swayfx/sway/input/cursor.c

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#define _POSIX_C_SOURCE 200809L
#include <assert.h>
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#include <math.h>
#include <libevdev/libevdev.h>
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#include <linux/input-event-codes.h>
#include <errno.h>
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#include <float.h>
#include <limits.h>
#include <strings.h>
#include <wlr/types/wlr_box.h>
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#include <wlr/types/wlr_cursor.h>
#include <wlr/types/wlr_idle.h>
#include <wlr/types/wlr_xcursor_manager.h>
#include <wlr/util/region.h>
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#include "list.h"
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#include "log.h"
#include "config.h"
#include "sway/commands.h"
#include "sway/desktop.h"
#include "sway/desktop/transaction.h"
#include "sway/input/cursor.h"
#include "sway/input/keyboard.h"
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#include "sway/layers.h"
#include "sway/output.h"
#include "sway/tree/arrange.h"
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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#include "sway/tree/container.h"
#include "sway/tree/root.h"
#include "sway/tree/view.h"
#include "sway/tree/workspace.h"
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#include "wlr-layer-shell-unstable-v1-protocol.h"
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static uint32_t get_current_time_msec(void) {
struct timespec now;
clock_gettime(CLOCK_MONOTONIC, &now);
return now.tv_nsec / 1000;
}
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static struct wlr_surface *layer_surface_at(struct sway_output *output,
struct wl_list *layer, double ox, double oy, double *sx, double *sy) {
struct sway_layer_surface *sway_layer;
wl_list_for_each_reverse(sway_layer, layer, link) {
struct wlr_surface *wlr_surface =
sway_layer->layer_surface->surface;
double _sx = ox - sway_layer->geo.x;
double _sy = oy - sway_layer->geo.y;
// TODO: Test popups/subsurfaces
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if (wlr_surface_point_accepts_input(wlr_surface, _sx, _sy)) {
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*sx = _sx;
*sy = _sy;
return wlr_surface;
}
}
return NULL;
}
/**
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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* Returns the node at the cursor's position. If there is a surface at that
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* location, it is stored in **surface (it may not be a view).
*/
struct sway_node *node_at_coords(
struct sway_seat *seat, double lx, double ly,
struct wlr_surface **surface, double *sx, double *sy) {
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// check for unmanaged views first
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#if HAVE_XWAYLAND
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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struct wl_list *unmanaged = &root->xwayland_unmanaged;
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struct sway_xwayland_unmanaged *unmanaged_surface;
wl_list_for_each_reverse(unmanaged_surface, unmanaged, link) {
struct wlr_xwayland_surface *xsurface =
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unmanaged_surface->wlr_xwayland_surface;
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double _sx = lx - unmanaged_surface->lx;
double _sy = ly - unmanaged_surface->ly;
if (wlr_surface_point_accepts_input(xsurface->surface, _sx, _sy)) {
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*surface = xsurface->surface;
*sx = _sx;
*sy = _sy;
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return NULL;
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}
}
#endif
// find the output the cursor is on
struct wlr_output *wlr_output = wlr_output_layout_output_at(
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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root->output_layout, lx, ly);
if (wlr_output == NULL) {
return NULL;
}
struct sway_output *output = wlr_output->data;
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if (!output || !output->configured) {
// output is being destroyed or is being configured
return NULL;
}
double ox = lx, oy = ly;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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wlr_output_layout_output_coords(root->output_layout, wlr_output, &ox, &oy);
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if (root->fullscreen_global) {
// Try fullscreen container
struct sway_container *con = tiling_container_at(
&root->fullscreen_global->node, lx, ly, surface, sx, sy);
if (con) {
return &con->node;
}
return NULL;
}
// find the focused workspace on the output for this seat
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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struct sway_workspace *ws = output_get_active_workspace(output);
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if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_OVERLAY],
ox, oy, sx, sy))) {
return NULL;
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}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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if (ws->fullscreen) {
// Try transient containers
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for (int i = 0; i < ws->floating->length; ++i) {
struct sway_container *floater = ws->floating->items[i];
if (container_is_transient_for(floater, ws->fullscreen)) {
struct sway_container *con = tiling_container_at(
&floater->node, lx, ly, surface, sx, sy);
if (con) {
return &con->node;
}
}
}
// Try fullscreen container
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_container *con =
tiling_container_at(&ws->fullscreen->node, lx, ly, surface, sx, sy);
if (con) {
return &con->node;
}
return NULL;
}
2018-03-31 12:03:35 +11:00
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_TOP],
ox, oy, sx, sy))) {
return NULL;
2018-03-31 12:03:35 +11:00
}
struct sway_container *c;
if ((c = container_at(ws, lx, ly, surface, sx, sy))) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
return &c->node;
2018-03-31 12:03:35 +11:00
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BOTTOM],
ox, oy, sx, sy))) {
return NULL;
2018-03-31 12:03:35 +11:00
}
if ((*surface = layer_surface_at(output,
&output->layers[ZWLR_LAYER_SHELL_V1_LAYER_BACKGROUND],
ox, oy, sx, sy))) {
return NULL;
2018-03-31 12:03:35 +11:00
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
return &ws->node;
}
2018-04-06 23:32:38 +10:00
/**
* Determine if the edge of the given container is on the edge of the
* workspace/output.
*/
static bool edge_is_external(struct sway_container *cont, enum wlr_edges edge) {
enum sway_container_layout layout = L_NONE;
switch (edge) {
case WLR_EDGE_TOP:
case WLR_EDGE_BOTTOM:
layout = L_VERT;
break;
case WLR_EDGE_LEFT:
case WLR_EDGE_RIGHT:
layout = L_HORIZ;
break;
case WLR_EDGE_NONE:
sway_assert(false, "Never reached");
return false;
}
// Iterate the parents until we find one with the layout we want,
// then check if the child has siblings between it and the edge.
