2015-02-21 23:59:37 +11:00
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use std::collections::vec_deque::IntoIter as VecDequeIter;
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2015-02-16 19:29:37 +11:00
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use CreationError;
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2015-03-27 03:04:01 +11:00
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use CursorState;
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2015-02-16 19:29:37 +11:00
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use Event;
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use MouseCursor;
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2015-09-26 02:04:55 +10:00
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use Window;
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2016-04-29 09:30:44 +10:00
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use WindowBuilder;
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2015-03-19 08:16:35 +11:00
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use native_monitor::NativeMonitorId;
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2015-02-16 19:29:37 +11:00
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use libc;
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2015-04-02 17:27:32 +11:00
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use platform;
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2015-02-16 19:29:37 +11:00
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2016-02-23 22:56:23 +11:00
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impl WindowBuilder {
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2015-02-16 19:29:37 +11:00
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/// Initializes a new `WindowBuilder` with default values.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn new() -> WindowBuilder {
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2015-02-16 19:29:37 +11:00
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WindowBuilder {
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2015-09-21 21:15:43 +10:00
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window: Default::default(),
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2016-01-08 02:01:18 +11:00
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platform_specific: Default::default(),
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2015-02-16 19:29:37 +11:00
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}
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}
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/// Requests the window to be of specific dimensions.
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///
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/// Width and height are in pixels.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_dimensions(mut self, width: u32, height: u32) -> WindowBuilder {
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2015-09-21 21:15:43 +10:00
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self.window.dimensions = Some((width, height));
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2015-02-16 19:29:37 +11:00
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self
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}
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2015-11-09 20:42:54 +11:00
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/// Sets a minimum dimension size for the window
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///
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/// Width and height are in pixels.
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_min_dimensions(mut self, width: u32, height: u32) -> WindowBuilder {
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2015-11-09 20:42:54 +11:00
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self.window.min_dimensions = Some((width, height));
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self
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}
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/// Sets a maximum dimension size for the window
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///
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/// Width and height are in pixels.
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_max_dimensions(mut self, width: u32, height: u32) -> WindowBuilder {
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2015-11-09 20:42:54 +11:00
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self.window.max_dimensions = Some((width, height));
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self
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}
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2015-02-16 19:29:37 +11:00
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/// Requests a specific title for the window.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-09-20 02:53:28 +10:00
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pub fn with_title<T: Into<String>>(mut self, title: T) -> WindowBuilder {
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2016-05-08 17:28:42 +10:00
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self.window.title = title.into();
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2015-02-16 19:29:37 +11:00
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self
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}
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/// Requests fullscreen mode.
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///
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/// If you don't specify dimensions for the window, it will match the monitor's.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_fullscreen(mut self, monitor: MonitorId) -> WindowBuilder {
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2015-09-24 17:11:59 +10:00
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let MonitorId(monitor) = monitor;
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2015-09-21 21:15:43 +10:00
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self.window.monitor = Some(monitor);
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2015-02-16 19:29:37 +11:00
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self
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}
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/// Sets whether the window will be initially hidden or visible.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_visibility(mut self, visible: bool) -> WindowBuilder {
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2015-09-21 21:15:43 +10:00
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self.window.visible = visible;
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2015-02-16 19:29:37 +11:00
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self
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}
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2015-05-15 23:19:33 +10:00
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/// Sets whether the background of the window should be transparent.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_transparency(mut self, transparent: bool) -> WindowBuilder {
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2015-09-21 21:15:43 +10:00
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self.window.transparent = transparent;
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2015-05-15 23:19:33 +10:00
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self
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}
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/// Sets whether the window should have a border, a title bar, etc.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_decorations(mut self, decorations: bool) -> WindowBuilder {
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2015-09-21 21:15:43 +10:00
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self.window.decorations = decorations;
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2015-05-15 23:19:33 +10:00
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self
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}
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2015-06-05 23:38:21 +10:00
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/// Enables multitouch
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2015-09-21 22:42:05 +10:00
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#[inline]
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2016-02-23 22:56:23 +11:00
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pub fn with_multitouch(mut self) -> WindowBuilder {
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2015-09-21 21:15:43 +10:00
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self.window.multitouch = true;
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2015-06-05 23:38:21 +10:00
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self
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}
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2016-11-11 22:08:46 +11:00
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/// Provides a resize callback that is called by Mac (and potentially other
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/// operating systems) during resize operations. This can be used to repaint
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/// during window resizing.
