vello/examples/scenes
Arman Uguray db2fefdc8f [vello_encoding] Move the encoding module into its own crate
This change moves the vello encoding logic to a new crate under
crates/encoding. Combined with the `vello_shaders` crate, this enables
lightweight integration of the Vello pipelines into renderers that don't
depend on wgpu (or perhaps written in languages other than Rust).

The Scene/Fragment API currently remain the vello crate.
2023-04-18 14:46:14 -07:00
..
src [vello_encoding] Move the encoding module into its own crate 2023-04-18 14:46:14 -07:00
Cargo.toml [vello_encoding] Move the encoding module into its own crate 2023-04-18 14:46:14 -07:00