This is the same behavior as with WindowProxy::wakeup_event_loop in
previous versions.
Unfortunately, `EventsLoop::interrupt` is also the recommend way to exit
a `run_forever` loop from within the event handler callback. Pushing an
extra event on the queue in that case is simply wasteful. Changing this
would require a refactor taking one of two possible forms:
1. Add a method *in addition* to interrupt intended for waking up the
event loop
2. Add a return type to the event callback like
enum Continue { True, False }
which would be used in lieu of the atomic interrupt flag.
It was only processing a single event per call. The docs say
> Fetches all the events that are pending, calls the callback function
> for each of them, and returns.
which suggests that was incorrect.
All platforms should now receive events in the following order:
1. KeyboardInput(ElementState::Pressed, ..)
2. ReceivedCharacter
3. KeyboardInput(ElementState::Released, ..)
cc https://github.com/tomaka/glutin/issues/878
ICCCM 4.1.2.5 (https://tronche.com/gui/x/icccm/sec-4.html#WM_CLASS)
states that:
> This property must be present when the window leaves the Withdrawn
> state and may be changed only while the window is in the Withdrawn
> state.
Previously, we would first map the window, and then set these
properties, causing sadness for window managers (#167,
tomaka/glutin#879). This patch changes that by setting the class and
name attributes immediately after the window is created, and before it
is mapped.
Fixes#167.
This expands input events to represent sub-pixel mouse positions, devices responsible for generating events, and raw
device-oriented events. The X11 back end is refactored to make full use of the new expressiveness. Other backends have
had new functionality minimally stubbed out, save for the macos backend which already supports sub-pixel mouse
positions.
Previously, if a `Window` was `Drop`ped while open, the window would
remain open until the user pressed the x button. This fixes the
behaviour so that the window is closed when dropped if it has not
already been closed.
This can happen when window is destroyed/created during a call to user
callback as this causes WindowDelegate method to be called.
Instead if the user callback is `None` store the event in
`pending_events`.
* Remove NSTitledWindowMask for windows with no decorations. This
makes sure that they do not have a title bar.
* Transparency is not be taken into account as we could have a window
with a titlebar or without that is transparent.
Making applications track modifier keys results in unnecessary work for
consumers, it's error prone, and it turns out to have unavoidable bugs.
For example, alt-tabbing with x11 results in the alt modifier state
getting stuck.
To resolve these problems, this patch adds a Mods value to the keyboard
input event.
Based on this patch: d287fa96e3
the NSApplication is in focus.
This NSEvent produces an undocumented NSEventType value `21` that has no
associated variant within the cocoa-rs crate's `NSEventType` enum, thus
causing a segfault when attemptingt to match on the value.
This commit adds a check for `21` to avoid the segfault.
This fixes#104.
Fix issue where key window would lose all mouse events once mouse left
that window.
Make sure that only window under mouse receives mouse scroll wheel
events.
invariants
This also removes the need for "box"ing the callback in favour of
storing a raw `*mut` pointer. We can do this by ensuring that we never
store the pointer for longer than the lifetime of the user callback,
which is the duration of a call to `poll_events` or `run_forever`.
Also removes old commented out event code from the window module.
This is a follow up to the new API introduced in #20.
This also fixes the issue where window resize events would not be
emitted until the end of the resize. This PR fixese #39 by ensuring that
the user callback given to either `EventsLoop::poll_events` or
`EventsLoop::run_forever` can be called by each window delegate's resize
callback directly.
This tracks resizes separately, and synthesizes them for the event iterators as needed, so that OS X apps don't generate a whole set of resize events after each resize.
These events are batched, and delievered en masse at the end of the resize. This isn't a great developer experience (and it should probably be called out in the docs), but it makes it possible for winit client applications to detect and respond to resizes without special-casing Mac OS targets.
See #39. This is only a partial fix, and does not provide on-the-fly resize events.
This fixes propagation of Event::Awakend from wakeup_event_loop() when
using poll_event() on macOS.
Currently wait_event() translates all unknown events into
Event::Awakened so doesn't need the explicit translation.