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#[inline]
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pub fn with_window_resize_callback(mut self, cb: fn(u32, u32)) -> WindowBuilder {
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2016-11-12 02:55:21 +11:00
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self.window.resize_callback = Some(cb);
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2016-11-11 22:08:46 +11:00
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self
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}
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2015-02-16 19:29:37 +11:00
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/// Builds the window.
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///
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/// Error should be very rare and only occur in case of permission denied, incompatible system,
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2015-05-15 23:19:33 +10:00
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/// out of memory, etc.
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2015-02-16 19:29:37 +11:00
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pub fn build(mut self) -> Result<Window, CreationError> {
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// resizing the window to the dimensions of the monitor when fullscreen
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2015-09-21 21:15:43 +10:00
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if self.window.dimensions.is_none() && self.window.monitor.is_some() {
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self.window.dimensions = Some(self.window.monitor.as_ref().unwrap().get_dimensions())
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2015-02-16 19:29:37 +11:00
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}
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// default dimensions
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2015-09-21 21:15:43 +10:00
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if self.window.dimensions.is_none() {
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self.window.dimensions = Some((1024, 768));
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2015-02-16 19:29:37 +11:00
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}
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// building
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2016-11-11 22:08:46 +11:00
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let mut w = try!(platform::Window::new(&self.window, &self.platform_specific));
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// a window resize callback was given
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2016-11-12 02:55:21 +11:00
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if let Some(callback) = self.window.resize_callback {
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2016-11-11 22:08:46 +11:00
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w.set_window_resize_callback(Some(callback));
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}
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Ok(Window { window: w })
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2015-02-16 19:29:37 +11:00
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}
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/// Builds the window.
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///
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/// The context is build in a *strict* way. That means that if the backend couldn't give
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/// you what you requested, an `Err` will be returned.
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2015-09-21 22:42:05 +10:00
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#[inline]
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2015-09-21 21:15:43 +10:00
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pub fn build_strict(self) -> Result<Window, CreationError> {
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2015-02-16 19:29:37 +11:00
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self.build()
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}
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}
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impl Default for Window {
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2015-09-21 22:42:05 +10:00
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#[inline]
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2015-02-16 19:29:37 +11:00
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fn default() -> Window {
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Window::new().unwrap()
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}
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}
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impl Window {
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/// Creates a new OpenGL context, and a Window for platforms where this is appropriate.
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///
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/// This function is equivalent to `WindowBuilder::new().build()`.
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///
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/// Error should be very rare and only occur in case of permission denied, incompatible system,
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/// out of memory, etc.
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#[inline]
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pub fn new() -> Result<Window, CreationError> {
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let builder = WindowBuilder::new();
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builder.build()
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}
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/// Modifies the title of the window.
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///
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/// This is a no-op if the window has already been closed.
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#[inline]
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pub fn set_title(&self, title: &str) {
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self.window.set_title(title)
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}
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/// Shows the window if it was hidden.
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///
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/// ## Platform-specific
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///
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/// - Has no effect on Android
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///
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#[inline]
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pub fn show(&self) {
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self.window.show()
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}
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/// Hides the window if it was visible.
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///
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/// ## Platform-specific
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///
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/// - Has no effect on Android
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///
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#[inline]
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pub fn hide(&self) {
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self.window.hide()
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}
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/// Returns the position of the top-left hand corner of the window relative to the
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/// top-left hand corner of the desktop.
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///
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2015-03-26 14:44:21 +11:00
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/// Note that the top-left hand corner of the desktop is not necessarily the same as
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2015-02-16 19:29:37 +11:00
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/// the screen. If the user uses a desktop with multiple monitors, the top-left hand corner
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/// of the desktop is the top-left hand corner of the monitor at the top-left of the desktop.
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///
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/// The coordinates can be negative if the top-left hand corner of the window is outside
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/// of the visible screen region.
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///
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/// Returns `None` if the window no longer exists.
