winit-sonoma-fix/src/win32/init.rs

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extern crate native;
use self::native::NativeTaskBuilder;
use std::task::TaskBuilder;
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use std::sync::atomics::AtomicBool;
use std::ptr;
use super::{event, ffi};
use super::Window;
use {Event, WindowBuilder};
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/// Stores the current window and its events dispatcher.
///
/// We only have one window per thread. We still store the HWND in case where we
/// receive an event for another window.
local_data_key!(WINDOW: (ffi::HWND, Sender<Event>))
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pub fn new_window(builder: WindowBuilder) -> Result<Window, String> {
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use std::mem;
use std::os;
// initializing variables to be sent to the task
let title = builder.title.as_slice().utf16_units()
.collect::<Vec<u16>>().append_one(0); // title to utf16
//let hints = hints.clone();
let (tx, rx) = channel();
// GetMessage must be called in the same thread as CreateWindow,
// so we create a new thread dedicated to this window.
// This is the only safe method. Using `nosend` wouldn't work for non-native runtime.
TaskBuilder::new().native().spawn(proc() {
// registering the window class
let class_name = {
let class_name: Vec<u16> = "Window Class".utf16_units().collect::<Vec<u16>>()
.append_one(0);
let class = ffi::WNDCLASSEX {
cbSize: mem::size_of::<ffi::WNDCLASSEX>() as ffi::UINT,
style: ffi::CS_HREDRAW | ffi::CS_VREDRAW,
lpfnWndProc: callback,
cbClsExtra: 0,
cbWndExtra: 0,
hInstance: unsafe { ffi::GetModuleHandleW(ptr::null()) },
hIcon: ptr::mut_null(),
hCursor: ptr::mut_null(),
hbrBackground: ptr::mut_null(),
lpszMenuName: ptr::null(),
lpszClassName: class_name.as_ptr(),
hIconSm: ptr::mut_null(),
};
// We ignore errors because registering the same window class twice would trigger
// an error, and because errors here are detected during CreateWindowEx anyway.
// Also since there is no weird element in the struct, there is no reason for this
// call to fail.
unsafe { ffi::RegisterClassExW(&class) };
class_name
};
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// building a RECT object with coordinates
let mut rect = ffi::RECT {
left: 0, right: builder.dimensions.unwrap_or((1024, 768)).val0() as ffi::LONG,
top: 0, bottom: builder.dimensions.unwrap_or((1024, 768)).val1() as ffi::LONG,
};
// switching to fullscreen if necessary
// this means adjusting the window's position so that it overlaps the right monitor,
// and change the monitor's resolution if necessary
if builder.monitor.is_some() {
let monitor = builder.monitor.as_ref().unwrap();
// adjusting the rect
{
let pos = monitor.get_position();
rect.left += pos.val0() as ffi::LONG;
rect.right += pos.val0() as ffi::LONG;
rect.top += pos.val1() as ffi::LONG;
rect.bottom += pos.val1() as ffi::LONG;
}
// changing device settings
let mut screen_settings: ffi::DEVMODE = unsafe { mem::zeroed() };
screen_settings.dmSize = mem::size_of::<ffi::DEVMODE>() as ffi::WORD;
screen_settings.dmPelsWidth = (rect.right - rect.left) as ffi::DWORD;
screen_settings.dmPelsHeight = (rect.bottom - rect.top) as ffi::DWORD;
screen_settings.dmBitsPerPel = 32; // TODO: ?
