hizzlekizzle
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4a8958f918
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add Dranyth's modifications to ds hybrid view
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2021-09-02 22:26:15 -05:00 |
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hunterk
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70256e15f6
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add more blurs, ss-gamma-ramp, updated nds color (#176)
* add updated NDS color, Super Sleuth gamma ramp and more trogglemonkey blurs
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2021-05-27 21:41:42 -05:00 |
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jdgleaver
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3ccfa35588
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Update GBA/GBC/NDS colour correction parameters
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2020-08-12 13:04:33 +01:00 |
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CatGreen90
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a767593e8f
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Change "param" to "params"
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2020-07-18 16:20:30 -04:00 |
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jdgleaver
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70baa38678
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Add lcd1x shaders
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2020-06-29 12:11:21 +01:00 |
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hunterk
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b0c74efaab
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add harlequin's lcd-shader shaders and preset
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2020-05-04 19:03:32 -05:00 |
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jdgleaver
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396ef5751f
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(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
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2019-08-07 13:32:23 +01:00 |
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hunterk
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bf33cd281b
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rename 'retro' to 'interpolation' and move bevel and retro to handheld
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2019-07-31 16:21:41 -05:00 |
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hizzlekizzle
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af976df47e
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make some lcd-grid macros into params
to get it in-line with the GLSL version
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2019-06-17 10:40:30 -05:00 |
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hizzlekizzle
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77d4efd688
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Merge pull request #98 from jdgleaver/cc-update
(handheld) Update colour correction shaders
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2019-04-18 11:21:15 -05:00 |
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jdgleaver
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2dc68c0501
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(handheld) Update colour correction shaders (taken from Pokefan531's latest shader pack:
https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
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2019-04-18 16:26:51 +01:00 |
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jdgleaver
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82bac4ce30
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(simpletex_lcd) Update colour correction values (taken from Pokefan531's latest
shader pack: https://forums.libretro.com/t/real-gba-and-ds-phat-colors/1540/174)
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2019-04-18 14:29:14 +01:00 |
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hunterk
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52db21c079
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fixes for various compiler nits
|
2019-01-29 16:32:54 -06:00 |
|
hunterk
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e179039cbc
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add tiny offset to gb shader coords to prevent rounding issues
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2019-01-28 14:10:16 -06:00 |
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hunterk
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12b0d8eb8f
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add gbc_pokemon_modernizer and reshade bloom
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2019-01-10 23:26:23 -06:00 |
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jdgleaver
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40ae79f6f2
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simpletex_lcd: Fix gba/gbc colour correction and reoptimise shader parameter presets
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2018-10-18 16:27:31 +01:00 |
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hunterk
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63a2ef84d8
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add parameter to not filter small screen
|
2018-09-24 21:03:38 -05:00 |
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hunterk
|
04e4c18c3a
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make ds-hybrid-view less stupid and add a scalefx preset
|
2018-09-24 20:21:23 -05:00 |
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jdgleaver
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b0375481da
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handheld > simpletex_lcd: Updated GBC colour correction to version 10.0 of Pokefan531's gbc-color shader
|
2018-08-15 11:24:43 +01:00 |
|
jdgleaver
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aa717b2ae9
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handheld > simpletex_lcd: Updated GBA colour correction to version 9.2 of Pokefan531's gba-color shader
|
2018-08-10 11:32:25 +01:00 |
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jdgleaver
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7a71c2a9e5
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Add simpletex_lcd shaders
|
2018-04-13 12:33:40 +01:00 |
|
Monroe88
|
890f98d809
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Make indentation consistent on mGBA LCD shaders
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2018-03-24 16:17:10 -05:00 |
|
Monroe88
|
97100730fb
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sameboy-lcd: Add parameters
|
2018-03-24 16:08:00 -05:00 |
|
Monroe88
|
f83030f044
|
Newline nits
|
2018-03-23 18:44:32 -05:00 |
|
Monroe88
|
ad1db11b4a
|
Add LCD shader ported from SameBoy
|
2018-03-23 18:40:15 -05:00 |
|
Monroe88
|
0a823a64d0
|
Add AGB-001 and AGS-001 LCD shaders ported from mGBA
|
2018-03-23 18:39:00 -05:00 |
|
Monroe88
|
319874f05a
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Don't use BGR for lcd-grid-v2 presets for GBC
|
2018-02-10 16:20:53 -06:00 |
|
Monroe88
|
2ec3515dc7
|
Add Gambatte color GLSL port by RiskyJumps
|
2018-02-10 16:14:48 -06:00 |
|
Monroe88
|
9afc9923f7
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gbc-color: Add darken screen parameter
|
2018-02-10 15:08:38 -06:00 |
|
Monroe88
|
b248b77cf0
|
gbc-color: Tweak the colors a bit to match real hardware better
|
2018-02-10 14:45:50 -06:00 |
|
Monroe88
|
63c49b0c34
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gbc-color: Apply gamma correction
|
2018-02-10 14:41:17 -06:00 |
|
Monroe88
|
d4cab25431
|
Update Pokefan531's handheld color shaders
|
2018-02-10 14:34:15 -06:00 |
|
Monroe88
|
6d73c4f47a
|
Add GBC color shader and presets
|
2018-02-03 14:27:36 -06:00 |
|
Monroe88
|
e2a466c82e
|
Add Game Boy palette shader
|
2018-01-25 23:06:30 -06:00 |
|
hunterk
|
f041f64f4d
|
remove vestigial console-border parameter and half-pixel offset from gb-pass0
|
2017-09-06 11:20:09 -05:00 |
|
hunterk
|
bd385aa889
|
remove vestigial console-border parameter and half-pixel offset from gb-pass0
|
2017-09-06 11:19:45 -05:00 |
|
Monroe88
|
cff88993f3
|
(handheld/color) Update
|
2017-08-29 22:39:01 -05:00 |
|
Monroe88
|
4eb5210fb6
|
Update handheld color shaders to version 9.0
|
2017-07-29 23:18:29 -05:00 |
|
Tatsuya79
|
2cf78f4693
|
GB borders new default and additions.
|
2017-07-25 19:10:10 +02:00 |
|
hunterk
|
30ab72245e
|
fix blending mode 0 in gb shader
|
2017-05-01 10:22:12 -05:00 |
|
Monroe88
|
93afc2f8fe
|
Update handheld color shaders to version 8.
|
2016-12-29 20:05:45 -06:00 |
|
hunterk
|
cd2d282159
|
add ascii art shader and fix ds-hybrid
|
2016-10-19 22:30:27 -05:00 |
|
hunterk
|
2e8f7794d3
|
add lcd3x and tweak ds-hybrid-view
|
2016-10-19 15:16:58 -05:00 |
|
hunterk
|
b8816f559c
|
add ds-hybrid shader and sabr presets
|
2016-10-19 11:36:45 -05:00 |
|
hunterk
|
7b250e6e2a
|
add some parameters to work better with console-borders
|
2016-08-17 09:05:19 -05:00 |
|
Monroe88
|
a363633558
|
Add Pokefan531's newest color shaders. Keep original gba-color around as gba-color-old.
|
2016-08-13 11:08:45 -05:00 |
|
Monroe88
|
26f4ccad95
|
Rearrange handheld folder to match common-shaders layout
|
2016-08-13 11:02:02 -05:00 |
|