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#[inline]
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pub fn get_position(&self) -> Option<(i32, i32)> {
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self.window.get_position()
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}
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/// Modifies the position of the window.
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///
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/// See `get_position` for more informations about the coordinates.
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///
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/// This is a no-op if the window has already been closed.
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#[inline]
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pub fn set_position(&self, x: i32, y: i32) {
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self.window.set_position(x, y)
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}
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2015-07-25 21:57:52 +10:00
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/// Returns the size in points of the client area of the window.
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///
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/// The client area is the content of the window, excluding the title bar and borders.
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/// To get the dimensions of the frame buffer when calling `glViewport`, multiply with hidpi factor.
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///
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/// Returns `None` if the window no longer exists.
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///
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/// DEPRECATED
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#[inline]
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pub fn get_inner_size(&self) -> Option<(u32, u32)> {
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self.window.get_inner_size()
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}
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2015-07-25 20:01:20 +10:00
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/// Returns the size in points of the client area of the window.
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2015-02-16 19:29:37 +11:00
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///
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/// The client area is the content of the window, excluding the title bar and borders.
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2015-07-25 20:01:20 +10:00
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/// To get the dimensions of the frame buffer when calling `glViewport`, multiply with hidpi factor.
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2015-02-16 19:29:37 +11:00
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///
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/// Returns `None` if the window no longer exists.
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#[inline]
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2015-07-25 21:40:33 +10:00
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pub fn get_inner_size_points(&self) -> Option<(u32, u32)> {
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2015-02-16 19:29:37 +11:00
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self.window.get_inner_size()
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}
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2015-07-25 21:57:52 +10:00
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2015-07-25 21:40:33 +10:00
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/// Returns the size in pixels of the client area of the window.
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///
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/// The client area is the content of the window, excluding the title bar and borders.
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/// These are the dimensions of the frame buffer, and the dimensions that you should use
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/// when you call `glViewport`.
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///
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/// Returns `None` if the window no longer exists.
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#[inline]
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pub fn get_inner_size_pixels(&self) -> Option<(u32, u32)> {
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self.window.get_inner_size().map(|(x, y)| {
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let hidpi = self.hidpi_factor();
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((x as f32 * hidpi) as u32, (y as f32 * hidpi) as u32)
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})
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}
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2015-02-16 19:29:37 +11:00
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/// Returns the size in pixels of the window.
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///
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/// These dimensions include title bar and borders. If you don't want these, you should use
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/// use `get_inner_size` instead.
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///
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/// Returns `None` if the window no longer exists.
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#[inline]
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pub fn get_outer_size(&self) -> Option<(u32, u32)> {
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self.window.get_outer_size()
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}
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/// Modifies the inner size of the window.
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///
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/// See `get_inner_size` for more informations about the values.
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///
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/// This is a no-op if the window has already been closed.
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#[inline]
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pub fn set_inner_size(&self, x: u32, y: u32) {
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self.window.set_inner_size(x, y)
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}
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/// Returns an iterator that poll for the next event in the window's events queue.
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/// Returns `None` if there is no event in the queue.
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///
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/// Contrary to `wait_events`, this function never blocks.
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#[inline]
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pub fn poll_events(&self) -> PollEventsIterator {
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PollEventsIterator(self.window.poll_events())
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}
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/// Returns an iterator that returns events one by one, blocking if necessary until one is
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/// available.
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///
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/// The iterator never returns `None`.
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#[inline]
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pub fn wait_events(&self) -> WaitEventsIterator {
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WaitEventsIterator(self.window.wait_events())
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}
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2015-09-26 02:04:55 +10:00
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/// DEPRECATED. Gets the native platform specific display for this window.
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2015-02-16 19:29:37 +11:00
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/// This is typically only required when integrating with
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/// other libraries that need this information.
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2016-11-03 19:49:19 +11:00
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#[deprecated]
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2015-02-16 19:29:37 +11:00
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#[inline]
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pub unsafe fn platform_display(&self) -> *mut libc::c_void {
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self.window.platform_display()
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}
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2015-09-26 02:04:55 +10:00
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/// DEPRECATED. Gets the native platform specific window handle. This is
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2015-02-21 07:32:40 +11:00
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/// typically only required when integrating with other libraries
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/// that need this information.