screen_settings.dmFields = ffi::DM_BITSPERPEL | ffi::DM_PELSWIDTH | ffi::DM_PELSHEIGHT;
let result = unsafe { ffi::ChangeDisplaySettingsExW(monitor.get_system_name().as_ptr(),
&mut screen_settings, ptr::mut_null(), ffi::CDS_FULLSCREEN, ptr::mut_null()) };
if result != ffi::DISP_CHANGE_SUCCESSFUL {
tx.send(Err(format!("ChangeDisplaySettings failed: {}", result)));
return;
}
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}
// computing the style and extended style of the window
let (ex_style, style) = if builder.monitor.is_some() {
(ffi::WS_EX_APPWINDOW, ffi::WS_POPUP | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN)
} else {
(ffi::WS_EX_APPWINDOW | ffi::WS_EX_WINDOWEDGE,
ffi::WS_OVERLAPPEDWINDOW | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN)
};
// adjusting the window coordinates using the style
unsafe { ffi::AdjustWindowRectEx(&mut rect, style, 0, ex_style) };
// getting the address of wglCreateContextAttribs and the pixel format
// that we will use
let (create_context_attribs, pixel_format) = {
// creating a dummy invisible window for GL initialization
let dummy_window = unsafe {
let handle = ffi::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as ffi::LPCWSTR,
style | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN,
ffi::CW_USEDEFAULT, ffi::CW_USEDEFAULT,
rect.right - rect.left, rect.bottom - rect.top,
ptr::mut_null(), ptr::mut_null(), ffi::GetModuleHandleW(ptr::null()),
ptr::mut_null());
if handle.is_null() {
use std::os;
tx.send(Err(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
handle
};
// getting the HDC of the dummy window
let dummy_hdc = {
let hdc = unsafe { ffi::GetDC(dummy_window) };
if hdc.is_null() {
tx.send(Err(format!("GetDC function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
hdc
};
// getting the pixel format that we will use
let pixel_format = {
// initializing a PIXELFORMATDESCRIPTOR that indicates what we want
let mut output: ffi::PIXELFORMATDESCRIPTOR = unsafe { mem::zeroed() };
output.nSize = mem::size_of::<ffi::PIXELFORMATDESCRIPTOR>() as ffi::WORD;
output.nVersion = 1;
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output.dwFlags = ffi::PFD_DRAW_TO_WINDOW | ffi::PFD_DOUBLEBUFFER |
ffi::PFD_SUPPORT_OPENGL | ffi::PFD_GENERIC_ACCELERATED;
output.iPixelType = ffi::PFD_TYPE_RGBA;
output.cColorBits = 24;
output.cAlphaBits = 8;
output.cAccumBits = 0;
output.cDepthBits = 24;
output.cStencilBits = 8;
output.cAuxBuffers = 0;
output.iLayerType = ffi::PFD_MAIN_PLANE;
let pf_index = unsafe { ffi::ChoosePixelFormat(dummy_hdc, &output) };
if pf_index == 0 {
tx.send(Err(format!("ChoosePixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
if unsafe { ffi::DescribePixelFormat(dummy_hdc, pf_index,
mem::size_of::<ffi::PIXELFORMATDESCRIPTOR>() as ffi::UINT, &mut output) } == 0
{
tx.send(Err(format!("DescribePixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
output
};
// calling SetPixelFormat
unsafe {
if ffi::SetPixelFormat(dummy_hdc, 1, &pixel_format) == 0 {
tx.send(Err(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
}
// creating the dummy OpenGL context
let dummy_context = {
let ctxt = unsafe { ffi::wglCreateContext(dummy_hdc) };
if ctxt.is_null() {
tx.send(Err(format!("wglCreateContext function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
ctxt
};
// making context current
unsafe { ffi::wglMakeCurrent(dummy_hdc, dummy_context); }
// getting the pointer to wglCreateContextAttribs
let mut addr = unsafe { ffi::wglGetProcAddress(b"wglCreateContextAttribs".as_ptr()
as *const i8) } as *const ();
if addr.is_null() {
addr = unsafe { ffi::wglGetProcAddress(b"wglCreateContextAttribsARB".as_ptr()
as *const i8) } as *const ();
}
// removing current context
unsafe { ffi::wglMakeCurrent(ptr::mut_null(), ptr::mut_null()); }
// destroying the context and the window
unsafe { ffi::wglDeleteContext(dummy_context); }
unsafe { ffi::DestroyWindow(dummy_window); }
// returning the address
if addr.is_null() {
(None, pixel_format)
} else {
use libc;
let addr: extern "system" fn(ffi::HDC, ffi::HGLRC, *const libc::c_int) -> ffi::HGLRC
