* Discard mouse down after Cocoa window resize
We are sending the mouse down event after the window resize has
completed, because Cocoa uses a modal event loop to implement window
resize. This leads to a mouse down without a matching mouse up.
* Also handle event discard in poll_events
Add some explanatory comments and a changelog entry.
* Update mouse pos after cursor enter event
* Update mouse position on windows focus
* Send device_id
* Update other device id
* Fix windows import
* Remove deque for vec
* Just send event
* Use correct push_back method
* Push correct event
* Explicit mouse-related DeviceEvents
This makes the API more intuitive for common use-cases and allows us
to better propagate platform knowledge of motion semantics.
* Improve event naming consistency
* Clarify axis event forwards-compatibility
* Rename WindowEvent::MouseMoved/Entered/Left to CursorMoved/...
This emphasizes the difference between motion of the host GUI cursor,
as used for clicking on things, and raw mouse(-like) input data, as
used for first-person controls.
* Add support for windows and OSX, fix merging
* Fix warnings and errors on Linux
* Remove unnecessary breaking changes
* Add MouseWheel events to windows and OSX
* Fix bad push call.
* Fix docs, naming, and x11 events
* Remove mutability warning
* Add changelog entry
All platforms should now receive events in the following order:
1. KeyboardInput(ElementState::Pressed, ..)
2. ReceivedCharacter
3. KeyboardInput(ElementState::Released, ..)
cc https://github.com/tomaka/glutin/issues/878
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
This can happen when window is destroyed/created during a call to user
callback as this causes WindowDelegate method to be called.
Instead if the user callback is `None` store the event in
`pending_events`.
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.
To resolve these problems, this patch adds a Mods value to the keyboard
input event.
Based on this patch: d287fa96e3
the NSApplication is in focus.
This NSEvent produces an undocumented NSEventType value `21` that has no
associated variant within the cocoa-rs crate's `NSEventType` enum, thus
causing a segfault when attemptingt to match on the value.
This commit adds a check for `21` to avoid the segfault.
This fixes#104.
Fix issue where key window would lose all mouse events once mouse left
that window.
Make sure that only window under mouse receives mouse scroll wheel
events.
invariants
This also removes the need for "box"ing the callback in favour of
storing a raw `*mut` pointer. We can do this by ensuring that we never
store the pointer for longer than the lifetime of the user callback,
which is the duration of a call to `poll_events` or `run_forever`.
Also removes old commented out event code from the window module.
This is a follow up to the new API introduced in #20.
This also fixes the issue where window resize events would not be
emitted until the end of the resize. This PR fixese #39 by ensuring that
the user callback given to either `EventsLoop::poll_events` or
`EventsLoop::run_forever` can be called by each window delegate's resize
callback directly.