slang-shaders/handheld/shaders
2021-09-02 22:26:15 -05:00
..
color add more blurs, ss-gamma-ramp, updated nds color (#176) 2021-05-27 21:41:42 -05:00
gameboy add tiny offset to gb shader coords to prevent rounding issues 2019-01-28 14:10:16 -06:00
gb-palette Add Game Boy palette shader 2018-01-25 23:06:30 -06:00
lcd-cgwg Change "param" to "params" 2020-07-18 16:20:30 -04:00
lcd-shader add harlequin's lcd-shader shaders and preset 2020-05-04 19:03:32 -05:00
mgba Make indentation consistent on mGBA LCD shaders 2018-03-24 16:17:10 -05:00
simpletex_lcd Update GBA/GBC/NDS colour correction parameters 2020-08-12 13:04:33 +01:00
bevel.slang rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
dot.slang Rearrange handheld folder to match common-shaders layout 2016-08-13 11:02:02 -05:00
ds-hybrid-view.slang add Dranyth's modifications to ds hybrid view 2021-09-02 22:26:15 -05:00
gbc_pokemon_modernizer.slang fixes for various compiler nits 2019-01-29 16:32:54 -06:00
lcd1x.slang Add lcd1x shaders 2020-06-29 12:11:21 +01:00
lcd1x_nds.slang Update GBA/GBC/NDS colour correction parameters 2020-08-12 13:04:33 +01:00
lcd1x_psp.slang Add lcd1x shaders 2020-06-29 12:11:21 +01:00
lcd3x.slang add lcd3x and tweak ds-hybrid-view 2016-10-19 15:16:58 -05:00
retro-v2.slang rename 'retro' to 'interpolation' and move bevel and retro to handheld 2019-07-31 16:21:41 -05:00
sameboy-lcd.slang sameboy-lcd: Add parameters 2018-03-24 16:08:00 -05:00