Commit graph

2633 commits

Author SHA1 Message Date
Sven Niederberger f16ed98af4
On X11 and Wayland, fx window resize cursor orientation
Fixes #1912.
2021-08-01 11:19:00 +03:00
Aidan Dang 2a9916103b
On Wayland, load "hand2" and "hand1" cursor icons for CursorIcon::Hand 2021-08-01 11:16:02 +03:00
Markus Røyset 63ad47a7bf
Remove window subclassing (#1933)
* Remove window subclassing

* Always call `DefWindowProcW` when we don't process a message

* Improve window initialization

Note that the error path in `init` is kind of cursed at the moment.

* Rename `ThreadMsgTargetCallbackData` to `ThreadMsgTargetData`

* Simplify window initialization

* Fix compilation on 32-bit targets

* Simplify the creation of the event target window

* Use `.clone()` rather than `Rc::clone()`

* Use concrete types for args to `SetWindowLongPtrW`

On 32-bit targets, `SetWindowLongPtrW` is an alias to `SetWindowLongW`,
which returns `LONG` (`i32`) rather than `LONG_PTR` (`isisze`).

* Minor comment adjustments
2021-07-16 12:40:48 +02:00
jim jammer 27e6548343
macOS: Remove is_key_down from ViewState (#1489)
Fixes #1488.

`is_key_down` was only set to true when `insertText` was called.
Therefore `is_key_down` was actually meant to store whether the most
recently pressed key generated an `insertText` event, at which, winit
produces a `ReceivedCharacter`. The issue is that `insertText` is *not*
called for "key repeat", but winit wants to send `ReceivedCharacter`
events for "key repeat" too. To solve this, the `is_key_down` variable
was then checked in the `key_down` function to determine whether it was
valid to produce repeated `ReceivedCharacter` events during "key
repeat". However this check is not needed since `ReceivedCharacter` must
always be called if the key event has a non-empty `characters` property.

Furthermore `is_key_down` didn't actually store whether the previously
pressed character had an `insertText` event, because it was incorrectly
set to false on every "key up". This meant that if two keys were pressed
consecutively and then the first was released, then `is_key_down` was
set to false even if the most recent keypress did actually produce an
`insertText`.

Update changelog.
2021-07-13 17:38:01 +02:00
Markus Røyset 8c91986dd3
Remove libc dependency on non-linux platforms (#1976) 2021-07-13 17:27:47 +02:00
Aden Haussmann 5a65347c4e
Changed description of window scale factor in Events (#1834)
* changed description of window scale factor in Events

* Update src/dpi.rs

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Fix intra-doc link

Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-06-16 09:24:49 +02:00
Francesca Lovebloom 635180c8be
Update Hall of Champions (#1959)
* Lionize Aubrey

* Lionize Victor

* Lionize Freya

* Stylization consistency
2021-06-14 13:55:13 -07:00
Onirik79 019ce9862f
Fix typo in events documentation (#1960) 2021-06-13 14:26:20 +02:00
Artúr Kovács c7f46876a7
Drop the event callback before exiting on macOS (#1954)
* Drop the event callback before exiting

* Update the changelog

* Apply suggestion from review

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Apply review suggestions

Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-06-13 14:25:06 +02:00
garasubo c916eb6137
On X11 and Wayland, add is_maximized support
Fixes #1845.

Co-authored-by: Kirill Chibisov <contact@kchibisov.com>
2021-06-10 10:43:27 +03:00
Tilmann Meyer 67cca71524
Implement Window::request_redraw on Android (#1953) 2021-06-05 12:47:08 +02:00
i509VCB 1eff7ae004
Document how main_thread_id for Windows works (#1951) 2021-06-05 12:46:44 +02:00
Mads Marquart 982ad46c83
Use objc's autoreleasepool instead of manually with NSAutoreleasePool (#1936)
Ensures the pools are released even if we panic
2021-05-27 17:38:41 +02:00
Markus Røyset 657b4fd59e
Remove support for stdweb (#1941)
* Remove support for `stdweb`

