Commit graph

20 commits

Author SHA1 Message Date
Ryan
49d63a39c0 Clean up client and fix names 2022-08-05 12:36:34 -07:00
Ryan
35c697ff93 Rename *Data to *State 2022-07-27 19:21:11 -07:00
Ryan
2e22946ffc Rewrite the entity generator 2022-07-27 07:10:35 -07:00
Ryan
865ab76699 Add custom data 2022-07-15 20:40:39 -07:00
Ryan
9d0363ac4e Add logo 2022-07-12 16:54:36 -07:00
Ryan
24cf864ed1 Don't export items arbitrarily at the crate root 2022-07-06 18:27:59 -07:00
Ryan
3ac711ca74 Use idiomatic names
The Rust stdlib uses "Kind" instead of "Type".
2022-07-05 19:21:52 -07:00
Ryan
c4590a45fc Fix entity create/delete bugs 2022-07-04 16:30:37 -07:00
Ryan
a6bb67ecfe Fix client respawning 2022-07-03 18:45:11 -07:00
Ryan
79cb4c159a Store entities and clients per server rather than per world 2022-07-03 15:31:24 -07:00
Ryan
340318b9b6 Get system chat working 2022-07-01 19:18:59 -07:00
Ryan
9a87fda211 Rename packets 2022-06-30 14:18:29 -07:00
Ryan
fa2241c038 Basic chat message support 2022-06-29 21:34:20 -07:00
Ryan
806ffa4f42 Remove &mut wrappers
The mutable reference wappers were causing more problems than they were
solving. We will document the dangers of mem::swap later.
2022-06-29 11:09:00 -07:00
Ryan
e97df76a75 Don't tamper with the texture payload
The texture payload (skin + cape URL) that we get from the auth server
needs to stay intact so the signature is not invalidated. However, skins
still aren't loading. Not sure what's up with that.
2022-06-28 18:29:29 -07:00
Ryan
055dd03ffc Implement the player list 2022-06-27 17:52:23 -07:00
Ryan
69ba704352 Implement the block change packets 2022-06-22 08:06:54 -07:00
Ryan
f75debdd50 Tweaks to terrain.rs 2022-06-21 15:07:02 -07:00
Ryan
16b9b4ca9e Support the last death location for the recovery compass 2022-06-21 14:14:16 -07:00
Ryan
8ad9c8587a Upgrade the chunk example 2022-06-19 08:40:37 -07:00