= unsafe { mem::transmute(addr) };
(Some(addr), pixel_format)
}
};
// creating the real window this time
let real_window = unsafe {
let handle = ffi::CreateWindowExW(ex_style, class_name.as_ptr(),
title.as_ptr() as ffi::LPCWSTR,
style | ffi::WS_VISIBLE | ffi::WS_CLIPSIBLINGS | ffi::WS_CLIPCHILDREN,
if builder.monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT},
if builder.monitor.is_some() { 0 } else { ffi::CW_USEDEFAULT},
rect.right - rect.left, rect.bottom - rect.top,
ptr::mut_null(), ptr::mut_null(), ffi::GetModuleHandleW(ptr::null()),
ptr::mut_null());
if handle.is_null() {
use std::os;
tx.send(Err(format!("CreateWindowEx function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
handle
};
// getting the HDC of the window
let hdc = {
let hdc = unsafe { ffi::GetDC(real_window) };
if hdc.is_null() {
tx.send(Err(format!("GetDC function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
hdc
};
// calling SetPixelFormat
unsafe {
if ffi::SetPixelFormat(hdc, 1, &pixel_format) == 0 {
tx.send(Err(format!("SetPixelFormat function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
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}
// creating the OpenGL context
let context = {
use libc;
let mut attributes = Vec::new();
if builder.gl_version.is_some() {
let version = builder.gl_version.as_ref().unwrap();
attributes.push(ffi::WGL_CONTEXT_MAJOR_VERSION_ARB);
attributes.push(version.val0() as libc::c_int);
attributes.push(ffi::WGL_CONTEXT_MINOR_VERSION_ARB);
attributes.push(version.val1() as libc::c_int);
}
attributes.push(0);
let ctxt = unsafe {
match create_context_attribs {
None => ffi::wglCreateContext(hdc),
Some(ptr) => ptr(hdc, ptr::mut_null(), attributes.as_slice().as_ptr())
}
};
if ctxt.is_null() {
tx.send(Err(format!("OpenGL context creation failed: {}",
os::error_string(os::errno() as uint))));
return;
}
ctxt
};
// calling SetForegroundWindow if fullscreen
if builder.monitor.is_some() {
unsafe { ffi::SetForegroundWindow(real_window) };
}
// filling the WINDOW task-local storage
let events_receiver = {
let (tx, rx) = channel();
WINDOW.replace(Some((real_window, tx)));
rx
};
// loading the opengl32 module
let gl_library = {
let name = "opengl32.dll".utf16_units().collect::<Vec<u16>>().append_one(0).as_ptr();
let lib = unsafe { ffi::LoadLibraryW(name) };
if lib.is_null() {
tx.send(Err(format!("LoadLibrary function failed: {}",
os::error_string(os::errno() as uint))));
return;
}
lib
};
// building the struct
let window = Window{
window: real_window,
hdc: hdc,
context: context,
gl_library: gl_library,
events_receiver: events_receiver,
is_closed: AtomicBool::new(false),
};
// calling glViewport
unsafe {
use libc;
let dimensions = window.get_inner_size().unwrap();
ffi::glViewport(0, 0, dimensions.val0() as libc::c_int,
dimensions.val1() as libc::c_int);
}
// sending
tx.send(Ok(window));
// now that the `Window` struct is initialized, the main `Window::new()` function will
// return and this events loop will run in parallel
loop {
let mut msg = unsafe { mem::uninitialized() };
if unsafe { ffi::GetMessageW(&mut msg, ptr::mut_null(), 0, 0) } == 0 {
break;
}
unsafe { ffi::TranslateMessage(&msg) };
unsafe { ffi::DispatchMessageW(&msg) }; // calls `callback` (see below)
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}
});
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rx.recv()
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}
/// Checks that the window is the good one, and if so send the event to it.
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fn send_event(window: ffi::HWND, event: Event) {
let stored = match WINDOW.get() {
None => return,
Some(v) => v
};
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let &(ref win, ref sender) = stored.deref();
if win != &window {
return;
}
sender.send_opt(event).ok(); // ignoring if closed
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}
/// This is the callback that is called by `DispatchMessage` in the events loop.
///
/// Returning 0 tells the Win32 API that the message has been processed.