* Expunge `stdweb`; make `web-sys` the default

* Mark this change as a breaking change

* Re-insert accidental removal of space

* Use the correct cargo feature syntax

* Re-add some `cfg` attributes

* Remove `web-sys` feature from CI
2021-05-24 10:06:21 -07:00
Max de Danschutter b371b406d5
Implemented focus_window (#1944) 2021-05-19 18:39:53 +02:00
Artúr Kovács 91591c4e94
Release 0.25.0 (#1939) 2021-05-15 19:17:08 +02:00
Luis Wirth 078b9719cc
implement mint conversions (#1930)
Implement conversions for [mint](https://docs.rs/mint) (math interoperability standard types).

- `impl From<mint::Point2> for {Physical, Logical}Position`
- `impl From<{Physical, Logical}Position> for mint::Point2`

- `impl From<mint::Vector2> for {Physical, Logical}Size`
- `impl From<{Physical, Logical}Size> for mint::Vector2`
2021-05-09 00:56:52 +02:00
Markus Røyset 41d9826ee9
Fix incorrect changelog entry for #1524 (#1916)
* Fix incorrect changelog entry for #1524

* Fix incorrect changelog entry for #1524
2021-05-04 11:00:11 -07:00
Artúr Kovács 0152508a39
Allow preventing the creation of the default menu (#1923)
* Allow preventing the creation of the default menu

* Use more grammar friendly naming

* Update the changelog
2021-04-30 13:34:50 +02:00
Artúr Kovács cdeb1c3828
Require setting the activation policy on the event loop (#1922)
* Require setting the activation policy on the event loop

* Run cargo fmt

* Update changelog

* Fixes and tweaks from review

* Correct comment in app_state.rs

Co-authored-by: Mads Marquart <mads@marquart.dk>
2021-04-30 11:31:28 +02:00
z4122 0986fae066
Add accept_first_mouse for macOS (#1882)
* feat: add accept_first_mouse for macOS

* Update the changelog

Co-authored-by: Artur Kovacs <kovacs.artur.barnabas@gmail.com>
2021-04-30 11:30:09 +02:00
Mads Marquart 277515636d
MacOS: Only activate after the application has finished launching (#1903)
* MacOS: Only activate after the application has finished launching

This fixes the main menu not responding until you refocus, at least from what I can tell - though we might have to do something similar to https://github.com/linebender/druid/pull/994 to fix it fully?

* MacOS: Remove activation hack

* Stop unnecessarily calling `makeKeyWindow` on initially hidden windows

You can't make hidden windows the key window

* Add new, simpler activation hack

For activating multiple windows created before the application finished launching
2021-04-29 19:49:17 +02:00
Mads Marquart 45aacd8407
Use initialFirstResponder instead of makeFirstResponder (#1920)
As recommended by the documentation: https://developer.apple.com/documentation/appkit/nswindow/1419366-makefirstresponder?language=objc
2021-04-29 12:52:41 +02:00
Casper Rogild Storm e8cdf8b092
Add MacOS menu (#1583)
* feat: added MacOS menu

* fix: ran fmt

* extracted function into variable

* idiomatic formatting

* Set the default menu only during app startup

* Don't set the activation policy in the menu init

Co-authored-by: Artur Kovacs <kovacs.artur.barnabas@gmail.com>
2021-04-24 16:56:46 +02:00
Artúr Kovács 1c4d6e7613
Correct the false documentation about macOS dpi (#1905) 2021-04-13 21:31:41 +02:00
LoganDark 04b4e48265
Derive Default, Hash, and Eq for some dpi types (#1833)
* Derive more things

* Changelog entry
2021-04-12 23:12:39 +02:00
Rodrigodd dabcb1834d
On Windows, allow the creation of popup window (#1895)
Add with_owner_window to WindowBuilderExtWindows.
Add set_enable to WindowExtWindows.
2021-04-10 15:47:19 +02:00
Mads Marquart 629cd86c7c
Stop calling NSApplication.finishLaunching on window creation (#1902)
This is called internally by NSApplication.run, and is not something we should call - I couldn't find the reasoning behind this being there in the first place, git blame reveals c38110cac from 2014, so probably a piece of legacy code.

