Spencer C. Imbleau, M.Sc. (he/him)
74ddb507e6
Fixed link typo
2023-07-21 09:13:22 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
749660da34
Update README.md
2023-07-21 09:05:18 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
6e11fab286
Merge branch 'main' into simbleau-readme-update2
2023-07-21 09:03:58 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
31a22e4d9e
Update README.md
2023-07-21 09:03:07 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
3f1389226a
Update README.md
2023-07-20 20:10:29 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
6bdf2fdc27
Add bevy_vello in README integrations
2023-07-20 19:27:52 -04:00
Spencer C. Imbleau, M.Sc. (he/him)
3058c17618
Add Velato in README integrations
2023-07-20 14:13:34 -04:00
Daniel McNab
299b47ea06
Update the bevy example to wgpu 0.16 ( #313 )
...
* Update the bevy example to wgpu 0.16
After https://github.com/bevyengine/bevy/pull/8446
* Remove inaccurate README warning
2023-04-27 08:41:17 +01:00
Arman Uguray
c9d7a15fad
Put the Warning label in its own line
...
Co-authored-by: Daniel McNab <36049421+DJMcNab@users.noreply.github.com>
2023-04-25 00:37:06 -07:00
Arman Uguray
b0cc221d7a
Add warning to README about the Bevy example's compilation status
2023-04-24 16:03:09 -07:00
Arman Uguray
b442ba550b
Update wgpu version badge in README
2023-04-24 15:56:46 -07:00
Arman Uguray
d3c54ed12d
Include --bin with_winit_bin
in run_wasm instructions
2023-04-24 15:49:49 -07:00
Daniel McNab
1529945a5a
Update cargo-run-wasm
2023-04-24 15:46:18 -07:00
Arman Uguray
7526d1ca26
Update run_wasm instructions
2023-04-23 16:09:17 -07:00
Daniel McNab
5156447346
Make the with_winit
example run on android ( #273 )
2023-03-05 11:33:30 +00:00
Daniel McNab
020a7f5c01
Split the examples into frontends with a shared scene repository ( #262 )
2023-02-03 10:22:39 +00:00
Daniel McNab
9721d4a6ac
Some WASM changes - including a run_wasm alias ( #251 )
2023-01-31 16:12:46 +00:00
Daniel McNab
f84e244fd7
Update to wgpu 0.15 ( #263 )
2023-01-31 16:07:03 +00:00
Daniel McNab
bf523e8845
Do another pass on the README ( #258 )
2023-01-23 16:27:42 +00:00
Raph Levien
e59a87c281
Editing improvements in response to feedback
...
This addresses most of the feedback other than the need to rework the opening paragraphs to be clearer to a casual observer.
2023-01-09 18:24:02 -08:00
Raph Levien
6f80729917
Draft roadmap
...
Also includes a link to it from the READE
2023-01-06 13:19:07 -08:00
Daniel McNab
480e5a5e2f
Update the README to reflect velloness ( #233 )
...
Co-authored-by: Raph Levien <raph.levien@gmail.com>
2023-01-05 22:56:46 +00:00
Daniel McNab
ff59839737
Move the vello crate to the workspace root ( #231 )
...
* Move the vello crate to the root of the crate
* Add warning that README is work in progress
* Add newline in warning
* Move the unlicense into the shader folder
* Fixup wgsl-analyzer include paths
2023-01-05 09:32:09 +00:00
Chad Brokaw
093af31e05
address initial review feedback
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* move "formerly piet-gpu" text from title to body in readme
* use [T;N]::map() for affine conversion functions
2022-12-09 14:17:16 -05:00
Chad Brokaw
628bc9566d
Rename piet-wgsl to vello!
...
Also drops the scene crate and moves the code to the main project.
2022-12-09 13:23:03 -05:00
Daniel McNab
c689767782
Remove the old pipeline ( #209 )
...
Remove the old hal and pipeline.
Update the README to reflect this
2022-11-27 16:02:16 +00:00
Elias Naur
18c0da02e5
Clarify licensing for WGSL shaders ( #205 )
...
As stated by the README, the intention is for the shaders to be
provided under the terms of the Unlicense in addition to the MIT
and Apache-2.0 licenses.
While here, add a self-contained UNLICENSE file to replace the
external reference to unlicense.org.
2022-11-19 16:45:42 +00:00
Raph Levien
db49bed50c
Doc improvements
...
Explain the shader compilation approach. Also add links while I'm at it.
2022-07-13 12:07:55 -07:00
Nils Martel
96f39af14b
Use proper hyperlink in README
2021-11-15 11:25:17 +01:00
Raph Levien
619fc8d4eb
Merge branch 'master' into dx12
2021-05-16 10:19:06 -07:00
Raph Levien
abf8aeef1f
Add vision document
2020-12-10 09:15:50 -08:00
Raph Levien
d63583083c
Start DX12 backend
...
Very early so far, but cool to have a branch for it.
2020-11-24 10:32:49 -08:00
Raph Levien
4470cdeccc
Add unlicense
...
Also take the opportunity to add more links to the README and adopt
the Rust code of conduct.
2020-07-02 17:32:14 -07:00
Darío Hereñú
9b87de055f
Minor fix on paragraph 35
2020-06-15 11:15:32 -03:00
Raph Levien
5c147b8576
Licenses and README
2020-04-15 08:56:39 -07:00