Commit graph

224 commits

Author SHA1 Message Date
Brian Ashworth c2499772b9 Fix focusing on non-visible workspace
My previous attempt was not quite right. Changing the focus stack on a
non-visible workspace should only be blocked if the focus would be set
to the workspace itself
2018-12-14 13:59:54 -05:00
Brian Ashworth bc981b2bbb Keep focus when destroying containers on nonvis ws
Changing the focus stack when destroying a container's node on a
non-visible workspace (on an non-focused output) incorrectly causes
the non-visible workspace to become visible. If the workspace is empty,
it will not be destroyed since it is now visible. Additionally since
there was no workspace::focus event, swaybar still shows the previous
workspace as focus-inactive. It also makes no sense to change visible
workspaces due to a container on a non-visible workspace being
destroyed.

Since the focus will either be set when switching to the non-visible
workspace or the workspace will be destroyed due to being empty, there
is no need to change the focus stack when destroying a container on a
non-visible workspace.
2018-12-12 10:13:50 +01:00
emersion 3a310f92ab
Replace _XOPEN_SOURCE with _POSIX_C_SOURCE
And make sure we don't define both in the same source file.
2018-11-25 17:19:43 +01:00
emersion cad851805b
Use #if instead of #ifdef 2018-11-18 00:33:06 +01:00
madblobfish 417a10f477 removed unneeded code fragment 2018-11-04 17:38:13 +01:00
Konstantin Kharlamov cd3c2f4553 seat: don't traverse the list to check if it's empty
Found by introspection.

Signed-off-by: Konstantin Kharlamov <Hi-Angel@yandex.ru>
2018-10-27 21:10:10 +03:00
Ryan Dwyer 63d076dc2a Fix focus after a non-visible workspace's last container is destroyed
The code being changed is responsible for updating the focus stack when
a container is destroyed in a different part of the tree to where the
real focus is. It's attempting to set focus_inactive to a sibling (or
parent if no siblings) of the container that is being destroyed, then
put our real focus back on the end of the focus stack.

The problem occurs when the container being destroyed is in a different
workspace. For example:

* Have a focused view on workspace 1
* Have workspace 2 not visible with a single view that is unmapping
* The first call to seat_set_raw_focus sets focus to workspace 2 because
it's the parent
* Prior to this patch, the second call to seat_set_raw_focus would set
focus to the view on workspace 1
* Later, when using output_get_active_workspace, this function would
return workspace 2 because it's the first workspace it finds in the
focus stack.

To fix this, workspace 1 must be placed on the focus stack between
workspace 2 and the focused view. That's what this patch does.

Lastly, it also uses seat_get_focus_inactive to choose the focus. This
fixes a crash when a view unmaps while a non-container is focused (eg.
swaylock), because focus is NULL.
2018-10-26 19:15:12 +10:00
Ryan Dwyer 60a1d79de7 Rebase the cursor after applying transactions
This approaches cursor rebasing from a different angle. Rather than
littering the codebase with cursor_rebase calls and using transaction
callbacks, this just runs cursor_rebase after applying every transaction
- but only if there's outputs connected, because otherwise it causes a
crash during shutdown.

There is one known case where we still need to call cursor_rebase
directly, and that's when running `seat seat0 cursor move ...`. This
command doesn't set anything as dirty so no transaction occurs.
2018-10-25 23:37:40 +10:00
Ryan Dwyer 9c965ec58c seat_update_capabilities: Set cursor image while we have the capability 2018-10-23 22:00:57 +10:00
Ryan Dwyer c5a6c37275 Make workspace back_and_forth seat-specific
* When using multiple seats, each seat has its own prev_workspace_name
for the purpose of workspace back_and_forth.
* Removes prev_workspace_name global variable.
* Removes unused next_name_map function in tree/workspace.c.
* Fixes memory leak in seat_destroy (seat was not freed).
2018-10-21 11:26:22 +10:00
Ryan Dwyer b9b1b0e566 Remove raise_floating directive
The directive controlled whether floating views should raise to the top
when the cursor is moved over it while using focus_follows_mouse. The
default was enabled, which is undesirable. For example, if you have two
floating views where one completely covers the other, the smaller one
would be inaccessible because moving the mouse over the bigger one would
raise it above the smaller one.