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
while (cont) {
if (container_parent_layout(cont) == layout) {
list_t *siblings = container_get_siblings(cont);
int index = list_find(siblings, cont);
if (index > 0 && (edge == WLR_EDGE_LEFT || edge == WLR_EDGE_TOP)) {
return false;
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
if (index < siblings->length - 1 &&
(edge == WLR_EDGE_RIGHT || edge == WLR_EDGE_BOTTOM)) {
return false;
}
}
cont = cont->parent;
}
return true;
}
static enum wlr_edges find_edge(struct sway_container *cont,
struct sway_cursor *cursor) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
if (!cont->view) {
return WLR_EDGE_NONE;
}
if (cont->border == B_NONE || !cont->border_thickness ||
cont->border == B_CSD) {
return WLR_EDGE_NONE;
}
enum wlr_edges edge = 0;
if (cursor->cursor->x < cont->x + cont->border_thickness) {
edge |= WLR_EDGE_LEFT;
}
if (cursor->cursor->y < cont->y + cont->border_thickness) {
edge |= WLR_EDGE_TOP;
}
if (cursor->cursor->x >= cont->x + cont->width - cont->border_thickness) {
edge |= WLR_EDGE_RIGHT;
}
if (cursor->cursor->y >= cont->y + cont->height - cont->border_thickness) {
edge |= WLR_EDGE_BOTTOM;
}
return edge;
}
/**
* If the cursor is over a _resizable_ edge, return the edge.
* Edges that can't be resized are edges of the workspace.
*/
static enum wlr_edges find_resize_edge(struct sway_container *cont,
struct sway_cursor *cursor) {
enum wlr_edges edge = find_edge(cont, cursor);
if (edge && !container_is_floating(cont) && edge_is_external(cont, edge)) {
return WLR_EDGE_NONE;
}
return edge;
}
static void cursor_do_rebase(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_node *node, struct wlr_surface *surface,
double sx, double sy) {
// Handle cursor image
if (surface) {
// Reset cursor if switching between clients
struct wl_client *client = wl_resource_get_client(surface->resource);
if (client != cursor->image_client) {
cursor_set_image(cursor, "left_ptr", client);
}
} else if (node && node->type == N_CONTAINER) {
// Try a node's resize edge
enum wlr_edges edge = find_resize_edge(node->sway_container, cursor);
if (edge == WLR_EDGE_NONE) {
cursor_set_image(cursor, "left_ptr", NULL);
} else if (container_is_floating(node->sway_container)) {
cursor_set_image(cursor, wlr_xcursor_get_resize_name(edge), NULL);
} else {
if (edge & (WLR_EDGE_LEFT | WLR_EDGE_RIGHT)) {
cursor_set_image(cursor, "col-resize", NULL);
} else {
cursor_set_image(cursor, "row-resize", NULL);
}
}
} else {
cursor_set_image(cursor, "left_ptr", NULL);
}
// Send pointer enter/leave
struct wlr_seat *wlr_seat = cursor->seat->wlr_seat;
if (surface) {
if (seat_is_input_allowed(cursor->seat, surface)) {
wlr_seat_pointer_notify_enter(wlr_seat, surface, sx, sy);
wlr_seat_pointer_notify_motion(wlr_seat, time_msec, sx, sy);
}
} else {
wlr_seat_pointer_clear_focus(wlr_seat);
}
}
void cursor_rebase(struct sway_cursor *cursor) {
uint32_t time_msec = get_current_time_msec();
struct wlr_surface *surface = NULL;
double sx, sy;
cursor->previous.node = node_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
cursor_do_rebase(cursor, time_msec, cursor->previous.node, surface, sx, sy);
}
void cursor_rebase_all(void) {
if (!root->outputs->length) {
return;
}
struct sway_seat *seat;
wl_list_for_each(seat, &server.input->seats, link) {
if (!seat_doing_seatop(seat)) {
cursor_rebase(seat->cursor);
}
}
}
static int hide_notify(void *data) {
struct sway_cursor *cursor = data;
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
cursor->hidden = true;
wlr_seat_pointer_clear_focus(cursor->seat->wlr_seat);
return 1;
}
int cursor_get_timeout(struct sway_cursor *cursor){
struct seat_config *sc = seat_get_config(cursor->seat);
if (!sc) {
sc = seat_get_config_by_name("*");
}
int timeout = sc ? sc->hide_cursor_timeout : 0;
if (timeout < 0) {
timeout = 0;
}
return timeout;
}
void cursor_handle_activity(struct sway_cursor *cursor) {
wl_event_source_timer_update(
cursor->hide_source, cursor_get_timeout(cursor));
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
if (cursor->hidden) {
cursor_unhide(cursor);
}
}
void cursor_unhide(struct sway_cursor *cursor) {
cursor->hidden = false;
if (cursor->image_surface) {
cursor_set_image_surface(cursor,
cursor->image_surface,
cursor->hotspot_x,
cursor->hotspot_y,
cursor->image_client);
} else {
const char *image = cursor->image;
cursor->image = NULL;
cursor_set_image(cursor, image, cursor->image_client);
}
cursor_rebase(cursor);
}
void cursor_send_pointer_motion(struct sway_cursor *cursor, uint32_t time_msec,
struct sway_node *node, struct wlr_surface *surface,
double sx, double sy) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
2018-06-09 22:26:03 +10:00
struct sway_seat *seat = cursor->seat;
2018-09-07 23:43:15 +10:00
struct wlr_seat *wlr_seat = seat->wlr_seat;
if (seat_doing_seatop(seat)) {
seatop_motion(seat, time_msec);
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
return;
}
struct sway_node *prev_node = cursor->previous.node;
// Update the stored previous position
2018-05-28 02:14:19 +10:00
cursor->previous.x = cursor->cursor->x;
cursor->previous.y = cursor->cursor->y;
cursor->previous.node = node;
if (node && (config->focus_follows_mouse == FOLLOWS_YES ||
config->focus_follows_mouse == FOLLOWS_ALWAYS)) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_node *focus = seat_get_focus(seat);
if (focus && node->type == N_WORKSPACE) {
// Only follow the mouse if it would move to a new output
// Otherwise we'll focus the workspace, which is probably wrong
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_output *focused_output = node_get_output(focus);
struct sway_output *output = node_get_output(node);
if (output != focused_output) {
seat_set_focus(seat, seat_get_focus_inactive(seat, node));
}
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
} else if (node->type == N_CONTAINER && node->sway_container->view) {
// Focus node if the following are true:
// - cursor is over a new view, i.e. entered a new window; and
// - the new view is visible, i.e. not hidden in a stack or tab; and
// - the seat does not have a keyboard grab
if ((!wlr_seat_keyboard_has_grab(cursor->seat->wlr_seat) &&
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
node != prev_node &&
view_is_visible(node->sway_container->view)) ||
config->focus_follows_mouse == FOLLOWS_ALWAYS) {
seat_set_focus(seat, node);
} else {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
struct sway_node *next_focus =
