Daniel McNab
fd6bfe91d6
Fix handling of interactivity ( #295 )
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* Fix handling of interactivity
* Sort out silly mixup
2023-03-16 13:38:43 +00:00
Florian Köhler
c503973739
Add space key for transform reset ( #294 )
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Co-authored-by: Florian Köhler <power-unsealed>
2023-03-15 15:18:16 +00:00
Chad Brokaw
f3d45fc01d
Merge pull request #293 from linebender/images
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Let's add images
2023-03-15 08:37:36 -04:00
Chad Brokaw
a6307a2520
predicate image loads on non-zero mask
2023-03-15 08:37:00 -04:00
Chad Brokaw
923c949e95
Remove some unused imports
2023-03-10 21:00:42 -05:00
Chad Brokaw
37f05b853c
Address initial review feedback
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* Add comment about naughty ptr2int cast
* Change Option to anyhow::Result in test scene ImageCache
* Replace magic constant with pixel stride from selected format
2023-03-10 15:14:34 -05:00
Markus Siglreithmaier
dccd59a217
Merge pull request #292 from msiglreith/svg-transform
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vello_svg: Use affine transformation
2023-03-10 12:36:39 +01:00
Chad Brokaw
d12b711fe1
premultiply alpha before filtering
2023-03-10 02:04:21 -05:00
Chad Brokaw
a8585781cd
move atlas rect to info
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Atlas offset and image size were originally stored in the ptcl but are not tile dependent. Moving these to info saves 8 bytes per image tile.
2023-03-10 01:42:50 -05:00
Chad Brokaw
165b3a083b
Let's add images
2023-03-09 17:18:03 -05:00
msiglreith
6c4194848f
improve code formatting
2023-03-09 18:45:56 +01:00
msiglreith
5aaf288d1c
vello_svg: Use affine transformation instead of transforming the path data
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Correctly apply the transformation for other parameters as well (e.g stroke width)
2023-03-08 19:22:16 +01:00
Chad Brokaw
2f268d4e0f
Merge pull request #284 from linebender/glyph-run
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Glyph run API
2023-03-06 18:39:16 -05:00
Chad Brokaw
86b1a66af0
Address review feedback
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* reorganize GlyphCache::get_or_insert() to use the HashMap entry API
* change DrawGlyphs::hint() parameter name from `yes` to `hint` for clarity
* change Layout::path_data() to return bytes instead of [f32; 2]. Path segments could be encoded as i16, making this incorrect
2023-03-06 18:29:43 -05:00
Chad Brokaw
69dd838d09
post rebase fixups
2023-03-06 11:41:12 -05:00
Chad Brokaw
5e06a4f1c1
update peniko dependency for Sync + Send on Blob
2023-03-06 11:12:23 -05:00
Chad Brokaw
5e216adfa8
Merge branch 'main' into glyph-run
2023-03-06 08:17:45 -05:00
Daniel McNab
5156447346
Make the with_winit
example run on android ( #273 )
2023-03-05 11:33:30 +00:00
Chad Brokaw
15efb8b3f6
fixes after rebase
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* remove SceneBuilder::finish() calls
* remove old Config struct
* comment about syncing structs in config.wgsl
2023-03-03 20:46:50 -05:00
Chad Brokaw
fca106a5ce
Merge branch 'main' into glyph-run
2023-03-03 20:30:10 -05:00
Arman Uguray
5d915113e8
Merge pull request #287 from armansito/pr-clear-color
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Add a base-color uniform to the (full) fine rasterization stage
2023-03-03 14:37:27 -08:00
Arman Uguray
12d5dcd34f
Use clap to parse base-color option; remove unused width/height parameters
2023-03-03 14:28:07 -08:00
Arman Uguray
acfd570440
Handle error that can be returned by render_to_texture
2023-03-03 11:32:39 -08:00
Arman Uguray
d72ad14059
Add a test scene that animates the base color
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The test scenes can now supply their own optional base (background)
color. In the with_winit example, we also allow the user to provide a
base color as a CLI option. The precedence is as follows:
1. Use the color from the CLI options, if any.
2. Otherwise use the scene provided base color, if any.
3. Otherwise default to black.
2023-03-03 11:30:12 -08:00
Arman Uguray
3bbf108df5
Renamed clear_color to base_color; addressed review comments
2023-03-02 14:29:44 -08:00
Arman Uguray
05fa8c7c39
RenderParams struct for render-time options
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The texture and surface render API now takes render-time parameters
(such as clear color, target width/height) as a RenderParams struct.