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2016-11-03 19:49:19 +11:00
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#[deprecated]
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2015-02-21 07:32:40 +11:00
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#[inline]
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pub unsafe fn platform_window(&self) -> *mut libc::c_void {
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self.window.platform_window()
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}
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2015-02-16 19:29:37 +11:00
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/// Create a window proxy for this window, that can be freely
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/// passed to different threads.
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#[inline]
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pub fn create_window_proxy(&self) -> WindowProxy {
|
|
|
|
WindowProxy {
|
|
|
|
proxy: self.window.create_window_proxy()
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|
|
|
}
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|
|
|
}
|
|
|
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|
|
|
/// Sets a resize callback that is called by Mac (and potentially other
|
|
|
|
/// operating systems) during resize operations. This can be used to repaint
|
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|
|
/// during window resizing.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
pub fn set_window_resize_callback(&mut self, callback: Option<fn(u32, u32)>) {
|
|
|
|
self.window.set_window_resize_callback(callback);
|
|
|
|
}
|
|
|
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|
|
|
|
/// Modifies the mouse cursor of the window.
|
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|
|
/// Has no effect on Android.
|
|
|
|
pub fn set_cursor(&self, cursor: MouseCursor) {
|
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|
|
self.window.set_cursor(cursor);
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|
|
|
}
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|
|
|
/// Returns the ratio between the backing framebuffer resolution and the
|
|
|
|
/// window size in screen pixels. This is typically one for a normal display
|
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|
|
/// and two for a retina display.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
pub fn hidpi_factor(&self) -> f32 {
|
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|
|
self.window.hidpi_factor()
|
|
|
|
}
|
2015-03-10 20:29:07 +11:00
|
|
|
|
|
|
|
/// Changes the position of the cursor in window coordinates.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-10 20:29:07 +11:00
|
|
|
pub fn set_cursor_position(&self, x: i32, y: i32) -> Result<(), ()> {
|
|
|
|
self.window.set_cursor_position(x, y)
|
|
|
|
}
|
2015-01-25 22:06:50 +11:00
|
|
|
|
2015-03-27 03:04:01 +11:00
|
|
|
/// Sets how glutin handles the cursor. See the documentation of `CursorState` for details.
|
|
|
|
///
|
2015-01-25 22:06:50 +11:00
|
|
|
/// Has no effect on Android.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-27 03:04:01 +11:00
|
|
|
pub fn set_cursor_state(&self, state: CursorState) -> Result<(), String> {
|
|
|
|
self.window.set_cursor_state(state)
|
2015-01-25 22:06:50 +11:00
|
|
|
}
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Represents a thread safe subset of operations that can be called
|
|
|
|
/// on a window. This structure can be safely cloned and sent between
|
|
|
|
/// threads.
|
|
|
|
#[derive(Clone)]
|
|
|
|
pub struct WindowProxy {
|
2016-11-28 23:50:07 +11:00
|
|
|
proxy: platform::WindowProxy,
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
impl WindowProxy {
|
|
|
|
/// Triggers a blocked event loop to wake up. This is
|
|
|
|
/// typically called when another thread wants to wake
|
|
|
|
/// up the blocked rendering thread to cause a refresh.
|
|
|
|
#[inline]
|
|
|
|
pub fn wakeup_event_loop(&self) {
|
|
|
|
self.proxy.wakeup_event_loop();
|
|
|
|
}
|
|
|
|
}
|
2016-11-29 23:02:42 +11:00
|
|
|
|
2015-02-16 19:29:37 +11:00
|
|
|
/// An iterator for the `poll_events` function.
|
2015-04-02 17:27:32 +11:00
|
|
|
pub struct PollEventsIterator<'a>(platform::PollEventsIterator<'a>);
|
2015-02-16 19:29:37 +11:00
|
|
|
|
|
|
|
impl<'a> Iterator for PollEventsIterator<'a> {
|
|
|
|
type Item = Event;
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
fn next(&mut self) -> Option<Event> {
|
|
|
|
self.0.next()
|
|
|
|
}
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-16 23:50:23 +11:00
|
|
|
fn size_hint(&self) -> (usize, Option<usize>) {
|
|
|
|
self.0.size_hint()
|
|
|
|
}
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
/// An iterator for the `wait_events` function.