seat_get_focus_inactive(seat, &root->node);
if (next_focus && next_focus->type == N_CONTAINER &&
next_focus->sway_container->view &&
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
view_is_visible(next_focus->sway_container->view)) {
seat_set_focus(seat, next_focus);
}
}
}
}
cursor_do_rebase(cursor, time_msec, node, surface, sx, sy);
2018-06-09 22:26:03 +10:00
struct wlr_drag_icon *wlr_drag_icon;
wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) {
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
2017-12-11 00:48:44 +11:00
}
}
2017-12-08 23:22:26 +11:00
static void handle_cursor_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, motion);
2017-12-08 23:22:26 +11:00
struct wlr_event_pointer_motion *event = data;
cursor_handle_activity(cursor);
double dx = event->delta_x;
double dy = event->delta_y;
2019-01-30 06:52:59 +11:00
double dx_unaccel = event->unaccel_dx;
double dy_unaccel = event->unaccel_dy;
wlr_relative_pointer_manager_v1_send_relative_motion(
server.relative_pointer_manager,
cursor->seat->wlr_seat, (uint64_t)event->time_msec * 1000,
dx, dy, dx_unaccel, dy_unaccel);
2019-01-30 06:52:59 +11:00
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(cursor->seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
if (cursor->active_constraint) {
if (cursor->active_constraint->surface != surface) {
return;
}
double sx_confined, sy_confined;
if (!wlr_region_confine(&cursor->confine, sx, sy, sx + dx, sy + dy,
&sx_confined, &sy_confined)) {
return;
}
dx = sx_confined - sx;
dy = sy_confined - sy;
}
wlr_cursor_move(cursor->cursor, event->device, dx, dy);
cursor_send_pointer_motion(cursor, event->time_msec, node, surface,
sx + dx, sy + dy);
transaction_commit_dirty();
}
static void cursor_motion_absolute(struct sway_cursor *cursor,
uint32_t time_msec, struct wlr_input_device *dev,
double x, double y) {
cursor_handle_activity(cursor);
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, dev,
x, y, &lx, &ly);
2019-01-30 06:52:59 +11:00
double dx = lx - cursor->cursor->x;
double dy = ly - cursor->cursor->y;
wlr_relative_pointer_manager_v1_send_relative_motion(
server.relative_pointer_manager,
cursor->seat->wlr_seat, (uint64_t)time_msec * 1000,
dx, dy, dx, dy);
2019-01-30 06:52:59 +11:00
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(cursor->seat,
lx, ly, &surface, &sx, &sy);
if (cursor->active_constraint) {
if (cursor->active_constraint->surface != surface) {
return;
}
if (!pixman_region32_contains_point(&cursor->confine,
floor(sx), floor(sy), NULL)) {
return;
}
}
wlr_cursor_warp_closest(cursor->cursor, dev, lx, ly);
cursor_send_pointer_motion(cursor, time_msec, node, surface, sx, sy);
transaction_commit_dirty();
2017-12-08 23:22:26 +11:00
}
2018-04-01 01:49:52 +11:00
static void handle_cursor_motion_absolute(
struct wl_listener *listener, void *data) {
2017-12-08 23:22:26 +11:00
struct sway_cursor *cursor =
wl_container_of(listener, cursor, motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
cursor_motion_absolute(cursor, event->time_msec, event->device,
event->x, event->y);
2017-12-08 23:22:26 +11:00
}
/**
* Remove a button (and duplicates) to the sorted list of currently pressed buttons
*/
static void state_erase_button(struct sway_cursor *cursor, uint32_t button) {
size_t j = 0;
for (size_t i = 0; i < cursor->pressed_button_count; ++i) {
if (i > j) {
cursor->pressed_buttons[j] = cursor->pressed_buttons[i];
}
if (cursor->pressed_buttons[i] != button) {
++j;
}
}
while (cursor->pressed_button_count > j) {
--cursor->pressed_button_count;
cursor->pressed_buttons[cursor->pressed_button_count] = 0;
}
}
/**
* Add a button to the sorted list of currently pressed buttons, if there
* is space.
*/
static void state_add_button(struct sway_cursor *cursor, uint32_t button) {
if (cursor->pressed_button_count >= SWAY_CURSOR_PRESSED_BUTTONS_CAP) {
return;
}
size_t i = 0;
while (i < cursor->pressed_button_count && cursor->pressed_buttons[i] < button) {
++i;
}
size_t j = cursor->pressed_button_count;
while (j > i) {
cursor->pressed_buttons[j] = cursor->pressed_buttons[j - 1];
--j;
}
cursor->pressed_buttons[i] = button;
cursor->pressed_button_count++;
}
/**
* Return the mouse binding which matches modifier, click location, release,
* and pressed button state, otherwise return null.
*/
static struct sway_binding* get_active_mouse_binding(
const struct sway_cursor *cursor, list_t *bindings, uint32_t modifiers,
bool release, bool on_titlebar, bool on_border, bool on_content,
const char *identifier) {
uint32_t click_region = (on_titlebar ? BINDING_TITLEBAR : 0) |
(on_border ? BINDING_BORDER : 0) |
(on_content ? BINDING_CONTENTS : 0);
struct sway_binding *current = NULL;
for (int i = 0; i < bindings->length; ++i) {
struct sway_binding *binding = bindings->items[i];
if (modifiers ^ binding->modifiers ||
cursor->pressed_button_count != (size_t)binding->keys->length ||
release != (binding->flags & BINDING_RELEASE) ||
!(click_region & binding->flags) ||
(strcmp(binding->input, identifier) != 0 &&
strcmp(binding->input, "*") != 0)) {
continue;
}
bool match = true;
for (size_t j = 0; j < cursor->pressed_button_count; j++) {
uint32_t key = *(uint32_t *)binding->keys->items[j];
if (key != cursor->pressed_buttons[j]) {
match = false;
break;
}
}
if (!match) {
continue;
}
if (!current || strcmp(current->input, "*") == 0) {
current = binding;
if (strcmp(current->input, identifier) == 0) {
// If a binding is found for the exact input, quit searching
break;
}
}
}
return current;
}
void dispatch_cursor_button(struct sway_cursor *cursor,
struct wlr_input_device *device, uint32_t time_msec, uint32_t button,
enum wlr_button_state state) {
if (time_msec == 0) {
time_msec = get_current_time_msec();
}
struct sway_seat *seat = cursor->seat;
// Handle existing seat operation
if (seat_doing_seatop(seat)) {
if (button == seat->seatop_button && state == WLR_BUTTON_RELEASED) {
seatop_finish(seat);
seat_pointer_notify_button(seat, time_msec, button, state);
}
if (state == WLR_BUTTON_PRESSED) {
state_add_button(cursor, button);
} else {
state_erase_button(cursor, button);
}
return;
}
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
bool is_floating = cont && container_is_floating(cont);
bool is_floating_or_child = cont && container_is_floating_or_child(cont);
bool is_fullscreen_or_child = cont && container_is_fullscreen_or_child(cont);
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
enum wlr_edges resize_edge = edge ?
