fishcu
b9d89d63db
Add blur fill ( #446 )
...
* Initial commit, WIP
* First working version; stretching the blur will require some refactoring
* Add blur extension to borders
* Implement 'trippy mode' (disable blur, show tiled)
* Implement proper scaling, cropping, and centering independent of viewport res
* Clean up; Fix bug with small blur pass resolutions
* Add blur strength presets; Polish
* Add background gamma adjustment
2023-06-14 14:21:36 -05:00
fishcu
77b6ca6bed
Add average fill ( #443 )
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* Implement average fill
* Implement corner blend modes
* Add copyright; Change defaults; Add some polish
* Add settings delimiter
* Fix settings name
2023-06-11 15:57:38 -05:00
hunterk
2b30c6089f
Make a bunch of implicit scaling settings explicit ( #375 )
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* make a bunch of implicit scaling rules explicit and move color shaders before scaling shaders in the handheld directory
* remove extraneous file
* switch vhs from viewport to source scaling
2023-03-20 10:03:42 -05:00
hunterk
7f34fc7469
clean up blurs directory ( #307 )
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* clean up blurs
* fix some paths and prune some dead presets
* fix ntsc path
2022-09-26 12:18:44 -05:00
hunterk
a5322b1478
correct some broken paths
2022-09-23 23:09:50 -05:00
hunterk
bc55ed1f7b
move all of the misc shaders into a subdir and give them presets to be in-line with the rest of the repo
2022-09-23 23:04:05 -05:00
mudlord
2322a3fe48
Losslessly compress LUTs
2022-04-16 18:56:18 +10:00
LazyBumHorse
0a2b35ec11
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
hunterk
52db21c079
fixes for various compiler nits
2019-01-29 16:32:54 -06:00
hunterk
d96eccaf2f
add wrap mode to kawase presets to fix dark border from sampling outside of image
2018-08-18 13:52:21 -05:00
hunterk
19b1796bdb
add kawase blurs and make bigblur use them, get rid of ugly, broken bigblur-crt
2018-08-15 11:33:39 -05:00
Monroe88
baf586d641
Enable 480i on Game Boy Player tvout shader preset
2018-04-15 16:41:10 -05:00
Monroe88
ed6bcc3242
Convert these README files to markdown
2018-04-15 16:38:30 -05:00
Monroe88
337f7a7b94
Update SGB/SGBA/GBP tvout presets
2018-04-15 16:29:01 -05:00
Monroe88
682cd64071
Update SGB-style border presets
2018-03-19 20:00:57 -05:00
hunterk
f89dc71d76
add ambient-glow border and apply dotmask in linear gamma
2017-11-09 12:34:25 -06:00
hunterk
de73a1a98e
change jpgs to pngs; jpgs don't work, durr
2017-09-12 07:45:15 -05:00
hunterk
6ee273fe9a
add border brightness option to bigblur
2017-08-28 11:44:55 -05:00
hunterk
9e23d7c98f
add another effect to effect-border-iq
2017-08-18 16:44:40 -05:00
hunterk
f0753609c8
add more effects to hexagon border, update with scanlines, AR adjustment
2017-08-17 13:42:55 -05:00
hunterk
7c2c7406ab
change some gl_FragCoords to match spec doc
2017-01-06 12:55:04 -06:00
hunterk
90e2f61950
add pvm border to trinitron preset
2016-10-23 20:23:06 -05:00
hunterk
5f6cbcb562
add some imgborder presets and pvm border
2016-10-21 15:47:47 -05:00
hunterk
5f85e7b75a
fix license on imgborder
2016-10-21 15:18:07 -05:00
hunterk
26aa41ddd2
tweak bigblur border settings, add OS masking, add lottes preset
2016-10-21 13:19:52 -05:00
hunterk
2f618c239e
add bigblur shader and presets
2016-10-20 12:44:47 -05:00
Monroe88
a5236944a1
Change SGBA shader to output 320x240
2016-09-09 20:10:44 -05:00
Monroe88
ea58e06f96
(border) Add SGB, Gameboy-Player, and faux-SGBA border shaders
2016-08-14 13:41:41 -05:00
hunterk
d38da74ed2
add hexagon border
2016-08-05 10:15:56 -05:00