|
2015-04-02 17:27:32 +11:00
|
|
|
pub struct WaitEventsIterator<'a>(platform::WaitEventsIterator<'a>);
|
2015-02-16 19:29:37 +11:00
|
|
|
|
|
|
|
impl<'a> Iterator for WaitEventsIterator<'a> {
|
|
|
|
type Item = Event;
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
fn next(&mut self) -> Option<Event> {
|
|
|
|
self.0.next()
|
|
|
|
}
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-16 23:50:23 +11:00
|
|
|
fn size_hint(&self) -> (usize, Option<usize>) {
|
|
|
|
self.0.size_hint()
|
|
|
|
}
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
/// An iterator for the list of available monitors.
|
|
|
|
// Implementation note: we retreive the list once, then serve each element by one by one.
|
|
|
|
// This may change in the future.
|
|
|
|
pub struct AvailableMonitorsIter {
|
2015-09-24 17:11:59 +10:00
|
|
|
data: VecDequeIter<platform::MonitorId>,
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
impl Iterator for AvailableMonitorsIter {
|
2015-09-24 17:11:59 +10:00
|
|
|
type Item = MonitorId;
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-09-24 17:11:59 +10:00
|
|
|
fn next(&mut self) -> Option<MonitorId> {
|
|
|
|
self.data.next().map(|id| MonitorId(id))
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
2015-03-16 23:50:23 +11:00
|
|
|
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-16 23:50:23 +11:00
|
|
|
fn size_hint(&self) -> (usize, Option<usize>) {
|
|
|
|
self.data.size_hint()
|
|
|
|
}
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Returns the list of all available monitors.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
pub fn get_available_monitors() -> AvailableMonitorsIter {
|
2015-04-02 17:27:32 +11:00
|
|
|
let data = platform::get_available_monitors();
|
2015-02-16 19:29:37 +11:00
|
|
|
AvailableMonitorsIter{ data: data.into_iter() }
|
|
|
|
}
|
|
|
|
|
|
|
|
/// Returns the primary monitor of the system.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-09-24 17:11:59 +10:00
|
|
|
pub fn get_primary_monitor() -> MonitorId {
|
|
|
|
MonitorId(platform::get_primary_monitor())
|
2015-02-16 19:29:37 +11:00
|
|
|
}
|
|
|
|
|
|
|
|
/// Identifier for a monitor.
|
2015-09-24 17:11:59 +10:00
|
|
|
pub struct MonitorId(platform::MonitorId);
|
2015-02-16 19:29:37 +11:00
|
|
|
|
2015-09-24 17:11:59 +10:00
|
|
|
impl MonitorId {
|
2015-02-16 19:29:37 +11:00
|
|
|
/// Returns a human-readable name of the monitor.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
pub fn get_name(&self) -> Option<String> {
|
2015-09-24 17:11:59 +10:00
|
|
|
let &MonitorId(ref id) = self;
|
2015-02-16 19:29:37 +11:00
|
|
|
id.get_name()
|
|
|
|
}
|
|
|
|
|
2015-03-17 07:52:58 +11:00
|
|
|
/// Returns the native platform identifier for this monitor.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-03-19 08:16:35 +11:00
|
|
|
pub fn get_native_identifier(&self) -> NativeMonitorId {
|
2015-09-24 17:11:59 +10:00
|
|
|
let &MonitorId(ref id) = self;
|
2015-03-17 07:52:58 +11:00
|
|
|
id.get_native_identifier()
|
|
|
|
}
|
|
|
|
|
2015-02-16 19:29:37 +11:00
|
|
|
/// Returns the number of pixels currently displayed on the monitor.
|
2015-09-21 22:42:05 +10:00
|
|
|
#[inline]
|
2015-02-16 19:29:37 +11:00
|
|
|
pub fn get_dimensions(&self) -> (u32, u32) {
|
2015-09-24 17:11:59 +10:00
|
|
|
let &MonitorId(ref id) = self;
|
2015-02-16 19:29:37 +11:00
|
|
|
id.get_dimensions()
|
|
|
|
}
|
|
|
|
}
|