find_resize_edge(cont, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_contents = cont && !on_border && surface;
bool on_titlebar = cont && !on_border && !surface;
// Handle mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
char *device_identifier = device ? input_device_get_identifier(device)
: strdup("*");
struct sway_binding *binding = NULL;
if (state == WLR_BUTTON_PRESSED) {
state_add_button(cursor, button);
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, device_identifier);
} else {
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, device_identifier);
state_erase_button(cursor, button);
}
free(device_identifier);
if (binding) {
seat_execute_command(seat, binding);
return;
}
// Handle clicking an empty workspace
if (node && node->type == N_WORKSPACE) {
seat_set_focus(seat, node);
return;
}
// Handle clicking a layer surface
if (surface && wlr_surface_is_layer_surface(surface)) {
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struct wlr_layer_surface_v1 *layer =
wlr_layer_surface_v1_from_wlr_surface(surface);
if (layer->current.keyboard_interactive) {
seat_set_focus_layer(seat, layer);
}
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
// Handle tiling resize via border
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if (cont && resize_edge && button == BTN_LEFT &&
state == WLR_BUTTON_PRESSED && !is_floating) {
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, button, edge);
return;
}
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// Handle tiling resize via mod
bool mod_pressed = keyboard &&
(wlr_keyboard_get_modifiers(keyboard) & config->floating_mod);
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if (cont && !is_floating_or_child && mod_pressed &&
state == WLR_BUTTON_PRESSED) {
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uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
edge = 0;
edge |= cursor->cursor->x > cont->x + cont->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > cont->y + cont->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
const char *image = NULL;
if (edge == (WLR_EDGE_LEFT | WLR_EDGE_TOP)) {
image = "nw-resize";
} else if (edge == (WLR_EDGE_TOP | WLR_EDGE_RIGHT)) {
image = "ne-resize";
} else if (edge == (WLR_EDGE_RIGHT | WLR_EDGE_BOTTOM)) {
image = "se-resize";
} else if (edge == (WLR_EDGE_BOTTOM | WLR_EDGE_LEFT)) {
image = "sw-resize";
}
cursor_set_image(seat->cursor, image, NULL);
seat_set_focus_container(seat, cont);
seatop_begin_resize_tiling(seat, cont, button, edge);
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return;
}
}
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// Handle beginning floating move
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if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
uint32_t btn_move = config->floating_mod_inverse ? BTN_RIGHT : BTN_LEFT;
if (button == btn_move && state == WLR_BUTTON_PRESSED &&
(mod_pressed || on_titlebar)) {
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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while (cont->parent) {
cont = cont->parent;
}
seat_set_focus_container(seat, cont);
seatop_begin_move_floating(seat, cont, button);
return;
}
}
// Handle beginning floating resize
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if (cont && is_floating_or_child && !is_fullscreen_or_child &&
state == WLR_BUTTON_PRESSED) {
// Via border
if (button == BTN_LEFT && resize_edge != WLR_EDGE_NONE) {
seatop_begin_resize_floating(seat, cont, button, resize_edge);
return;
}
// Via mod+click
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (mod_pressed && button == btn_resize) {
struct sway_container *floater = cont;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
2018-08-30 21:00:10 +10:00
while (floater->parent) {
floater = floater->parent;
}
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edge = 0;
edge |= cursor->cursor->x > floater->x + floater->width / 2 ?
WLR_EDGE_RIGHT : WLR_EDGE_LEFT;
edge |= cursor->cursor->y > floater->y + floater->height / 2 ?
WLR_EDGE_BOTTOM : WLR_EDGE_TOP;
seatop_begin_resize_floating(seat, floater, button, edge);
return;
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}
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}
// Handle moving a tiling container
if (config->tiling_drag && (mod_pressed || on_titlebar) &&
state == WLR_BUTTON_PRESSED && !is_floating_or_child &&
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cont && cont->fullscreen_mode == FULLSCREEN_NONE) {
struct sway_container *focus = seat_get_focused_container(seat);
bool focused = focus == cont || container_has_ancestor(focus, cont);
if (on_titlebar && !focused) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
}
seat_pointer_notify_button(seat, time_msec, button, state);
// If moving a container by it's title bar, use a threshold for the drag
if (!mod_pressed && config->tiling_drag_threshold > 0) {
seatop_begin_move_tiling_threshold(seat, cont, button);
} else {
seatop_begin_move_tiling(seat, cont, button);
}
return;
}
// Handle mousedown on a container surface
if (surface && cont && state == WLR_BUTTON_PRESSED) {
seat_set_focus_container(seat, cont);
seat_pointer_notify_button(seat, time_msec, button, state);
seatop_begin_down(seat, cont, button, sx, sy);
return;
}
// Handle clicking a container surface or decorations
if (cont) {
node = seat_get_focus_inactive(seat, &cont->node);
seat_set_focus(seat, node);
seat_pointer_notify_button(seat, time_msec, button, state);
return;
}
seat_pointer_notify_button(seat, time_msec, button, state);
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}
static void handle_cursor_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, button);
struct wlr_event_pointer_button *event = data;
cursor_handle_activity(cursor);
dispatch_cursor_button(cursor, event->device,
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event->time_msec, event->button, event->state);
transaction_commit_dirty();
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}
static uint32_t wl_axis_to_button(struct wlr_event_pointer_axis *event) {
switch (event->orientation) {
case WLR_AXIS_ORIENTATION_VERTICAL:
return event->delta < 0 ? SWAY_SCROLL_UP : SWAY_SCROLL_DOWN;
case WLR_AXIS_ORIENTATION_HORIZONTAL:
return event->delta < 0 ? SWAY_SCROLL_LEFT : SWAY_SCROLL_RIGHT;
default:
sway_log(SWAY_DEBUG, "Unknown axis orientation");
return 0;
}
}
void dispatch_cursor_axis(struct sway_cursor *cursor,
struct wlr_event_pointer_axis *event) {
struct sway_seat *seat = cursor->seat;
struct sway_input_device *input_device =
event->device ? event->device->data : NULL;
struct input_config *ic =
input_device ? input_device_get_config(input_device) : NULL;
// Determine what's under the cursor
struct wlr_surface *surface = NULL;
double sx, sy;
struct sway_node *node = node_at_coords(seat,
cursor->cursor->x, cursor->cursor->y, &surface, &sx, &sy);
struct sway_container *cont = node && node->type == N_CONTAINER ?
