Ryan
5a686a0e8b
Derive terrain seed from current day
...
It's easier to test things when the terrain isn't constantly changing.
2022-10-07 00:17:14 -07:00
Ryan
65dc561868
Document and rename default_client_event
to handle_event_default
.
2022-09-11 21:59:05 -07:00
Ryan
bc470f3eb3
Consistent logo file names
2022-09-11 00:20:17 -07:00
Ryan Johnson
ca4f47c768
Implement the player sample ( #47 )
...
Verify that it works by hovering your mouse over the player count in the
cow_sphere example.
2022-09-10 16:02:12 -07:00
Ryan Johnson
20546e2fb8
Split Chunk
into loaded and unloaded types ( #37 )
...
These changes will pave the way for nonblocking terrain generation in `terrain.rs`.
2022-09-08 19:33:24 -07:00
Ryan
30e05bb373
cargo fmt
2022-09-04 22:21:24 -07:00
Tristan F
d7e229e0a9
Make default client event
2022-09-04 15:42:08 -04:00
Ryan
2a266fb091
Change rustfmt settings
2022-08-28 21:31:07 -07:00
Ryan
793a795732
Check protocol version during login
2022-08-14 15:18:22 -07:00
Ryan
55cb595740
Improve chunks API
2022-08-10 20:09:10 -07:00
Ryan
003c2e3649
Enable authentication in examples
2022-08-10 10:32:05 -07:00
Ryan
d4d169d130
Use chunk state instead of HashSet
2022-08-09 17:24:21 -07:00
Ryan
3649a8ca99
Make superflat option per client rather than per world
2022-08-09 15:09:51 -07:00
Ryan
a5a560220c
New player list implementation
2022-08-09 14:44:04 -07:00
Ryan
1838c290a0
Extract slotmap logic into separate modules
2022-08-08 18:42:39 -07:00
Ryan
49d63a39c0
Clean up client and fix names
2022-08-05 12:36:34 -07:00
Ryan
35c697ff93
Rename *Data to *State
2022-07-27 19:21:11 -07:00
Ryan
2e22946ffc
Rewrite the entity generator
2022-07-27 07:10:35 -07:00
Ryan
865ab76699
Add custom data
2022-07-15 20:40:39 -07:00
Ryan
9d0363ac4e
Add logo
2022-07-12 16:54:36 -07:00
Ryan
24cf864ed1
Don't export items arbitrarily at the crate root
2022-07-06 18:27:59 -07:00
Ryan
3ac711ca74
Use idiomatic names
...
The Rust stdlib uses "Kind" instead of "Type".
2022-07-05 19:21:52 -07:00
Ryan
c4590a45fc
Fix entity create/delete bugs
2022-07-04 16:30:37 -07:00
Ryan
a6bb67ecfe
Fix client respawning
2022-07-03 18:45:11 -07:00
Ryan
79cb4c159a
Store entities and clients per server rather than per world
2022-07-03 15:31:24 -07:00
Ryan
340318b9b6
Get system chat working
2022-07-01 19:18:59 -07:00
Ryan
9a87fda211
Rename packets
2022-06-30 14:18:29 -07:00
Ryan
fa2241c038
Basic chat message support
2022-06-29 21:34:20 -07:00
Ryan
806ffa4f42
Remove &mut wrappers
...
The mutable reference wappers were causing more problems than they were
solving. We will document the dangers of mem::swap later.
2022-06-29 11:09:00 -07:00
Ryan
e97df76a75
Don't tamper with the texture payload
...
The texture payload (skin + cape URL) that we get from the auth server
needs to stay intact so the signature is not invalidated. However, skins
still aren't loading. Not sure what's up with that.
2022-06-28 18:29:29 -07:00
Ryan
055dd03ffc
Implement the player list
2022-06-27 17:52:23 -07:00
Ryan
69ba704352
Implement the block change packets
2022-06-22 08:06:54 -07:00
Ryan
f75debdd50
Tweaks to terrain.rs
2022-06-21 15:07:02 -07:00
Ryan
16b9b4ca9e
Support the last death location for the recovery compass
2022-06-21 14:14:16 -07:00
Ryan
8ad9c8587a
Upgrade the chunk example
2022-06-19 08:40:37 -07:00