The examples have been updated to demonstrate this. The with_winit
example now accepts a clear color as a command line option.
2023-03-02 11:25:19 -08:00
Arman Uguray
8eabc12a72
Add a clear_color uniform
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Introduced an RGBA8 config parameter to apply as a base blend color in
the fine stage of the full pipeline.
2023-03-02 09:26:31 -08:00
Chad Brokaw
82391534c0
small fixes
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* make SimpleText::add_run accept glyph_transform and style parameters so it doesn't unconditionally do oblique strokes
* replace fill/stroke methods on DrawGlyphs with a single draw method that accepts either fill or stroke styles
* update peniko rev to access the new style types used above
* for now, change glyph cache to only cache non-zero fills. Prior to this, style was ignored in the key which could lead to incorrect rendering.
2023-02-24 16:13:48 -05:00
Chad Brokaw
39e35ceba9
fix copypasta comment
2023-02-23 23:29:34 -05:00
Chad Brokaw
2ef58adad5
Glyph run API
2023-02-23 22:59:03 -05:00
Arman Uguray
61ae3cde03
Merge pull request #283 from linebender/brush-fix
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Fix brush transforms
2023-02-22 22:28:00 -08:00
Chad Brokaw
f657b88018
use matrix math!
2023-02-23 01:19:04 -05:00
Chad Brokaw
659ab2ff7e
simplify
2023-02-22 23:25:45 -05:00
Chad Brokaw
1f938e5f49
linear algebra refresher
2023-02-22 23:18:51 -05:00
Chad Brokaw
3c15bff867
Proper inverse of translation components
2023-02-22 23:08:38 -05:00
Chad Brokaw
c65c19dc4f
add additional test scene
2023-02-22 22:32:04 -05:00
Chad Brokaw
6612b7a8ef
From typo in comment
2023-02-22 21:47:35 -05:00
Chad Brokaw
033870d91e
Fix brush transforms
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This fixes an incorrect application of the inverse transform for radial gradients in fine.
Also fixes an edge case in `SceneBuilder` where a brush transform is identical to the path transform leading to a corrupt encoding.
2023-02-22 20:10:00 -05:00
Arman Uguray
0bb519c1ba
Merge pull request #282 from DJMcNab/rotate_key
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Add a keyboard key to rotate the scene
2023-02-22 15:40:52 -08:00
Daniel McNab
db243aed4e
Add a keyboard key to rotate the scene
2023-02-22 12:35:28 +00:00
Jason Davies
5f59a2e818
Fix include_str! compile error in examples/scenes. ( #279 )
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I don't think CARGO_MANIFEST_DIR should ever end in "/", though I've
only checked on Linux and macOS.
2023-02-11 09:44:18 +00:00
Arman Uguray
68022d2f4f
Merge pull request #277 from DJMcNab/headless
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Create a headless example
2023-02-09 08:05:26 -08:00
Daniel McNab
56939df615
Re-use render context in headless
2023-02-09 09:34:53 +00:00
Daniel McNab
19552ad819
Update to better match other examples
2023-02-08 22:48:34 +00:00
Daniel McNab
3a63f00e7e
Fix handling of wgpu to hopefully be valid
2023-02-08 21:43:24 +00:00
Arman Uguray
fb4cfcdc9e
Merge pull request #275 from DJMcNab/bevy_stageless
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Migrate the bevy example to stageless
2023-02-07 13:35:03 -08:00
Daniel McNab
d366151970
Support changing the output directory
2023-02-07 16:37:29 +00:00
Daniel McNab
6e1481db40
Finish the headless example
2023-02-07 16:26:56 +00:00
Daniel McNab
65a7970382
Setup infra for headless examples
2023-02-07 12:52:22 +00:00
Arman Uguray
2690c3602d
Merge pull request #271 from armansito/pr-conflation-examples
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Introduce test scenes that demonstrate conflation artifacts
2023-02-06 15:24:38 -08:00