There is no known use case for having raise_floating enabled, so this
patch removes the directive and implements the raise_floating disabled
behaviour instead.
2018-10-20 17:51:32 +10:00
Ryan Dwyer c006717910 Minor refactor of input manager
The input manager is a singleton object. Passing the sway_input_manager
argument to each of its functions is unnecessary, while removing the
argument makes it obvious to the caller that it's a singleton. This
patch removes the argument and makes the input manager use server.input
instead.

On a similar note:

* sway_input_manager.server is removed in favour of using the server
global.
* seat.input is removed because it can get it from server.input.

Due to a circular dependency, creating seat0 is now done directly in
server_init rather than in input_manager_create. This is because
creating seats must be done after server.input is set.

Lastly, it now stores the default seat name using a constant and removes
a second reference to seat0 (in input_manager_get_default_seat).
2018-10-20 13:11:43 +10:00
Drew DeVault 5b8257b88f
Merge pull request #2872 from RyanDwyer/cursor-rebase
Introduce cursor_rebase
2018-10-20 05:06:03 +02:00
Ryan Dwyer 9b828939e5 Fix crash when ending tiling drag
If the container being dragged has a parent that needs to be reaped, it
must be reaped after we've reinserted the dragging container into the
tree. During reaping, handle_seat_node_destroy tries to refocus the
dragging container which isn't possible while it's detached.
2018-10-20 08:57:09 +10:00
Ryan Dwyer 9ea71f292b Introduce cursor_rebase
This function "rebases" the cursor on top of whatever is underneath it,
without triggering any focus changes.
2018-10-19 22:47:54 +10:00
Ryan Dwyer 4d743b64d0 Fix logic used for mouse_warping output
Turns out we don't need to store the previous focus, and it should be
based on which output the cursor was in.
2018-10-19 22:28:02 +10:00
Ryan Dwyer a2fdac2c4b Consider cursor warp when switching workspaces
Fixes a regression introduced in
24a90e5d86.

consider_warp_to_focus has been renamed to seat_consider_warp_to_focus,
moved to seat.c and made public. It is now called when switching
workspaces via `workspace <ws>`.
2018-10-19 08:00:13 +10:00
Ryan Dwyer 24a90e5d86 Remove cursor warping from seat_set_focus
Because cursor warping was the default behaviour in seat_set_focus,
there may be cases where we may have been warping the cursor
unintentionally. This patch removes cursor warping from seat_set_focus
and only does it in the focus command. This is managed by a static
function in focus.c.

To know whether to warp or not, we need to know which node had focus
previously. To keep track of this easily, seat->prev_focus has been
introduced and is set to the previous in seat_set_focus.
2018-10-18 23:08:45 +10:00
Drew DeVault 765c80e5f7
Merge pull request #2820 from Emantor/fix-mouse-warping-container
Fix mouse warping container
2018-10-17 15:57:13 +02:00
Rouven Czerwinski d69cf4c23c seat: use new warping functions for cursor warping during focus warp 2018-10-16 15:47:02 +02:00
Ryan Dwyer 05284b65db Prevent duplicate workspace::focus events
Previously we would compare the last focus's workspace with the new
focus's workspace to determine if we need to emit an IPC
workspace::focus event. This doesn't work when moving the focused
container to a new workspace.

This adds a workspace property to the seat which stores the last emitted
workspace::focus workspace. Using this method, after moving the
container, refocusing it will trigger exactly one workspace::focus
event: from the old workspace to the new workspace.
2018-10-16 08:17:24 +10:00
Ryan Dwyer 26278b694c Introduce seat_set_raw_focus and remove notify argument from seat_set_focus_warp
This introduces seat_set_raw_focus: a function that manipulates the
focus stack without doing any other behaviour whatsoever. There are a
few places where this is useful, such as where we set focus_inactive
followed by another call to set the real focus again. With this change,
the notify argument to seat_set_focus_warp is also removed as these
cases now use the raw function instead.