node->sway_container : NULL;
enum wlr_edges edge = cont ? find_edge(cont, cursor) : WLR_EDGE_NONE;
bool on_border = edge != WLR_EDGE_NONE;
bool on_titlebar = cont && !on_border && !surface;
bool on_titlebar_border = cont && on_border &&
cursor->cursor->y < cont->content_y;
bool on_contents = cont && !on_border && surface;
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float scroll_factor =
(ic == NULL || ic->scroll_factor == FLT_MIN) ? 1.0f : ic->scroll_factor;
bool handled = false;
// Gather information needed for mouse bindings
struct wlr_keyboard *keyboard = wlr_seat_get_keyboard(seat->wlr_seat);
uint32_t modifiers = keyboard ? wlr_keyboard_get_modifiers(keyboard) : 0;
struct wlr_input_device *device =
input_device ? input_device->wlr_device : NULL;
char *dev_id = device ? input_device_get_identifier(device) : strdup("*");
uint32_t button = wl_axis_to_button(event);
// Handle mouse bindings - x11 mouse buttons 4-7 - press event
struct sway_binding *binding = NULL;
state_add_button(cursor, button);
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, false,
on_titlebar, on_border, on_contents, dev_id);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
// Scrolling on a tabbed or stacked title bar (handled as press event)
if (!handled && (on_titlebar || on_titlebar_border)) {
enum sway_container_layout layout = container_parent_layout(cont);
if (layout == L_TABBED || layout == L_STACKED) {
struct sway_node *tabcontainer = node_get_parent(node);
struct sway_node *active =
seat_get_active_tiling_child(seat, tabcontainer);
list_t *siblings = container_get_siblings(cont);
int desired = list_find(siblings, active->sway_container) +
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round(scroll_factor * event->delta_discrete);
if (desired < 0) {
desired = 0;
} else if (desired >= siblings->length) {
desired = siblings->length - 1;
}
struct sway_node *old_focus = seat_get_focus(seat);
struct sway_container *new_sibling_con = siblings->items[desired];
struct sway_node *new_sibling = &new_sibling_con->node;
struct sway_node *new_focus =
seat_get_focus_inactive(seat, new_sibling);
if (node_has_ancestor(old_focus, tabcontainer)) {
seat_set_focus(seat, new_focus);
} else {
// Scrolling when focus is not in the tabbed container at all
seat_set_raw_focus(seat, new_sibling);
seat_set_raw_focus(seat, new_focus);
seat_set_raw_focus(seat, old_focus);
}
handled = true;
}
}
// Handle mouse bindings - x11 mouse buttons 4-7 - release event
binding = get_active_mouse_binding(cursor,
config->current_mode->mouse_bindings, modifiers, true,
on_titlebar, on_border, on_contents, dev_id);
state_erase_button(cursor, button);
if (binding) {
seat_execute_command(seat, binding);
handled = true;
}
free(dev_id);
if (!handled) {
wlr_seat_pointer_notify_axis(cursor->seat->wlr_seat, event->time_msec,
event->orientation, scroll_factor * event->delta,
round(scroll_factor * event->delta_discrete), event->source);
}
}
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static void handle_cursor_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, axis);
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struct wlr_event_pointer_axis *event = data;
cursor_handle_activity(cursor);
dispatch_cursor_axis(cursor, event);
transaction_commit_dirty();
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}
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static void handle_cursor_frame(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, frame);
cursor_handle_activity(cursor);
wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
}
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static void handle_touch_down(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_down);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_touch_down *event = data;
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struct sway_seat *seat = cursor->seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
node_at_coords(seat, lx, ly, &surface, &sx, &sy);
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seat->touch_id = event->touch_id;
seat->touch_x = lx;
seat->touch_y = ly;
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
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if (seat_is_input_allowed(seat, surface)) {
wlr_seat_touch_notify_down(wlr_seat, surface, event->time_msec,
event->touch_id, sx, sy);
cursor_set_image(cursor, NULL, NULL);
}
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}
static void handle_touch_up(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, touch_up);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_touch_up *event = data;
struct wlr_seat *seat = cursor->seat->wlr_seat;
// TODO: fall back to cursor simulation if client has not bound to touch
wlr_seat_touch_notify_up(seat, event->time_msec, event->touch_id);
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}
static void handle_touch_motion(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, touch_motion);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_touch_motion *event = data;
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struct sway_seat *seat = cursor->seat;
struct wlr_seat *wlr_seat = seat->wlr_seat;
struct wlr_surface *surface = NULL;
double lx, ly;
wlr_cursor_absolute_to_layout_coords(cursor->cursor, event->device,
event->x, event->y, &lx, &ly);
double sx, sy;
node_at_coords(cursor->seat, lx, ly, &surface, &sx, &sy);
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if (seat->touch_id == event->touch_id) {
seat->touch_x = lx;
seat->touch_y = ly;
struct wlr_drag_icon *wlr_drag_icon;
wl_list_for_each(wlr_drag_icon, &wlr_seat->drag_icons, link) {
struct sway_drag_icon *drag_icon = wlr_drag_icon->data;
drag_icon_update_position(drag_icon);
}
}
if (!surface) {
return;
}
// TODO: fall back to cursor simulation if client has not bound to touch
if (seat_is_input_allowed(cursor->seat, surface)) {
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wlr_seat_touch_notify_motion(wlr_seat, event->time_msec,
event->touch_id, sx, sy);
}
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}
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static double apply_mapping_from_coord(double low, double high, double value) {
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if (isnan(value)) {
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return value;
}
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return (value - low) / (high - low);
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}
static void apply_mapping_from_region(struct wlr_input_device *device,
struct input_config_mapped_from_region *region, double *x, double *y) {
double x1 = region->x1, x2 = region->x2;
double y1 = region->y1, y2 = region->y2;
if (region->mm) {
if (device->width_mm == 0 || device->height_mm == 0) {
return;
}
x1 /= device->width_mm;
x2 /= device->width_mm;
y1 /= device->height_mm;
y2 /= device->height_mm;
}
*x = apply_mapping_from_coord(x1, x2, *x);
*y = apply_mapping_from_coord(y1, y2, *y);
}
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static void handle_tool_axis(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_axis);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_tablet_tool_axis *event = data;
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struct sway_input_device *input_device = event->device->data;
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double x = NAN, y = NAN;
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if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_X)) {
x = event->x;
}
if ((event->updated_axes & WLR_TABLET_TOOL_AXIS_Y)) {
y = event->y;
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}
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struct input_config *ic = input_device_get_config(input_device);
if (ic != NULL && ic->mapped_from_region != NULL) {
apply_mapping_from_region(event->device, ic->mapped_from_region, &x, &y);
}
cursor_motion_absolute(cursor, event->time_msec, event->device, x, y);
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wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
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}
static void handle_tool_tip(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_tip);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_tablet_tool_tip *event = data;
dispatch_cursor_button(cursor, event->device, event->time_msec,
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BTN_LEFT, event->state == WLR_TABLET_TOOL_TIP_DOWN ?