Removing this fixes creating new windows when you have assigned a main menu to the application.
2021-04-07 22:24:49 +02:00
Xiaopeng Li ba704c4eb4
Mac: Redraw immediately to prevent shaking on window resize (#1901)
* Mac: Redraw immediately to prevent shaking on window resize

* Update CHANGELOG.md

* Update CHANGELOG.md

Co-authored-by: 李小鹏 <lixiaopeng.jetspark@bytedance.com>
Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-04-06 09:22:38 +02:00
Aleksandr Ovchinnikov 0487876826
On macOS, wake up the event loop immediately when a redraw is requested. (#1812)
We allow to have RunLoop running only on the main thread. Which means if
we call Window::request_redraw() from other the thread then we have to
wait until some other event arrives on the main thread. That situation
is even worse when we have ControlFlow set to the `Wait` mode then user
will not ever render anything.
2021-04-06 09:19:25 +02:00
Markus Røyset ca9c05368e
Fix CI warnings (#1898)
* Fix CI warnings

* Use the panic! macro rather than format! + panic_any
2021-03-30 21:27:32 +02:00
Michal Srb 0d634a0061
Add WindowBuilder::with_outer_position (#1866) 2021-03-25 19:18:51 +01:00
Norbert Nemec 86748fbc68
Fix communication of fractional RI_MOUSE_WHEEL events (Windows) (#1877) 2021-03-11 22:08:29 +01:00
Artúr Kovács 599477d754
Only try publishing when a version tag is pushed (#1876) 2021-03-10 14:10:35 -08:00
daxpedda 889258f538
Upgrade mio to 0.7 (#1875)
* Upgrade `mio` to 0.7
Replaced `mio-extras` with `mio-misc`.

* Possible improvement

* Remove leftover

* Wrong rebase

* Fix typo
2021-03-09 09:50:15 -07:00
Artúr Kovács ffe2143d14
Fix for closure-captured values not being dropped on panic (#1853)
* Fix for #1850

* Update changelog

* Fix for compilation warnings

* Apply suggestions from code review

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Improve code quality

* Change Arc<Mutex> to Rc<RefCell>

* Panicking in the user callback is now well defined

* Address feedback

* Fix nightly warning

* The panic info is now not a global.

* Apply suggestions from code review

Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>

* Address feedback

Co-authored-by: Markus Røyset <maroider@protonmail.com>
Co-authored-by: Francesca Lovebloom <francesca@brainiumstudios.com>
2021-03-08 19:56:39 +01:00
daxpedda 98470393d1
Add dragging window with cursor feature (#1840)
* X11 implementation.

* Introduce example.

* Wayland implementation.

* Windows implementation.

* Improve Wayland seat passing.

* MacOS implementation.

* Correct windows implementation per specification.

* Update dependency smithay-client-toolkit from branch to master.

* Fixed blocking thread in windows implementation.

* Add multi-window example.

* Move Wayland to a different PR.

* Fix CHANGELOG.

* Improve example.

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Rename `set_drag_window` to `begin_drag`.

* Improve example.

* Fix CHANGELOG.

* Fix CHANGELOG.

Co-authored-by: Markus Røyset <maroider@protonmail.com>

* Rename to `drag_window`.

* Fix typo.

* Re-introduce Wayland implementation.

* Fixing Wayland build.

* Fixing Wayland build.

* Move SCTK to 0.12.3.

Co-authored-by: Markus Røyset <maroider@protonmail.com>
2021-03-07 10:43:23 +01:00
Artúr Kovács 4192d04a53
Fix seg-fault when using without a window (#1874)
* Fix seg-fault when using without a window #1869

* Update changelog
2021-03-06 11:17:23 +01:00
leafjolt 3571dcd68c
Update window.rs (#1871) 2021-02-27 21:25:26 +01:00
mmacedo 952edcb804
Android: Add KeyEvent handling (#1839) 2021-02-23 22:35:38 +01:00
Axel Cocat 10a94c0794
Fix Windows' try_theme returning Theme::Dark when new theme is light (#1861) 2021-02-20 00:06:12 +01:00
Björn Steinbrink dd32ace9ab
Restore the ability to have fully transparent windows on Windows (#1815)
* Restore the ability to have fully transparent windows on Windows

Besides its original purpose, commit 6343059b "Fix Windows transparency
behavior to support fully-opaque regions (#1621)" also included some
changes considered cleanups, one of them was:

* Remove the `CreateRectRgn` call, since we want the entire window's region to
  have blur behind it, and `DwnEnableBlurBehindWindow` does that by default.

