* Add exclusive fullscreen mode
* Add `WindowExtMacOS::set_fullscreen_presentation_options`
* Capture display for exclusive fullscreen on macOS
* Fix applying video mode on macOS after a fullscreen cycle
* Fix compilation on iOS
* Set monitor appropriately for fullscreen on macOS
* Fix exclusive to borderless fullscreen transitions on macOS
* Fix borderless to exclusive fullscreen transition on macOS
* Sort video modes on Windows
* Fix fullscreen issues on Windows
* Fix video mode changes during exclusive fullscreen on Windows
* Add video mode sorting for macOS and iOS
* Fix monitor `ns_screen` returning `None` after video mode change
* Fix "multithreaded" example on macOS
* Restore video mode upon closing an exclusive fullscreen window
* Fix "multithreaded" example closing multiple windows at once
* Fix compilation on Linux
* Update FEATURES.md
* Don't care about logical monitor groups on X11
* Add exclusive fullscreen for X11
* Update FEATURES.md
* Fix transitions between exclusive and borderless fullscreen on X11
* Update CHANGELOG.md
* Document that Wayland doesn't support exclusive fullscreen
* Replace core-graphics display mode bindings on macOS
* Use `panic!()` instead of `unreachable!()` in "fullscreen" example
* Fix fullscreen "always on top" flag on Windows
* Track current monitor for fullscreen in "multithreaded" example
* Fix exclusive fullscreen sometimes not positioning window properly
* Format
* More formatting and fix CI issues
* Fix formatting
* Fix changelog formatting
* Process WM_SYSCOMMAND to forbid screen savers in fullscreen mode
Fixes#1047
* Update CHANGELOG.md and documentation to reflect changes from issue #1065
* Updated documentation of window.Window.set_fullscreen to match the documentation of window.WindowBuilder.with_fullscreen.
* Touch events emit screen coordinates instead of client coordinates on Windows
Fixes#1002
* Don't lose precision of WM_TOUCH events when converting from screen space to client space
* Updated CHANGELOG.md to reflect changes from issue: #1042
* Replace `std::mem::uninitialized` with `MaybeUninit`
* Avoid undefined behavior when using `MaybeUninit`
* Restore unused `PointerState` fields as internally public
* Zero-initialize some struct values in Xlib FFI calls
* Reform usage of `MaybeUninit` in Xlib FFI
* Prefer safe zero-initialization using `Default`, when possible
* Zero-initialize integers and floats using `0` or `0.0`
* Use `MaybeUninit::uninit` for large byte buffers and union types
* Use `MaybeUninit::uninit` when the resulting value is ignored
* Fix issues with redraw_requested when called during EventsCleared
* Format
* Fix event dispatch after RedrawRequested but before EventsCleared
This could happen if the event queue was cleared, we processed WM_PAINT,
but the event queue got re-filled before we checked to see it was empty.
* Fix paint ordering issues when resizing window
* Format
* Make FileDropHandler::iterate_filenames more robust
by replacing the call to mem::uninitialized with mem::zeroed and change
file name retrieval to use buffers of exact length as reported
by DragQueryFileW instead of relying on MAX_PATH.
* Change remaining calls of uninitialized to zeroed
* Run rustfmt
* Add CHANGELOG entry and comment