WLR_BUTTON_PRESSED : WLR_BUTTON_RELEASED);
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wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
transaction_commit_dirty();
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}
static void handle_tool_button(struct wl_listener *listener, void *data) {
struct sway_cursor *cursor = wl_container_of(listener, cursor, tool_button);
wlr_idle_notify_activity(server.idle, cursor->seat->wlr_seat);
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struct wlr_event_tablet_tool_button *event = data;
// TODO: the user may want to configure which tool buttons are mapped to
// which simulated pointer buttons
switch (event->state) {
case WLR_BUTTON_PRESSED:
if (cursor->tool_buttons == 0) {
dispatch_cursor_button(cursor, event->device,
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event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons++;
break;
case WLR_BUTTON_RELEASED:
if (cursor->tool_buttons == 1) {
dispatch_cursor_button(cursor, event->device,
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event->time_msec, BTN_RIGHT, event->state);
}
cursor->tool_buttons--;
break;
}
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wlr_seat_pointer_notify_frame(cursor->seat->wlr_seat);
transaction_commit_dirty();
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}
static void check_constraint_region(struct sway_cursor *cursor) {
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
pixman_region32_t *region = &constraint->region;
struct sway_view *view = view_from_wlr_surface(constraint->surface);
if (view) {
struct sway_container *con = view->container;
double sx = cursor->cursor->x - con->content_x + view->geometry.x;
double sy = cursor->cursor->y - con->content_y + view->geometry.y;
if (!pixman_region32_contains_point(region,
floor(sx), floor(sy), NULL)) {
int nboxes;
pixman_box32_t *boxes = pixman_region32_rectangles(region, &nboxes);
if (nboxes > 0) {
double sx = (boxes[0].x1 + boxes[0].x2) / 2.;
double sy = (boxes[0].y1 + boxes[0].y2) / 2.;
wlr_cursor_warp_closest(cursor->cursor, NULL,
sx + con->content_x - view->geometry.x,
sy + con->content_y - view->geometry.y);
}
}
}
// A locked pointer will result in an empty region, thus disallowing all movement
if (constraint->type == WLR_POINTER_CONSTRAINT_V1_CONFINED) {
pixman_region32_copy(&cursor->confine, region);
} else {
pixman_region32_clear(&cursor->confine);
}
}
static void handle_constraint_commit(struct wl_listener *listener,
void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, constraint_commit);
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
assert(constraint->surface == data);
check_constraint_region(cursor);
}
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static void handle_request_set_cursor(struct wl_listener *listener,
void *data) {
struct sway_cursor *cursor =
wl_container_of(listener, cursor, request_set_cursor);
if (seat_doing_seatop(cursor->seat)) {
return;
}
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struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wl_client *focused_client = NULL;
struct wlr_surface *focused_surface =
cursor->seat->wlr_seat->pointer_state.focused_surface;
if (focused_surface != NULL) {
focused_client = wl_resource_get_client(focused_surface->resource);
}
// TODO: check cursor mode
if (focused_client == NULL ||
event->seat_client->client != focused_client) {
sway_log(SWAY_DEBUG, "denying request to set cursor from unfocused client");
return;
}
cursor_set_image_surface(cursor, event->surface, event->hotspot_x,
event->hotspot_y, focused_client);
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}
void cursor_set_image(struct sway_cursor *cursor, const char *image,
struct wl_client *client) {
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
return;
}
const char *current_image = cursor->image;
cursor->image = image;
cursor->image_surface = NULL;
cursor->hotspot_x = cursor->hotspot_y = 0;
cursor->image_client = client;
if (cursor->hidden) {
return;
}
if (!image) {
wlr_cursor_set_image(cursor->cursor, NULL, 0, 0, 0, 0, 0, 0);
} else if (!current_image || strcmp(current_image, image) != 0) {
wlr_xcursor_manager_set_cursor_image(cursor->xcursor_manager, image,
cursor->cursor);
}
}
void cursor_set_image_surface(struct sway_cursor *cursor,
struct wlr_surface *surface, int32_t hotspot_x, int32_t hotspot_y,
struct wl_client *client) {
if (!(cursor->seat->wlr_seat->capabilities & WL_SEAT_CAPABILITY_POINTER)) {
return;
}
cursor->image = NULL;
cursor->image_surface = surface;
cursor->hotspot_x = hotspot_x;
cursor->hotspot_y = hotspot_y;
cursor->image_client = client;
if (cursor->hidden) {
return;
}
wlr_cursor_set_surface(cursor->cursor, surface, hotspot_x, hotspot_y);
}
void sway_cursor_destroy(struct sway_cursor *cursor) {
if (!cursor) {
return;
}
wl_event_source_remove(cursor->hide_source);
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wl_list_remove(&cursor->motion.link);
wl_list_remove(&cursor->motion_absolute.link);
wl_list_remove(&cursor->button.link);
wl_list_remove(&cursor->axis.link);
wl_list_remove(&cursor->frame.link);
wl_list_remove(&cursor->touch_down.link);
wl_list_remove(&cursor->touch_up.link);
wl_list_remove(&cursor->touch_motion.link);
wl_list_remove(&cursor->tool_axis.link);
wl_list_remove(&cursor->tool_tip.link);
wl_list_remove(&cursor->tool_button.link);
wl_list_remove(&cursor->request_set_cursor.link);
wlr_xcursor_manager_destroy(cursor->xcursor_manager);
wlr_cursor_destroy(cursor->cursor);
free(cursor);
}
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struct sway_cursor *sway_cursor_create(struct sway_seat *seat) {
struct sway_cursor *cursor = calloc(1, sizeof(struct sway_cursor));
if (!sway_assert(cursor, "could not allocate sway cursor")) {
return NULL;
}
struct wlr_cursor *wlr_cursor = wlr_cursor_create();
if (!sway_assert(wlr_cursor, "could not allocate wlr cursor")) {
free(cursor);
return NULL;
}
cursor->previous.x = wlr_cursor->x;
cursor->previous.y = wlr_cursor->y;
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cursor->seat = seat;
