..
console-border
Restricted shader processing to the game screen area, fixing blurry cutoff point
2022-12-19 22:15:13 +00:00
shaders
Replace "Original" texture with stock reference pass ( #343 )
2022-12-23 23:31:11 -06:00
agb001-gba-color-motionblur.slangp
Newline nits
2018-03-23 18:44:32 -05:00
agb001.slangp
Newline nits
2018-03-23 18:44:32 -05:00
ags001-gba-color-motionblur.slangp
Add AGB-001 and AGS-001 LCD shaders ported from mGBA
2018-03-23 18:39:00 -05:00
ags001.slangp
Add AGB-001 and AGS-001 LCD shaders ported from mGBA
2018-03-23 18:39:00 -05:00
bevel.slangp
rename 'retro' to 'interpolation' and move bevel and retro to handheld
2019-07-31 16:21:41 -05:00
dot.slangp
remove 1x scaling caused by #104 's fix
2019-06-02 22:12:28 -05:00
ds-hybrid-sabr.slangp
Replace "Original" texture with stock reference pass ( #343 )
2022-12-23 23:31:11 -06:00
ds-hybrid-scalefx.slangp
Replace "Original" texture with stock reference pass ( #343 )
2022-12-23 23:31:11 -06:00
gameboy-light.slangp
Add gameboy-light and gameboy-pocket presets
2016-08-13 11:03:25 -05:00
gameboy-pocket.slangp
Add gameboy-light and gameboy-pocket presets
2016-08-13 11:03:25 -05:00
gameboy.slangp
Rearrange handheld folder to match common-shaders layout
2016-08-13 11:02:02 -05:00
gb-palette-dmg.slangp
replace // comments with # as per spec and fix another missing end-quote; closes #95
2019-01-27 21:58:26 -06:00
gb-palette-light.slangp
replace // comments with # as per spec and fix another missing end-quote; closes #95
2019-01-27 21:58:26 -06:00
gb-palette-pocket.slangp
replace // comments with # as per spec and fix another missing end-quote; closes #95
2019-01-27 21:58:26 -06:00
gba-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
gbc-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
gbc-gambatte-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
lcd-grid-v2-gba-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-gba-color.slangp
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
lcd-grid-v2-gbc-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-gbc-color.slangp
Don't use BGR for lcd-grid-v2 presets for GBC
2018-02-10 16:20:53 -06:00
lcd-grid-v2-nds-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-nds-color.slangp
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
lcd-grid-v2-palm-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-palm-color.slangp
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
lcd-grid-v2-psp-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-psp-color.slangp
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
lcd-grid-v2-vba-color-motionblur.slangp
lcd-grid-v2: Use response-time shader on motionblur presets instead of motionblur-simple
2018-02-18 16:16:39 -06:00
lcd-grid-v2-vba-color.slangp
Update handheld color shaders to version 9.0
2017-07-29 23:18:29 -05:00
lcd-grid-v2.slangp
Add parameters to lcd-grid-v2.slangp
2018-02-18 16:19:32 -06:00
lcd-grid.slangp
remove 1x scaling caused by #104 's fix
2019-06-02 22:12:28 -05:00
lcd-shader.slangp
add harlequin's lcd-shader shaders and preset
2020-05-04 19:03:32 -05:00
lcd1x.slangp
Add lcd1x shaders
2020-06-29 12:11:21 +01:00
lcd1x_nds.slangp
Add lcd1x shaders
2020-06-29 12:11:21 +01:00
lcd1x_psp.slangp
Add lcd1x shaders
2020-06-29 12:11:21 +01:00
lcd3x.slangp
add lcd3x and tweak ds-hybrid-view
2016-10-19 15:16:58 -05:00
nds-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
palm-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
psp-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
retro-tiles.slangp
Add Retro-Tiles shaders ( #291 )
2022-09-11 12:45:51 -05:00
retro-v2-nds-color.slangp
Add Retro-V3 shaders
2022-08-15 18:50:07 -03:00
retro-v2.slangp
rename 'retro' to 'interpolation' and move bevel and retro to handheld
2019-07-31 16:21:41 -05:00
retro-v3-nds-color.slangp
Add Retro-V3 shaders
2022-08-15 18:50:07 -03:00
retro-v3.slangp
Add Retro-V3 shaders
2022-08-15 18:50:07 -03:00
sameboy-lcd-gbc-color-motionblur.slangp
Newline nits
2018-03-23 18:44:32 -05:00
sameboy-lcd.slangp
Add LCD shader ported from SameBoy
2018-03-23 18:40:15 -05:00
simpletex_lcd+gba-color-4k.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd+gba-color.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd+gbc-color-4k.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd+gbc-color.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd-4k.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd_720p+gba-color.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd_720p+gbc-color.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
simpletex_lcd_720p.slangp
(simpletex_lcd) Add simpletex_lcd_720p shaders + colour correction fixes
2019-08-07 13:32:23 +01:00
vba-color.slangp
replace invalid scale_type_<number> with scale_type<number>
2019-05-28 22:35:49 +02:00
zfast-lcd.slangp
Correct shader preset filename for zfast lcd.
2022-02-09 19:41:37 +00:00