Stuart Carnie
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c915193e82
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fix(crt-royale): Ensures output location is defined for Metal support
* error after SPIRV-Cross is that output locations are not defined
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2018-07-14 14:42:33 -07:00 |
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hunterk
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a5ffea7278
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add yee64 and yeetron shaders ported from reshade
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2018-06-12 12:29:38 -05:00 |
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hunterk
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8f26d985e6
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add curvature and moire compensation to crtglow
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2018-06-06 16:17:10 -05:00 |
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hunterk
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68577a2af7
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add crt-hyllian-3d shader and preset
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2018-06-06 13:02:53 -05:00 |
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hizzlekizzle
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020a59e745
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Create moire-resolve.slang
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2018-06-01 16:24:32 -05:00 |
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hunterk
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36db5c17cb
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fix pal-r57shell and remove unnecessary multipass version, add royale ntsc/pal presets
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2018-05-02 14:26:13 -05:00 |
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hunterk
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a501be6211
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add fakelottes shader and preset
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2018-04-09 11:52:32 -05:00 |
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hunterk
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75090978fb
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update snes-hires-blend to match glsl; make image-adjustment play nicer with others
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2018-02-14 10:44:24 -06:00 |
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hunterk
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fa0b02bf66
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add snes-hires-blend shader
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2018-02-12 12:41:33 -06:00 |
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hunterk
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6dddf979ea
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add crt-lottes-fast shader and preset
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2018-01-22 12:52:36 -06:00 |
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hunterk
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2f74b5fd1f
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whoops, delete extraneous file
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2018-01-09 11:21:36 -06:00 |
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hunterk
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bf78706305
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add crt-potato
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2018-01-09 11:20:52 -06:00 |
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hunterk
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b4203c5f8c
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fix disabled runtime parameters code path
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2017-12-28 20:34:39 -06:00 |
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hunterk
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202d0c7684
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crt-royale fixes
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2017-11-30 09:03:34 -06:00 |
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hunterk
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eaf306f550
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temporary fix for royale being too dark
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2017-11-29 20:27:50 -06:00 |
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hunterk
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760d334b53
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massive overhaul of crt-royale and all associated shaders
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2017-11-29 13:40:28 -06:00 |
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hunterk
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bd3f8eff56
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Merge branch 'master' of https://github.com/libretro/slang-shaders
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2017-11-09 20:29:48 -06:00 |
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hunterk
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f89dc71d76
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add ambient-glow border and apply dotmask in linear gamma
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2017-11-09 12:34:25 -06:00 |
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hunterk
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8ad32974b1
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add crt-royale fake-bloom shaders and preset; intel version is broken so no preset for it yet
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2017-10-20 23:34:10 -05:00 |
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hunterk
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444f4772d3
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add crt-hyllian-glow shaders and preset
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2017-10-06 09:26:48 -05:00 |
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hunterk
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1a73032cfd
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fix typo in gtu-famicom that made the combfilter super-dark
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2017-09-25 13:57:45 -05:00 |
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hunterk
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5ce80162de
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fix mask artifacts with phosphorlut and add spec doc as README
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2017-08-29 15:34:14 -05:00 |
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hunterk
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0822605b7e
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add metacrt and pal-r57shell shaders
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2017-06-12 16:17:53 -05:00 |
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hunterk
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bada8fb234
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update crt-lottes-multipass preset
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2017-06-01 21:18:32 -05:00 |
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hunterk
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578ae7faa2
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add crt-frutbunn and add shadertoy link to artifact-colors
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2017-05-25 08:24:36 -05:00 |
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hunterk
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f9c47b074a
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add ntsclut-phosphorlut preset and tweak crtsim ntsc setting
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2017-05-04 21:36:39 -05:00 |
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hunterk
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6f47464db3
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fix beam_horiz_filter, update kurozumi, add fallback to fix my AMD crash
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2017-05-04 16:34:39 -05:00 |
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hunterk
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8590410b30
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try to get some more params working with royale
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2017-05-03 16:34:58 -05:00 |
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hunterk
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b196ec57df
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add crt-caligari
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2017-05-01 15:41:26 -05:00 |
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hunterk
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740edfbd12
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some crtsim tweaks and new preset
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2017-04-28 16:08:52 -05:00 |
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hunterk
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46172167c9
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add crtsim shader
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2017-04-27 10:38:48 -05:00 |
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hunterk
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5b18ba052f
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add runtime phosphor layout selection
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2017-03-15 12:25:37 -05:00 |
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hunterk
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a450ac1b2f
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add crt-nes-mini
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2017-03-14 21:03:52 -05:00 |
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hunterk
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523aceef44
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rework lottes-multipass to be nicer/slower; old version is moved to 'old' subdir
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2017-03-08 10:32:29 -06:00 |
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hunterk
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b03fd92d81
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fix simple_linear_gamma switch in crt-lottes
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2017-03-07 16:02:23 -06:00 |
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hunterk
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8243af2064
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fix oversampling
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2017-03-02 10:35:59 -06:00 |
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hunterk
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eedf3a8c09
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fix crash when curvature isn't defined
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2017-03-02 10:20:49 -06:00 |
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hunterk
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81faa39b3f
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add crt-interlaced-halation and quilez shaders and presets
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2017-02-28 14:50:17 -06:00 |
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hunterk
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b21a18bc5f
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add phosphorlut shader
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2017-01-26 16:08:16 -06:00 |
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hunterk
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ef130f1a00
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fix for weird issue on nvidia shield
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2017-01-24 20:30:32 -06:00 |
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hunterk
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16f670e623
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fix weird issue on nvidia shield
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2017-01-24 20:20:24 -06:00 |
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hunterk
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ec86a37a4e
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add tvout-tweaks shader
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2017-01-23 16:56:16 -06:00 |
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hunterk
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f8fac3677b
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add crt-hyllian-multipass
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2017-01-17 10:16:54 -06:00 |
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hunterk
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8009dea4d7
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break glow-trails to its own shader and add vector-glow presets
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2016-12-20 15:36:43 -06:00 |
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Arzed Five
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b8f930c86b
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(glow) Enforce the R8G8B8A8_SRGB format from within the shaders
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2016-12-08 17:49:41 +00:00 |
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hunterk
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0640cc2cca
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force srgb framebuffers in crt-royale passes
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2016-12-07 21:14:21 -06:00 |
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hizzlekizzle
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588bccd4a8
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switch to 16-bit float framebuffer instead of 32
looks the same to me.
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2016-12-07 12:05:05 -06:00 |
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Arzed Five
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5fdb0ee25d
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(gtu-famicom) Style nits, changed div by 2 with mul by 0.5
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2016-12-07 01:12:14 +00:00 |
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hunterk
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9ee5eb1eb4
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move gtu-famicom out of nonfunctional
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2016-12-06 18:31:13 -06:00 |
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hunterk
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26bccd4bdc
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add NTSC-colors option to lottes-glow
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2016-10-31 22:48:15 -05:00 |
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