A bonus of this is we are no longer emitting window::focus IPC events
when setting focus_inactive, nor are we sending focus/unfocus events to
the surface.

This also fixes the following:

* When running `move workspace to output <name>` and moving the last
workspace from the source output, the workspace::focus IPC event is no
longer emitted for the newly created workspace.
* When splitting the currently focused container, unfocus/focus events
will not be sent to the surface when giving focus_inactive to the newly
created parent, and window::focus events will not be emitted.
2018-10-15 21:06:24 +10:00
Ryan Dwyer ed33d95b6a
Merge branch 'master' into mouse-warping-container 2018-10-10 21:50:29 +10:00
Rouven Czerwinski 41991542ca Add mouse_warping container
This option always moves the cursor into the middle of the container if the warp
variable is true in seat_set_focus_warp.

Fixes #2577
2018-10-10 12:45:21 +02:00
Ryan Dwyer 416bb7a214 Fix floating click events
* Set focus to a floating container when clicking its title bar.
* Raise floating when user clicks title bar or decorations (in the
seat_begin functions).
* In container_at, it only returned a floating container if the user had
clicked the surface. This makes it use floating_container_at instead.
2018-10-10 16:58:32 +10:00
Ryan Dwyer f23588de3c Introduce container_is_transient_for 2018-10-08 23:00:36 +10:00
Ryan Dwyer 832ebc8966 Implement popup_during_fullscreen
This introduces a new view_impl function: is_transient_for. Similar to
container_has_ancestor but works using the surface parents rather than
the tree.

This patch modifies view_is_visible, container_at and so on to allow
transient views to function normally when they're in front of a
fullscreen view.
2018-10-08 22:49:59 +10:00
Ryan Dwyer c620f76bea Move sticky containers when switching workspace via criteria
* Create a view on workspace 1
* Switch to workspace 2 (on the same output) and create a floating
sticky view
* Use criteria to focus the view on workspace 1

Previously, we only moved the sticky containers when using
workspace_switch, but the above method of focusing doesn't call it. This
patch relocates the sticky-moving code into seat_set_focus_warp.

A side effect of this patch is that if you have a sticky container
focused and then switch workspaces, the sticky container will no longer
be focused. It would previously retain focus.

In seat_set_focus_warp, new_output_last_ws was only set when changing
outputs, but now it's always set. This means new_output_last_ws and
last_workspace might point to the same workspace, which means we have to
make sure we don't destroy it twice. It now checks to make sure they're
different, and to make this more obvious I've moved both calls to
workspace_consider_destroy to be next to each other.
2018-10-06 19:16:41 +10:00
Ryan Dwyer 44b550298e Fix crash when flattening container after moving
container_flatten removes the container from the tree (via
container_replace) before destroying it. When destroying, the recent
changes to handle_seat_node_destroy incorrectly assumes that the
container has a parent.

This adds a check for destroying a container which is no longer in the
tree. If this is the case, focus does not need to be changed.
2018-10-05 16:39:20 +10:00
Ryan Dwyer 32cb631143 Give focus to another swaylock surface when output is disconnected
* Have multiple outputs
* Launch swaylock
* Unplug an output (possibly has to be the last "connected" one)
* The swaylock surface on the remaining output would not respond to key
events

This was happening because when the output destroys, focus was not given
to the other swaylock surface.

This patch makes focus be transferred to another surface owned by the
same Wayland client, but only if input was inhibited by the surface
being destroyed, and only if it's in the overlay layer. I figure it's
best to be overly specific and relax the requirements later if needed.