Implement type safe arguments and demote sway_container This commit changes the meaning of sway_container so that it only refers to layout containers and view containers. Workspaces, outputs and the root are no longer known as containers. Instead, root, outputs, workspaces and containers are all a type of node, and containers come in two types: layout containers and view containers. In addition to the above, this implements type safe variables. This means we use specific types such as sway_output and sway_workspace instead of generic containers or nodes. However, it's worth noting that in a few places places (eg. seat focus and transactions) referring to them in a generic way is unavoidable which is why we still use nodes in some places. If you want a TL;DR, look at node.h, as well as the struct definitions for root, output, workspace and container. Note that sway_output now contains a workspaces list, and workspaces now contain a tiling and floating list, and containers now contain a pointer back to the workspace. There are now functions for seat_get_focused_workspace and seat_get_focused_container. The latter will return NULL if a workspace itself is focused. Most other seat functions like seat_get_focus and seat_set_focus now accept and return nodes. In the config->handler_context struct, current_container has been replaced with three pointers: node, container and workspace. node is the same as what current_container was, while workspace is the workspace that the node resides on and container is the actual container, which may be NULL if a workspace itself is focused. The global root_container variable has been replaced with one simply called root, which is a pointer to the sway_root instance. The way outputs are created, enabled, disabled and destroyed has changed. Previously we'd wrap the sway_output in a container when it is enabled, but as we don't have containers any more it needs a different approach. The output_create and output_destroy functions previously created/destroyed the container, but now they create/destroy the sway_output. There is a new function output_disable to disable an output without destroying it. Containers have a new view property. If this is populated then the container is a view container, otherwise it's a layout container. Like before, this property is immutable for the life of the container. Containers have both a `sway_container *parent` and `sway_workspace *workspace`. As we use specific types now, parent cannot point to a workspace so it'll be NULL for containers which are direct children of the workspace. The workspace property is set for all containers, except those which are hidden in the scratchpad as they have no workspace. In some cases we need to refer to workspaces in a container-like way. For example, workspaces have layout and children, but when using specific types this makes it difficult. Likewise, it's difficult for a container to get its parent's layout when the parent could be another container or a workspace. To make it easier, some helper functions have been created: container_parent_layout and container_get_siblings. container_remove_child has been renamed to container_detach and container_replace_child has been renamed to container_replace. `container_handle_fullscreen_reparent(con, old_parent)` has had the old_parent removed. We now unfullscreen the workspace when detaching the container, so this function is simplified and only needs one argument now. container_notify_subtree_changed has been renamed to container_update_representation. This is more descriptive of its purpose. I also wanted to be able to call it with whatever container was changed rather than the container's parent, which makes bubbling up to the workspace easier. There are now state structs per node thing. ie. sway_output_state, sway_workspace_state and sway_container_state. The focus, move and layout commands have been completely refactored to work with the specific types. I considered making these a separate PR, but I'd be backporting my changes only to replace them again, and it's easier just to test everything at once.
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wlr_cursor_attach_output_layout(wlr_cursor, root->output_layout);
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cursor->hide_source = wl_event_loop_add_timer(server.wl_event_loop,
hide_notify, cursor);
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// input events
wl_signal_add(&wlr_cursor->events.motion, &cursor->motion);
cursor->motion.notify = handle_cursor_motion;
wl_signal_add(&wlr_cursor->events.motion_absolute,
&cursor->motion_absolute);
cursor->motion_absolute.notify = handle_cursor_motion_absolute;
wl_signal_add(&wlr_cursor->events.button, &cursor->button);
cursor->button.notify = handle_cursor_button;
wl_signal_add(&wlr_cursor->events.axis, &cursor->axis);
cursor->axis.notify = handle_cursor_axis;
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wl_signal_add(&wlr_cursor->events.frame, &cursor->frame);
cursor->frame.notify = handle_cursor_frame;
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wl_signal_add(&wlr_cursor->events.touch_down, &cursor->touch_down);
cursor->touch_down.notify = handle_touch_down;
wl_signal_add(&wlr_cursor->events.touch_up, &cursor->touch_up);
cursor->touch_up.notify = handle_touch_up;
wl_signal_add(&wlr_cursor->events.touch_motion,
&cursor->touch_motion);
cursor->touch_motion.notify = handle_touch_motion;
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// TODO: tablet protocol support
// Note: We should emulate pointer events for clients that don't support the
// tablet protocol when the time comes
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wl_signal_add(&wlr_cursor->events.tablet_tool_axis,
&cursor->tool_axis);
cursor->tool_axis.notify = handle_tool_axis;
wl_signal_add(&wlr_cursor->events.tablet_tool_tip, &cursor->tool_tip);
cursor->tool_tip.notify = handle_tool_tip;
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wl_signal_add(&wlr_cursor->events.tablet_tool_button, &cursor->tool_button);
cursor->tool_button.notify = handle_tool_button;
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wl_signal_add(&seat->wlr_seat->events.request_set_cursor,
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&cursor->request_set_cursor);
cursor->request_set_cursor.notify = handle_request_set_cursor;
wl_list_init(&cursor->constraint_commit.link);
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cursor->cursor = wlr_cursor;
return cursor;
}
/**
* Warps the cursor to the middle of the container argument.
* Does nothing if the cursor is already inside the container.
* If container is NULL, returns without doing anything.
*/
void cursor_warp_to_container(struct sway_cursor *cursor,
struct sway_container *container) {
if (!container) {
return;
}
struct wlr_box box;
container_get_box(container, &box);
if (wlr_box_contains_point(&box, cursor->cursor->x, cursor->cursor->y)) {
return;
}
double x = container->x + container->width / 2.0;
double y = container->y + container->height / 2.0;
wlr_cursor_warp(cursor->cursor, NULL, x, y);
}
/**
* Warps the cursor to the middle of the workspace argument.
* If workspace is NULL, returns without doing anything.
