MD rainbow artifacting
* remove unused function
2021-07-30 08:24:20 -05:00
hizzlekizzle
acd3205cc1
Merge pull request #182 from Tatsuya79/master
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ntsc-adaptive adreno optimisation
2021-07-05 16:20:28 -05:00
Tatsuya79
0a68f836b3
ntsc-adaptive adreno optimisation
2021-07-05 22:04:55 +02:00
hizzlekizzle
3f49a3f1fb
Merge pull request #181 from hunterk/master
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parameterize raw palette support for pal-r57shell and add a copy to t…
2021-06-20 09:20:37 -05:00
hunterk
997e85052d
parameterize raw palette support for pal-r57shell and add a copy to the nes_raw_palette directory
2021-06-19 21:55:10 -05:00
hizzlekizzle
123c67303c
Merge pull request #180 from Tatsuya79/patch-1
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parameterize ntsc-tate as ntsc-adaptive was
2021-06-10 08:37:12 -05:00
Tatsuya79
6f17bbcef5
parameterize ntsc-tate as ntsc-adaptive was
2021-06-10 01:23:03 +02:00
hizzlekizzle
74037941d2
Merge pull request #179 from Tatsuya79/master
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fix some presets parameters
2021-06-08 12:28:48 -05:00
Tatsuya79
babe0cfeff
fix some presets parameters
2021-06-08 10:17:39 +02:00
hunterk
7c1a778f4f
changes to ntsc-adaptive, more blurs, NDS color, gamma ramp ( #178 )
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* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
* whoops, remove debug workaround
* remove reference to Cg shaders
* make ntsc-adaptive more custom, add RF preset, move some ntsc presets to 'presets'
2021-06-04 17:51:24 -05:00
hunterk
70256e15f6
add more blurs, ss-gamma-ramp, updated nds color ( #176 )
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* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
2021-05-27 21:41:42 -05:00
hizzlekizzle
4b9d005bc2
Merge pull request #175 from Tatsuya79/ntsc-tate
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crt-geom: add vertical mode, ntsc-adaptive-tate, smart-morph updates
2021-05-22 09:42:15 -05:00
Tatsuya79
c2b113411f
Update crt-geom.slang
2021-05-22 15:21:57 +02:00
Tatsuya79
8a59989df4
ntsc-adaptive-tate, smart-morph additions
2021-05-22 15:16:23 +02:00
Tatsuya79
fa3321fbd7
crt-geom: add vertical mode, tate preset
2021-05-21 19:09:55 +02:00
hizzlekizzle
59b8a11d64
Merge pull request #172 from hunterk/master
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add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering…
2021-05-05 13:08:02 -05:00
hunterk
b27af2e1df
add fubax_vr, g-sharp_resampler; cleanups for stereoscopic, dithering shaders
2021-05-03 15:13:33 -05:00
hunterk
8e0b10aa2d
port 4xbr-hybrid-crt shader from Cg
2021-04-07 20:12:17 +02:00
hizzlekizzle
fda4d11824
Merge pull request #171 from Sanaki/master
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Update crt-fast-bilateral-super-xbr.slangp
2021-04-07 11:59:24 -05:00
hizzlekizzle
e5f2818021
fix crt-guest-dr-venom-fast smoothing pass
2021-04-04 08:52:46 -05:00
Sanaki
b5d2f0fede
Update crt-fast-bilateral-super-xbr.slangp
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Fix erroneous shader location
2021-03-30 23:59:11 +00:00
hizzlekizzle
12fdb6562f
update crt-geom-deluxe to add brightness compensation; add bright pix… ( #170 )
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* update crt-geom-deluxe to add brightness compensation; add bright pixel counts to subpixel masks; delete extraneous preset
* forgot to update geom-deluxe preset
* fix various preset spec nits
* try to mellow out the raster bloom
Co-authored-by: hunterk <hunter_kaller@yahoo.com>
2021-03-01 15:11:53 -06:00
Dogway
ba36486cb2
Add glass.slang ( #169 )
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Glass shader for CRT related artifacts
2021-02-17 12:20:18 -06:00
hizzlekizzle
7808d34db6
Merge pull request #168 from hunterk/master
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add MMPX and EPX shaders and presets
2021-02-13 10:06:37 -06:00
hunterk
ad368477f3
add MMPX and EPX shaders and presets
2021-02-12 21:37:55 -06:00
hizzlekizzle
340b533a7c
fix crt-royale-kurozumi preset
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hat-tip to DevilSingh
2021-02-08 09:44:20 -06:00
hunterk
35c2d7064e
add crt-hyllian and crt-guest updates ( #166 )
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* add TATE mode to mame_hlsl
* add crt-guest-dr-venom2 shaders and presets
* get rid of weird character in filename
* add updated crt-hyllian shaders and presets
* update guest's deconvergence to latest
* more gdv updates
* forgot one
2021-01-16 09:31:32 -06:00
Nerboruto
65a89c93d0
little fix + update to vertical pass ( #163 )
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* anamorphic shader
* Create anamorphic.slang
* Update anamorphic.slang
* better botton resize
* Update anamorphic.slang
* little fix + logic change of vertical second pass
2020-12-23 09:56:42 -06:00
Autechre
122b184fc3
Merge pull request #164 from jdgleaver/gitlab-packaging
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Add .gitlab-ci.yml file
2020-12-22 11:26:38 +01:00
jdgleaver
214826c88e
Add .gitlab-ci.yml file
2020-12-22 10:18:12 +00:00
hizzlekizzle
59ffdd7133
Merge pull request #162 from Dogway/master
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grade.slang - gamma and temperature rework
2020-12-17 17:48:12 -06:00
Dogway
eb1a213dee
grade.slang - gamma and temperature rework
2020-12-17 22:54:07 +00:00
Nerboruto
6e1c59f48c
anamorphic widescreen correction shader ( #160 )
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* anamorphic shader
* Create anamorphic.slang
* Update anamorphic.slang
* better botton resize
* Update anamorphic.slang
2020-12-16 12:55:27 -06:00
hizzlekizzle
d26ad30362
Merge pull request #155 from hunterk/master
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move/add stereoscopic-3D shaders to match glsl repo
2020-12-16 12:54:59 -06:00
Patrickdroid
92e01e1d29
update to guest-dr-venom-maxDR ( #154 )
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* Add files via upload
* Add files via upload
* Update crt-guest-dr-venom-maxDR.slangp
* Update crt-guest-dr-venom-maxDR.slangp
another update
* Update crt-guest-dr-venom-maxDR.slangp
should be the last change for a while.
2020-12-16 12:54:28 -06:00
hizzlekizzle
2d2d015898
Merge pull request #158 from armadillu/master
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add crt-blurPi slang shader variants
2020-12-16 12:53:45 -06:00