But the original code actually disabled the blur effect for the whole
window by creating an empty region for it, because that allows for the
window to be truely fully transparent. With the blur effect in place,
the areas meant to be transparent either blur the things behind it
(until Windows 8) or are darkened (since Windows 8). This also means
that on Windows 8 and newer, the resulting colors are darker than
intended in translucent areas when the blur effect is enabled.

This restores the behaviour from winit <0.24 and fixes #1814.

Arguably, one might want to expose the ability to control the blur
region, but that is outside the scope of this commit.

* Remove useless WS_EX_LAYERED from transparent windows on Windows

`WS_EX_LAYERED` is not supposed to be used in combination with
`CS_OWNDC`. In winit, as it is currently used, `WS_EX_LAYERED` actually
has no effect at all. The only relevant call is to
`SetLayeredWindowAttributes`, which is required to make the window
visible at all with `WS_EX_LAYERED` set, but is called with full
opacity, i.e. there's no transparency involved at all.

The actual transparency is already achieved by using
`DwmEnableBlurBehindWindow`, so `WS_EX_LAYERED` and the call to
`SetLayeredWindowAttributes` can both be removed.
2021-02-17 13:50:24 +01:00
Will Crichton 7e0c6ee097
Add DeviceEvent::MouseMove on web platform to support pointer lock (#1827)
* Add DeviceEvent::MouseMove on web platform to support pointer lock

* Update changelog

* Add support for stdweb too

* Add mouse_delta to stdweb

* Remove reference to pointer lock
2021-02-16 17:50:46 -05:00
Ssaely b1be34c6a0
fix cursor blinking when clicking decorations bar on Windows (#1852) 2021-02-06 21:10:36 +01:00
Imberflur b9307a9967
Change linking of CGDisplayCreateUUIDFromDisplayID on macos (#1626)
* Link CGDisplayCreateUUIDFromDisplayID through ColorSync instead of CoreGraphics

* Conditionally link through ColorSync only if WINIT_LINK_COLORSYNC is set
to true

* Document new macos env var in README
2021-02-05 08:58:55 +01:00
Mads Marquart b1d353180b
Add ability to assign a menu when creating a window on Windows (#1842) 2021-02-04 22:26:33 +01:00
Marijn Suijten bd99eb1347
Android: Bump ndk/ndk-glue to 0.3 and use constants for event ident (#1847)
Following the changes in [1] this bumps ndk and ndk-glue to 0.3 and uses
the new constants. The minor version has been bumped to prevent
applications from running an older winit (without #1826) with a newer
ndk/ndk-glue that does not pass this `ident` through the `data` pointer
anymore.

[1]: https://github.com/rust-windowing/android-ndk-rs/pull/112
2021-01-30 19:43:26 +01:00
Mads Marquart f79c01b0cf
Fix HINSTANCE returned by raw_window_handle on 64 bit Windows (#1841) 2021-01-28 18:51:49 +01:00
Simas Toleikis 3f1e09ec0e
Add Window::is_maximized method (#1804) 2021-01-27 19:01:17 +01:00
Markus Røyset 05125029c6
On Windows, fix deadlock caused by mouse capture (#1830)
The issue was caused by calling SetCapture on a window which already
had the capture. The WM_CAPTURECHANGED handler assumed that it would
only run if the capture was lost, but that wasn't the case. This made
the handler to try to lock the window state mutex while it was already
locked.

The issue was introduced in #1797 (932cbe4).
2021-01-19 17:41:02 +01:00