*/
void cursor_warp_to_workspace(struct sway_cursor *cursor,
struct sway_workspace *workspace) {
if (!workspace) {
return;
}
double x = workspace->x + workspace->width / 2.0;
double y = workspace->y + workspace->height / 2.0;
wlr_cursor_warp(cursor->cursor, NULL, x, y);
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}
uint32_t get_mouse_bindsym(const char *name, char **error) {
if (strncasecmp(name, "button", strlen("button")) == 0) {
// Map to x11 mouse buttons
int number = name[strlen("button")] - '0';
if (number < 1 || number > 9 || strlen(name) > strlen("button0")) {
*error = strdup("Only buttons 1-9 are supported. For other mouse "
"buttons, use the name of the event code.");
return 0;
}
static const uint32_t buttons[] = {BTN_LEFT, BTN_MIDDLE, BTN_RIGHT,
SWAY_SCROLL_UP, SWAY_SCROLL_DOWN, SWAY_SCROLL_LEFT,
SWAY_SCROLL_RIGHT, BTN_SIDE, BTN_EXTRA};
return buttons[number - 1];
} else if (strncmp(name, "BTN_", strlen("BTN_")) == 0) {
// Get event code from name
int code = libevdev_event_code_from_name(EV_KEY, name);
if (code == -1) {
size_t len = snprintf(NULL, 0, "Unknown event %s", name) + 1;
*error = malloc(len);
if (*error) {
snprintf(*error, len, "Unknown event %s", name);
}
return 0;
}
return code;
}
return 0;
}
uint32_t get_mouse_bindcode(const char *name, char **error) {
// Validate event code
errno = 0;
char *endptr;
int code = strtol(name, &endptr, 10);
if (endptr == name && code <= 0) {
*error = strdup("Button event code must be a positive integer.");
return 0;
} else if (errno == ERANGE) {
*error = strdup("Button event code out of range.");
return 0;
}
const char *event = libevdev_event_code_get_name(EV_KEY, code);
if (!event || strncmp(event, "BTN_", strlen("BTN_")) != 0) {
size_t len = snprintf(NULL, 0, "Event code %d (%s) is not a button",
code, event) + 1;
*error = malloc(len);
if (*error) {
snprintf(*error, len, "Event code %d (%s) is not a button",
code, event);
}
return 0;
}
return code;
}
uint32_t get_mouse_button(const char *name, char **error) {
uint32_t button = get_mouse_bindsym(name, error);
if (!button && !*error) {
button = get_mouse_bindcode(name, error);
}
return button;
}
const char *get_mouse_button_name(uint32_t button) {
const char *name = libevdev_event_code_get_name(EV_KEY, button);
if (!name) {
if (button == SWAY_SCROLL_UP) {
name = "SWAY_SCROLL_UP";
} else if (button == SWAY_SCROLL_DOWN) {
name = "SWAY_SCROLL_DOWN";
} else if (button == SWAY_SCROLL_LEFT) {
name = "SWAY_SCROLL_LEFT";
} else if (button == SWAY_SCROLL_RIGHT) {
name = "SWAY_SCROLL_RIGHT";
}
}
return name;
}
static void warp_to_constraint_cursor_hint(struct sway_cursor *cursor) {
struct wlr_pointer_constraint_v1 *constraint = cursor->active_constraint;
if (constraint->current.committed &
WLR_POINTER_CONSTRAINT_V1_STATE_CURSOR_HINT) {
double sx = constraint->current.cursor_hint.x;
double sy = constraint->current.cursor_hint.y;
struct sway_view *view = view_from_wlr_surface(constraint->surface);
struct sway_container *con = view->container;
double lx = sx + con->content_x - view->geometry.x;
double ly = sy + con->content_y - view->geometry.y;
wlr_cursor_warp(cursor->cursor, NULL, lx, ly);
}
}
void handle_constraint_destroy(struct wl_listener *listener, void *data) {
struct sway_pointer_constraint *sway_constraint =
wl_container_of(listener, sway_constraint, destroy);
struct wlr_pointer_constraint_v1 *constraint = data;
struct sway_seat *seat = constraint->seat->data;
struct sway_cursor *cursor = seat->cursor;
wl_list_remove(&sway_constraint->destroy.link);
if (cursor->active_constraint == constraint) {
warp_to_constraint_cursor_hint(cursor);
if (cursor->constraint_commit.link.next != NULL) {
wl_list_remove(&cursor->constraint_commit.link);
}
wl_list_init(&cursor->constraint_commit.link);
cursor->active_constraint = NULL;
}
free(sway_constraint);
}
void handle_pointer_constraint(struct wl_listener *listener, void *data) {
struct wlr_pointer_constraint_v1 *constraint = data;
struct sway_seat *seat = constraint->seat->data;
struct sway_pointer_constraint *sway_constraint =
calloc(1, sizeof(struct sway_pointer_constraint));
sway_constraint->constraint = constraint;
sway_constraint->destroy.notify = handle_constraint_destroy;
wl_signal_add(&constraint->events.destroy, &sway_constraint->destroy);
struct sway_node *focus = seat_get_focus(seat);
if (focus && focus->type == N_CONTAINER && focus->sway_container->view) {
struct wlr_surface *surface = focus->sway_container->view->surface;
if (surface == constraint->surface) {
sway_cursor_constrain(seat->cursor, constraint);
}
}
}
void sway_cursor_constrain(struct sway_cursor *cursor,
struct wlr_pointer_constraint_v1 *constraint) {
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struct seat_config *config = seat_get_config(cursor->seat);
if (!config) {
config = seat_get_config_by_name("*");
}
if (!config || config->allow_constrain == CONSTRAIN_DISABLE) {
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return;
}
if (cursor->active_constraint == constraint) {
return;
}
wl_list_remove(&cursor->constraint_commit.link);
if (cursor->active_constraint) {
if (constraint == NULL) {
warp_to_constraint_cursor_hint(cursor);
}
wlr_pointer_constraint_v1_send_deactivated(
cursor->active_constraint);
}
cursor->active_constraint = constraint;
if (constraint == NULL) {
wl_list_init(&cursor->constraint_commit.link);
return;
}
// FIXME: Big hack, stolen from wlr_pointer_constraints_v1.c:121.
// This is necessary because the focus may be set before the surface
// has finished committing, which means that warping won't work properly,
// since this code will be run *after* the focus has been set.
// That is why we duplicate the code here.
if (pixman_region32_not_empty(&constraint->current.region)) {
pixman_region32_intersect(&constraint->region,
&constraint->surface->input_region, &constraint->current.region);
} else {
pixman_region32_copy(&constraint->region,
&constraint->surface->input_region);
}
check_constraint_region(cursor);
wlr_pointer_constraint_v1_send_activated(constraint);
cursor->constraint_commit.notify = handle_constraint_commit;
wl_signal_add(&constraint->surface->events.commit,
&cursor->constraint_commit);
}