This patch removes a check in seat_set_focus_surface which was
preventing focus from being passed from a layer surface to any other
surface. I don't know of a use case for this check, but it's possible
that this change could produce issues.
2018-10-04 19:36:19 +10:00
Jonathan Buch ec713125c6
Simplify raising a container in seat
* Factor out raising a floating window into s separate function to
  enable reuse.
2018-10-03 16:23:14 +02:00
Jonathan Buch 298ccb539c
Add configuration for raising containers on focus
* New configuration option: raise_floating
  (From the discussion on https://github.com/i3/i3/issues/2990)
* By default, it still raises the window on focus, otherwise it
  will raise the window on click.
2018-10-03 16:23:12 +02:00
Ryan Dwyer 5dd535b67a Add sanity check for empty focus stack 2018-10-03 22:09:20 +10:00
Ryan Dwyer 677e112733 Set focus_inactive on a sibling when a container closes in an inactive workspace
To reproduce the problem, create layout
H[view V[view view view-focused]], then switch to another workspace and
have the previously focused view in the vsplit close (eg. using
criteria, or an mpv video finishing). Return to the workspace using
`$mod+<num>` and the entire vsplit would be focused. This happens
because handle_seat_node_destroy would only set a new focus if the
currently focused view or a parent was being destroyed. To fix it, it
needs to set a sibling of the destroying container to focus_inactive
regardless of the current focus, then restore current focus if needed.

This patch changes the function accordingly. Additionally:

* The function now makes an early return if the node being destroyed is
a workspace.
* set_focus has been renamed to needs_new_focus. This variable is true
if the head focus needs to be changed.
2018-10-02 15:45:20 +10:00
Brian Ashworth 742d1764a6 Fix smart gaps 2018-10-01 09:41:15 -04:00
Ian Fan a10fef9ae8 cursor: allow cursor_set_image to accept a NULL image to hide cursor 2018-09-24 12:34:09 +01:00
Ian Fan dafb0526d7 seat: only show cursor if pointer configured 2018-09-24 10:55:42 +01:00
Ryan Dwyer 271b24ddfb Fix GtkMenuBar always opening first item
It seems like advertising that we support touch when we don't, while
using SSD, makes GtkMenuBar misbehave. Please don't ask me why...
2018-09-23 22:00:18 +10:00
Ryan Dwyer f6e218a643 Rename seat_get_active_child to seat_get_active_tiling_child
Also renames container to con in one function to prevent ugly line
wrapping.
2018-09-16 22:01:54 +10:00
Ryan Dwyer 48bc15e758 Make seat_get_active_child ignore floating children
seat_get_active_child is used to get the active tiling child in a few
places, such as outputs getting their active workspace and
tabbed/stacked containers getting their visible child. When a workspace
uses a tabbed or stacked layout and contains a focused floating view,
calling seat_get_active_child on the workspace would incorrectly return
the floating view. This changes it so it will return the tiling child.

This fixes the following bug:

* Create layout T[view view] then float one of the views
* Attempt to click the tiling view to give it focus - it wouldn't work
because seat_get_active_child would return the floating view
2018-09-16 21:57:19 +10:00
emersion 7699c5444c Update for swaywm/wlroots#1243 2018-09-14 19:21:44 +02:00
Ryan Dwyer 679c7eb08c Minor fixes to tiling drag implementation
* Make container_add_sibling's `after` argument a boolean.
* Use a constant for drop layout border
* Make thickness an int
* Add button state check
* Move comments in seat_end_move_tiling
2018-09-12 08:46:46 +10:00
Ryan Dwyer 403905c11b Fix line length 2018-09-11 23:24:57 +10:00
Ryan Dwyer 8bb40c24c7 Implement tiling drag
Hold floating_modifier and drag a tiling view to a new location.
2018-09-11 21:34:21 +10:00
Ryan Dwyer d4e80cf301 Rename OP_MOVE to OP_MOVE_FLOATING
In preparation for introducing OP_MOVE_TILING.
2018-09-11 16:56:05 +10:00
Drew DeVault 030b5bc024
Merge pull request #2603 from emersion/fix-dnd
Fix drag-and-drop
2018-09-07 11:09:02 -04:00
emersion 251a7ebc4b Fix drag-and-drop 2018-09-07 15:43:15 +02:00
Ryan Dwyer 763554e1be Fix workspace switching
The output also needs to be made dirty when focusing a new output.
2018-09-07 08:08:40 +10:00
Ryan Dwyer f30527e0cd Don't dirty outputs unnecessarily 2018-09-06 23:25:10 +10:00
Ryan Dwyer 5896781df4 Make outputs dirty when changing focus
Fixes a workspace switch bug introduced by
5967ee1fbc.
2018-09-06 21:15:24 +10:00