The new functions allow a cursor to be warped without changing the focus.
This is a preparation commit to handle cursor warping not only in
seat_set_focus_warp.
For mouse_warping cursor to correctly work on newly spawned containers,
the workspace needs to be arranged before the cursor is warped.
The shell functions each implement their own fullscreen and arrange checks,
move them into the view_map function and pass their states via boolean arguments.
Fixes#2819
Previously we would compare the last focus's workspace with the new
focus's workspace to determine if we need to emit an IPC
workspace::focus event. This doesn't work when moving the focused
container to a new workspace.
This adds a workspace property to the seat which stores the last emitted
workspace::focus workspace. Using this method, after moving the
container, refocusing it will trigger exactly one workspace::focus
event: from the old workspace to the new workspace.
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.
A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.
This also fixes the following:
* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
Since wayland does not currently allow swaybar to create global
keybinds, this is handled within sway and sent to the bar using a custom
event, so as not to pollute existing events, called bar_state_update.
While allowing negative values for the outer gaps it is still prevented that negative values move windows out of the container. This replaces the non-i3 option for edge_gaps.
Returning a boolean from container_resize_tiled and resize_tiled doesn't
work in all cases. This patch changes it back to void and does a
before/after check to see if the container was resized.
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.
This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
This patch makes it so when you run reload, the actual reloading is
deferred to the next time the event loop becomes idle. This avoids
several use-after-frees and removes the workarounds we have to avoid
them.
When you run reload, we validate the config before creating the idle
event. This is so the reload command will still return an error if there
are validation errors. To allow this, load_main_config has been adjusted
so it doesn't apply the config if validating is true rather than
applying it unconditionally.
This also fixes a memory leak in the reload command where if the config
failed to load, the bar_ids list would not be freed.
The previous behaviour was to damage the entire view, which would
recurse into each popup. This patch makes it damage only the popup's
surface, and respect the surface damage given by the client.
This adds listeners to the popup's map and unmap events rather than
doing the damage in the create and destroy functions. To get the popup's
position relative to the view, a new child_impl function get_root_coords
has been introduced, which traverses up the parents.
Re-focus on the container on which the cursor hovers over. A
special case is, if there are menus or other subsurfaces open
in the focused container. It will prefer the focused container
as long as there are subsurfaces.
This commit starts caching the previous node as well as the
previous x/y cursor position. Re-calculating the previous
focused node by looking at the current state of the cursor
position does not work, if the environment changes.
* New configuration option: raise_floating
(From the discussion on https://github.com/i3/i3/issues/2990)
* By default, it still raises the window on focus, otherwise it
will raise the window on click.
Fixes `hide_edge_borders smart` when gaps are in use.
Implements `hide_edge_borders smart_no_gaps` and `smart_borders
on|no_gaps|off`.
Since `smart_borders on` is equivalent to `hide_edge_borders smart`
and `smart_borders no_gaps` is equivalent to `hide_edge_borders
smart_no_gaps`, I opted to just save the last value set for
`hide_edge_borders` and restore that on `smart_borders off`. This
simplifies the conditions for setting the border.
This changes our gaps implementation to behave like i3-gaps.
Our previous implementation allowed you to set gaps on a per container
basis. This isn't supported by i3-gaps and doesn't seem to have a
practical use case. The gaps_outer and gaps_inner properties on
containers are now removed as they just read the gaps_inner from the
workspace.
`gaps inner|outer <px>` no longer changes the gaps for all workspaces.
It only sets defaults for new workspaces.
`gaps inner|outer current|workspace|all set|plus|minus <px>` is now
runtime only, and the workspace option is now removed. `current` now
sets gaps for the current workspace as opposed to the current container.
`workspace <ws> gaps inner|outer <px>` is now implemented. This sets
defaults for a workspace.
This also fixes a bug where changing the layout of a split container
from linear to tabbed would cause gaps to not be applied to it until you
switch to another workspace and back.
When we eventually implement `workspace <ws> gaps inner|outer <px>`,
we'll need to store the gaps settings for workspaces before they're
created. Rather than create a workspace_gaps struct, the approach I'm
taking is to rename workspace_outputs to workspace_configs and then add
gaps settings to that.
I've added a lookup function workspace_find_config. Note that we have a
similar thing for outputs (output_config struct and output_find_config).
Lastly, when freeing config it would create a memory leak by freeing the
list items but not the workspace or output names inside them. This has
been rectified using a free_workspace_config function.
This does the following:
* Removes the xdg-decoration surface_commit listener. I was under the
impression the client could ignore the server's preference and set
whatever decoration they like using this protocol, but I don't think
that's right.
* Adds a listener for the xdg-decoration request_mode signal. The
protocol states that the server should respond to this with its
preference. We'll always respond with SSD here.
* Makes it so tiled views which use CSD will still have sway decorations
rendered. To do this, using_csd had to be added back to the view struct,
and the border is changed when floating or unfloating a view.
This replaces view.using_csd with a new border mode: B_CSD. This also
removes sway_xdg_shell{_v6}_view.deco_mode and
view->has_client_side_decorations as we can now get these from the
border.
You can use `border toggle` to cycle through the modes including CSD, or
use `border csd` to set it directly. The client must support the
xdg-decoration protocol, and the only client I know of that does is the
example in wlroots.
If the client switches from SSD to CSD without us expecting it (via the
server-decoration protocol), we stash the previous border type into
view.saved_border so we can restore it if the client returns to SSD. I
haven't found a way to test this though.
This adds a `con` argument to `execute_command` which allows you to
specify the container to execute the command on. In most cases it leaves
it as `NULL` which makes it use the focused node. We only set it when
executing `for_window` criteria such as when a view maps. This means we
don't send unnecessary IPC focus events, and fixes a crash when the
criteria command is `move scratchpad` (because we can't give focus to a
hidden scratchpad container).
Each of the shell map handlers now check to see if the view has a
workspace. It won't have a workspace if criteria has moved it to the
scratchpad.
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
This does the following:
* Adds a baseline argument to get_text_size (the baseline is the
distance from the top of the texture to the baseline).
* Stores the baseline in the container when calculating the title
height.
* Takes the baseline into account when calculating the config's max font
height.
* When rendering, pads the textures according to the baseline so they
line up.
These are the same as seat_set_focus, but accept a specific type rather
than using nodes. Doing this adds more typesafety and lets us avoid
using &con->node which looks a little ugly.
This fixes a crash that pretty much nobody would ever come across. If
you have a bindsym for "focus" with no arguments and run it from an
empty workspace, sway would crash because it assumes `container` is not
NULL.