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extern "stdcall" fn callback(window: ffi::HWND, msg: ffi::UINT,
wparam: ffi::WPARAM, lparam: ffi::LPARAM) -> ffi::LRESULT
{
match msg {
ffi::WM_DESTROY => {
use Closed;
match WINDOW.get() {
None => (),
Some(v) => {
let &(ref win, _) = v.deref();
if win == &window {
unsafe { ffi::PostQuitMessage(0); }
}
}
};
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send_event(window, Closed);
0
},
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ffi::WM_ERASEBKGND => {
1
},
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ffi::WM_SIZE => {
use Resized;
let w = ffi::LOWORD(lparam as ffi::DWORD) as uint;
let h = ffi::HIWORD(lparam as ffi::DWORD) as uint;
send_event(window, Resized(w, h));
0
},
ffi::WM_MOVE => {
use events::Moved;
let x = ffi::LOWORD(lparam as ffi::DWORD) as i16 as int;
let y = ffi::HIWORD(lparam as ffi::DWORD) as i16 as int;
send_event(window, Moved(x, y));
0
},
ffi::WM_CHAR => {
use std::mem;
use events::ReceivedCharacter;
let chr: char = unsafe { mem::transmute(wparam) };
send_event(window, ReceivedCharacter(chr));
0
},
ffi::WM_MOUSEMOVE => {
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use MouseMoved;
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let x = ffi::GET_X_LPARAM(lparam) as int;
let y = ffi::GET_Y_LPARAM(lparam) as int;
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send_event(window, MouseMoved((x, y)));
0
},
ffi::WM_MOUSEWHEEL => {
use events::MouseWheel;
let value = (wparam >> 16) as i16;
let value = value as i32;
send_event(window, MouseWheel(value));
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0
},
ffi::WM_KEYDOWN => {
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use events::{KeyboardInput, KeyModifiers, Pressed};
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Pressed, scancode, vkey, KeyModifiers::empty()));
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0
},
ffi::WM_KEYUP => {
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use events::{KeyboardInput, KeyModifiers, Released};
let scancode = ((lparam >> 16) & 0xff) as u8;
let vkey = event::vkeycode_to_element(wparam);
send_event(window, KeyboardInput(Released, scancode, vkey, KeyModifiers::empty()));
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0
},
ffi::WM_LBUTTONDOWN => {
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use events::{Pressed, MouseInput, LeftMouseButton};
send_event(window, MouseInput(Pressed, LeftMouseButton));
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0
},
ffi::WM_LBUTTONUP => {
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use events::{Released, MouseInput, LeftMouseButton};
send_event(window, MouseInput(Released, LeftMouseButton));
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0
},
ffi::WM_RBUTTONDOWN => {
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use events::{Pressed, MouseInput, RightMouseButton};
send_event(window, MouseInput(Pressed, RightMouseButton));
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0
},
ffi::WM_RBUTTONUP => {
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use events::{Released, MouseInput, RightMouseButton};
send_event(window, MouseInput(Released, RightMouseButton));
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0
},
ffi::WM_MBUTTONDOWN => {
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use events::{Pressed, MouseInput, MiddleMouseButton};
send_event(window, MouseInput(Pressed, MiddleMouseButton));
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0
},
ffi::WM_MBUTTONUP => {
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use events::{Released, MouseInput, MiddleMouseButton};
send_event(window, MouseInput(Released, MiddleMouseButton));
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0
},
ffi::WM_SETFOCUS => {
use events::Focused;
send_event(window, Focused(true));
0
},
ffi::WM_KILLFOCUS => {
use events::Focused;
send_event(window, Focused(false));
0
},
_ => unsafe {
ffi::DefWindowProcW(window, msg, wparam, lparam)
}
}
}
/*fn hints_to_pixelformat(hints: &Hints) -> ffi::PIXELFORMATDESCRIPTOR {
use std::mem;
ffi::PIXELFORMATDESCRIPTOR {
nSize: size_of::<ffi::PIXELFORMATDESCRIPTOR>(),
nVersion: 1,
dwFlags:
if hints.stereo { PFD_STEREO } else { 0 },
iPixelType: PFD_TYPE_RGBA,
cColorBits: hints.red_bits + hints.green_bits + hints.blue_bits,
cRedBits:
pub nSize: WORD,
pub nVersion: WORD,
pub dwFlags: DWORD,
pub iPixelType: BYTE,
pub cColorBits: BYTE,
pub cRedBits: BYTE,
pub cRedShift: BYTE,
pub cGreenBits: BYTE,
pub cGreenShift: BYTE,
pub cBlueBits: BYTE,
pub cBlueShift: BYTE,
pub cAlphaBits: BYTE,
pub cAlphaShift: BYTE,
pub cAccumBits: BYTE,
pub cAccumRedBits: BYTE,
pub cAccumGreenBits: BYTE,
pub cAccumBlueBits: BYTE,
pub cAccumAlphaBits: BYTE,
pub cDepthBits: BYTE,
pub cStencilBits: BYTE,
pub cAuxBuffers: BYTE,
pub iLayerType: BYTE,
pub bReserved: BYTE,
pub dwLayerMask: DWORD,
pub dwVisibleMask: DWORD,
pub dwDamageMask: DWORD,
}
}*/