* Add optional serde feature
* Document features in README
* Add changelog entry
* Implement some missing derivable traits
* Add changelog entry for std derives
* Remove extraneous space on serde doc comments
* Add period to end of serde line in readme
* Remove serde impls from WindowAttributes
* Add serde impls for TouchPhase
* Add serde test file
* Add feature lines to testing CIs
* Remove WindowAttributes from changelog
* Added support for F16-F19 keys.
* Documented support for F16-F19 keys
* Added support for F20 key
* Added support for F21-F24 on platforms except macOs
* Added support for F21-F24 on macOs
* Documented addition of F16-F24 keys
* Added missing ref qualifier
* Fixed compilation error on 1.24.1
* Refactored methods in macOs events_loop and view files
* Add Copy/Paste keys
This is only a tiny update which introduces the `Copy` and `Paste` keys
which are present on X11/Wayland/Windows. I'm not sure if this exists on
MacOS too, but I'm not able to test that and it doesn't have names but
just matches on the hex key values.
The "Copy" element is a reserved keyword in Rust but shouldn't cause any
conflicts in this scenario, this behavior falls in line with
https://docs.rs/winit/0.13.1/winit/enum.MouseCursor.html#variant.Copy,
but it would be possible to rename it. However `Copy` seems like the
most intuitive choice.
* Add Cut key, fix windows and update CHANGELOG
This introduces a bunch of minor fixes:
* The changes introduced by this branch have been added to the changelog
* Since related, the `Cut` key has also been added
* An attempt has been made to fix Windows
* Fix position of fallback comment
The new keys have been inserted at the wrong position, so the fallback
comment has been moved to the `_ => ...` section again.
* Fix windows build
Apparently there are no keys for Cut/Paste on Windows, so for now those
have been removed on Windows and only the `Copy` key has been added on
Windows, the changelog has been updated to reflect that.
Linux still implements Copy/Clone/Paste, but `Copy` is now working
properly on Wayland.
MacOS still does not have any of these keys.
* Remove Windows changes
Because the Windows design wasn't completely clear the VirtualKeyCode
variants are now only used on Linux with X11 and Wayland and ignored on
both MacOS and Windows.
The CHANGELOG has also been updated. Windows has been removed from it
and the Linux section has been clarified a bit.
* Remove executable flag from os/macos.rs
This was causing me some grief while working on Windows, and it
doesn't belong here to begin with.
* Windows: get_position returns screen coordinates instead of workspace coordinates
Previously, get_position used GetWindowPlacement. As per the
documentation of WINDOWSTRUCT, the returned coordinates are in
workspace space, meaning they're relative to the taskbar. It's
also explicitly remarked that these coordinates should only be
used in conjunction with SetWindowPlacement, as mixing them with
functions expecting screen coordinates can cause unpleasantness.
Since our set_position (correctly) uses SetWindowPos, this meant
that passing the return of get_position to set_position would
cause the window to move.
We now use GetWindowRect, which returns screen coordinates. This
gives us both better consistency within the Windows backend and
across platforms.
Note that this only makes a difference if the taskbar is visible.
With the taskbar hidden, the values are exactly the same as before.
* Windows: Moved event position values are consistent with get_position
The old Moved values had two problems:
* They were obtained by casting a WORD (u16) straight to an i32.
This meant wrap-around would never be interpreted as negative,
thus negative positions (which are ubiquitous when using multiple
monitors) would result in positions around u16::MAX.
* WM_MOVE supplies client area positions, not window positions.
Switching to handling WM_WINDOWPOSCHANGED solves both of these
problems.
* Better documentation for Moved and Resized
* Replace Closed event with CloseRequested and Destroyed
Implements #434
The existing Closed event had ambiguous meaning, both in name and in
cross-platform behavior. Closed is now split into two more precise events:
* CloseRequested - the window has been requested to close, most commonly by
having clicked the window's close button. Whether or not you respond by
closing the window is up to you.
* Destroyed - the window has been destroyed, and can no longer be safely
used.
Most notably, now you can reliably implement classic patterns like
prompting the user to save their work before closing, and have the
opportunity to perform any necessary cleanup.
Migrating to the new API is straightforward. In most cases, you can simply
replace all existing usages of Closed with CloseRequested. For more
information, see the example programs, particularly handling_close and
multiwindow.
iOS applications must replace all usages of Closed with Destroyed, and
require no other changes.
* Explicit mouse-related DeviceEvents
This makes the API more intuitive for common use-cases and allows us
to better propagate platform knowledge of motion semantics.
* Improve event naming consistency
* Clarify axis event forwards-compatibility
* Rename WindowEvent::MouseMoved/Entered/Left to CursorMoved/...
This emphasizes the difference between motion of the host GUI cursor,
as used for clicking on things, and raw mouse(-like) input data, as
used for first-person controls.
* Add support for windows and OSX, fix merging
* Fix warnings and errors on Linux
* Remove unnecessary breaking changes
* Add MouseWheel events to windows and OSX
* Fix bad push call.
* Fix docs, naming, and x11 events
* Remove mutability warning
* Add changelog entry
* Implement public API for high-DPI #105
* Recover get_inner_size_points and get_inner_size_pixels and change their implementation assuming get_inner_size() returns size in pixels
* Update changelog for high-DPI changes
X11 and Wayland implementations are now half implemented, however both
still do not correctly break from the inner blocking event dispatch
functions when `wakeup` is called, which they should do.
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.
To resolve these problems, this patch adds a Mods value to the keyboard
input event.
Based on this patch: d287fa96e3
Depending on the platform and device, scroll deltas may either
be represented as pixel deltas specifying the amount
in pixels to scroll or they may be expressed in 'lines' or 'chunks'
for low resolution devices (eg. a traditional mouse wheel).
Pixel deltas are currently available on OS X. X11 currently
supports only integer line deltas, though pixel deltas
are available via XInput2. Windows supports fractional
line deltas.